Search found 237 matches

by Cygnus.X1
Mon Feb 23, 2009 9:09 pm
Forum: Ideas & Suggestions
Topic: Random Arena Starting Screen Ideas
Replies: 3
Views: 2510

Random Arena Starting Screen Ideas

The thread I first started this idea on got sidetracked, but at least it was by a worthy cause, so I'm starting with a clean slate here. Please see threads for the 'BattleZone' Mod for an excellent interpretation of my initial idea (QuickPlay mode), but please discuss that mod in its own threads, no...
by Cygnus.X1
Mon Feb 23, 2009 8:20 pm
Forum: Ideas & Suggestions
Topic: The "Random Arena" starting screen, Promote to &qu
Replies: 24
Views: 12913

please close this thread, started a new with with an evolution of the idea I started with.
by Cygnus.X1
Mon Feb 23, 2009 7:36 pm
Forum: Mod Announcements
Topic: BattleZone
Replies: 56
Views: 34955

The original Gauntlet had different spawn points for different types of monsters, like Ghost, Thug, Skeleton, etc etc. I killed Arco Vaughn about 7 times in one spawn group, got 3 "KAK" (or whatever he sez) msgs at once :twisted: I can confirm the dock screen crashes, especially when escaping or 'ca...
by Cygnus.X1
Sat Feb 21, 2009 4:30 pm
Forum: Mod Announcements
Topic: BattleZone
Replies: 56
Views: 34955

Great, I'm dating myself again. :roll: Gauntlet was one of the 1st RPG-style action games. Over head perspective, 4 character classes, and some wicked enviroment rules. "Elf needs food bad... Elf is Starving! Elf has died." So a single level was a large maze, complete with 'door' walls you had to fi...
by Cygnus.X1
Sat Feb 21, 2009 5:31 am
Forum: Mod Announcements
Topic: BattleZone
Replies: 56
Views: 34955

ok ok, I must say you certain have put a lot of thought and effort into this, certainly more than the occasion godling ship or odd ball guns I've been working on :) This looks like a great start! On my first run I didn't even hit any noticeable bugs, so that's a good thing, right? :lol: And it's eve...
by Cygnus.X1
Sat Feb 21, 2009 4:58 am
Forum: Ideas & Suggestions
Topic: The "Random Arena" starting screen, Promote to &qu
Replies: 24
Views: 12913

You asked for it, so I'll try it, but I warn you, I've done professional testing and bughunting before, you might get more feedback than you were expecting. :twisted:

I promise to be fair, so no worries, eh?
by Cygnus.X1
Fri Feb 20, 2009 6:10 am
Forum: Ideas & Suggestions
Topic: The "Random Arena" starting screen, Promote to &qu
Replies: 24
Views: 12913

Thread thief :P I'll give your mod a shot soon :roll: I still want a plain, simple quickplay style mode (or mod), where you pick your ship from the list of starting ships, and you enter a system with nothing special but progressively more difficult nme spawns at set intervals. I might just have to m...
by Cygnus.X1
Mon Feb 16, 2009 11:09 pm
Forum: Ideas & Suggestions
Topic: The "Random Arena" starting screen, Promote to &qu
Replies: 24
Views: 12913

The "Random Arena" starting screen, Promote to &qu

So I made this killer Auton just to beat the tar out of everything that comes up in the 'random arena' (for lack of a better term) starting screen, which I occasionally use as a screensaver, and I thought to myself "Quick Play". Having just beat the game (again, but newly for v.99c) both straight an...
by Cygnus.X1
Mon Feb 16, 2009 10:22 pm
Forum: Ideas & Suggestions
Topic: Endgame
Replies: 10
Views: 4993

Uh, no, it's supposed to tell you how you died (if you were killed) or that you made it beyond the Heretic gate. There is supposed to be *something* in between your char's name and that period. EG 'killed by a glitch in the Heretic gate code' or some such. I can tell it's a glitch because the 'vanil...
by Cygnus.X1
Mon Feb 16, 2009 10:01 pm
Forum: Ideas & Suggestions
Topic: Endgame
Replies: 10
Views: 4993

Rez'd my forum account for this one...

I too have encountered the 'end game' bug in both straight (unmodded) and my various tweaker and so-called 'god-mods'. It was very consistent for me, everytime I activated the gate, then undocked and 'G'ated thru, it would immediately go to the 'game over' screen, and the text would start with just ...
by Cygnus.X1
Tue Feb 26, 2008 7:54 pm
Forum: Beginner's Luck
Topic: New player -- damaged goods question
Replies: 17
Views: 18250

I notice tinkers will take most common damaged weapons and convert them to dual weapons. Got a nice dual kinetic cannon, tho I have yet to try that with flenser cannons, can't find enough damaged ones to try. Made a pretty penny off of lasers -> dual lasers $$$
by Cygnus.X1
Tue Feb 26, 2008 6:44 pm
Forum: Beginner's Luck
Topic: Some Newbie Plot questions...
Replies: 3
Views: 3670

Some Newbie Plot questions...

Hi there! I've been playing Transcendence for a few months now, actually managed to make it to the core once, but I get the distinct impression I missed ALOT along the way, So I have a few questions... Juno Point station never does anything for me, but I got caught in a *huge* battle between juno po...