Search found 27 matches
- Fri Jul 08, 2011 3:40 pm
- Forum: Mod Announcements
- Topic: [Mod] Dual Omni Weapons
- Replies: 8
- Views: 4476
Re: [Mod] Dual Omni Weapons
I've been eagerly looking for your updated weapons, but in two Eridani- St.Kat's playthroughs, I haven't yet seen a single one. Are you sure they're working properly? I've double and triple checked that the mod is in the right folder, with the rest of the mods, but the guns just aren't turning up. E...
- Thu Jun 02, 2011 9:48 pm
- Forum: Commonwealth
- Topic: What is your Transcendence Game plan?
- Replies: 9
- Views: 5032
Re: What is your Transcendence Game plan?
Freighter, always. Targeting rom and small bussard ramscoop, sell all of my fuel, because the scoop will keep me in the air for now. Loot and sell everything unusable. Rinse, repeat in all systems. Buy better reactors and scoops when possible, also upgrading to the most powerful omni weapon availabl...
- Thu Jun 02, 2011 10:34 am
- Forum: Mod Announcements
- Topic: [MOD] The Network
- Replies: 202
- Views: 105563
Re: [MOD] The Network
Ah. that must be from a different mod. Hard to keep up sometimes.Drako Slyith wrote:Charon Hive?
- Tue May 31, 2011 4:23 pm
- Forum: Mod Announcements
- Topic: [Mod] Dual Omni Weapons
- Replies: 8
- Views: 4476
Re: [Mod] Dual Omni Weapons
I meant that the weapons ae too awesome, and that their power values should be increased to balance them out. For instance, I've been flying around with my dual omni plasma blaster ((5.5x2)x6) and they cost me 30 MW. The omni tev9, which should be more powerful, is 18x3.8 for 40 MW. In essence, the ...
- Tue May 31, 2011 2:33 pm
- Forum: Commonwealth
- Topic: Mysterious Freighter Wreck...
- Replies: 9
- Views: 4674
Re: Mysterious Freighter Wreck...
Docking with that ship while Volkov is around crashed my game
- Tue May 31, 2011 1:45 am
- Forum: Beginner's Luck
- Topic: Tips on defeating a phobos
- Replies: 14
- Views: 8263
Re: Tips on defeating a phobos
I've always had them as CSC missions, so I just sit on a nearby planet or other indestructible area and let the CSC wear it down over the course of many minutes. Powering down all equipment keeps energy loss to a minimum during this time.
- Mon May 30, 2011 11:24 pm
- Forum: Mod Announcements
- Topic: [MOD] The Network
- Replies: 202
- Views: 105563
Re: [MOD] The Network
Never mind. I upgraded to 1.05 and now everything is working. I swear, if I see another Charon Hive, I'm going to explode.
- Mon May 30, 2011 1:13 pm
- Forum: Beginner's Luck
- Topic: Your favorite early high-level drops...
- Replies: 59
- Views: 31807
Re: Your favorite early high-level drops...
I've got the Bussard ramscoops mod, so getting a medium scoop in the second system allows me to run my 10MW shield and guns without ever paying for fuel.
I rarely get it, but occasionally an Omsk generator turns up in Rigel. Very nice.
I rarely get it, but occasionally an Omsk generator turns up in Rigel. Very nice.
- Sun May 29, 2011 10:27 pm
- Forum: Commonwealth
- Topic: Deadliest enemy
- Replies: 84
- Views: 40413
Re: Deadliest enemy
I'm killed most often by suicide unde vey specific circumstances.
I go to the Arena with my trusty omnidirectional laser cannon, only to discover an opponent in the qualifiers with a shield that I cannot destroy. After realising this, I self destruct. Voila, specific suicide.
I go to the Arena with my trusty omnidirectional laser cannon, only to discover an opponent in the qualifiers with a shield that I cannot destroy. After realising this, I self destruct. Voila, specific suicide.
- Sun May 29, 2011 7:26 pm
- Forum: Commonwealth
- Topic: What is the Transcendence logo meant to be?
- Replies: 8
- Views: 3744
Re: What is the Transcendence logo meant to be?
I think it's meant to be a nice-looking symbol.
- Sun May 29, 2011 7:11 pm
- Forum: Mod Announcements
- Topic: [Mod] Dual Omni Weapons
- Replies: 8
- Views: 4476
Re: [Mod] Dual Omni Weapons
This has made me weep tears of purest joy. I think the power usage values could stand to be increased, because as it is, dual omni weapons are crazily overpowered. Would you mind reducing the names down a bit as well, as they take over too much of the screen and market interface. Other than that, ex...
- Sun May 29, 2011 7:08 pm
- Forum: Mod Announcements
- Topic: [MOD] The Network
- Replies: 202
- Views: 105563
Re: [MOD] The Network
Whenever I try to start this up, I'm told that Tanscendence is unable to parse stSungcap and then it crashes out. What's going wrong here? Long Way To Go isn't really hitting the spot, so I'm hoping that I can get The Network working out.