Search found 147 matches

by EditorRUS
Wed Feb 26, 2014 4:42 pm
Forum: Bug Reports & Tech Support
Topic: Heretic ROM bug
Replies: 7
Views: 4040

Re: Heretic ROM bug

Hm, strange. It should save the state of the second stargate.
by EditorRUS
Mon Feb 24, 2014 8:58 am
Forum: Shipyards
Topic: Non-uninstallable weapon
Replies: 12
Views: 3356

Re: Non-uninstallable weapon

<CanBeUninstalled> (block nil (setq return "This weapon is an integrated part of the hull and cannot be removed.") ) return </CanBeUninstalled> There's no return keyword. In order to return a value just write it with no brackets. Like (block nil (print "Blah-blah") 5 ) It will return 5.
by EditorRUS
Fri Feb 21, 2014 2:15 pm
Forum: Beginner's Luck
Topic: Introduce myself
Replies: 2
Views: 1529

Re: Introduce myself

The site isn't accessible.
by EditorRUS
Fri Feb 14, 2014 7:42 pm
Forum: Commonwealth
Topic: How did you learn of Transcendence?
Replies: 34
Views: 12148

Re: How did you learn of Transcendence?

small-games.info
Roguelikes and text games.

Found there.
by EditorRUS
Mon Jan 27, 2014 11:21 am
Forum: Commonwealth
Topic: Best & Worst Weapons
Replies: 92
Views: 24273

Re: Best & Worst Weapons

>>Incidentally, has anyone come up with good strategies for busting capital ships? They seem to take forever to kill now, especially with energy weapons. I have plenty of them. 1. Shoot until it explodes. The most obvious way to go through. 2. Special tactic That includes ways for destroying some hi...
by EditorRUS
Sun Jan 26, 2014 9:27 am
Forum: Shipyards
Topic: [Mod Request] Template mod
Replies: 3
Views: 1102

Re: [Mod Request] Template mod

In short: you want a framework, aren't you? First of all: it seems like there's no overloading of functions, so, you need different names for all the functions, you could make a function for different purposes only if you add non-static amount of paramerets ( it described on Xelerus as [bla-bla-bla]...
by EditorRUS
Fri Jan 24, 2014 1:55 am
Forum: Announcements
Topic: Ten Years of Transcendence
Replies: 26
Views: 10715

Re: Ten Years of Transcendence

I can't believe someone can work on his project for over than 10 years. So, by the way, does George has a life?
by EditorRUS
Sun Jan 19, 2014 9:55 pm
Forum: Shipyards
Topic: How to remove 'Nice Shooting!' messages from ships?
Replies: 11
Views: 2356

Re: How to remove 'Nice Shooting!' messages from ships?

A virtual sovereign with no messages, but with a data field: parent.
by EditorRUS
Sun Jan 19, 2014 9:42 pm
Forum: Commonwealth
Topic: What mods do you want on the Multiverse?
Replies: 16
Views: 4554

Re: What mods do you want on the Multiverse?

but not a mod for scoreboards. Dreamer-mode on. If there would be multiplayer then i wouldn't agree with the sentence just because it could be !!FUNNY!! thing to make epic mass-PvP battles by giving certain weapons with a godmod. Dreamer-mode off Naah, i must sleep sometimes, my brain want to do fu...
by EditorRUS
Sun Jan 19, 2014 6:34 pm
Forum: Commonwealth
Topic: What mods do you want on the Multiverse?
Replies: 16
Views: 4554

Re: What mods do you want on the Multiverse?

In separate category some of adventure: the network, uncharted starts, (WIP) star genesis
by EditorRUS
Sun Jan 19, 2014 6:32 pm
Forum: Commonwealth
Topic: What mods do you want on the Multiverse?
Replies: 16
Views: 4554

Re: What mods do you want on the Multiverse?

1. PM's Godmode
2. Black Market Expansion (but fixed, there're a couple of bugs)
3. Emergency Escape Beacons
4. Captain's log
5. Mining Pack
6. Dynamic Systems
7. Weapon extended
8. Bussard reactors
9. Take all
10. Order menu
11. System density
12. Player drones
by EditorRUS
Sat Jan 18, 2014 8:23 am
Forum: Shipyards
Topic: List of symbols to use in text
Replies: 4
Views: 1341

Re: List of symbols to use in text

by EditorRUS
Fri Jan 17, 2014 7:41 am
Forum: Commonwealth
Topic: Can you connect to the Multiverse?
Replies: 1
Views: 865

Re: Can you connect to the Multiverse?

It connects and not sometimes.

If it don't connect then it just return "Server not found", otherwise returns the page.
by EditorRUS
Fri Jan 17, 2014 1:22 am
Forum: Commonwealth
Topic: [George] Unbelievably Brilliant Way to Market Transcendence
Replies: 7
Views: 2511

Re: [George] Unbelievably Brilliant Way to Market Transcende

That's useless. I've already said why the game seems not interesting to players. Because it's not catchy at it's beginning. The most interesting starts from third part of human space. Moreover - it's hard a little for beginners as there's no any tutorial. Moreover the game doesn't have good balance ...
by EditorRUS
Fri Jan 17, 2014 12:54 am
Forum: Shipyards
Topic: List of symbols to use in text
Replies: 4
Views: 1341

Re: List of symbols to use in text

& - &
< - <
> - >
&apos; - '

Check wikipedia "XML", there're all of them.