Search found 58 matches
- Tue May 05, 2015 12:45 am
- Forum: Commonwealth
- Topic: 1.6 Beta 1 Graphics Quality
- Replies: 17
- Views: 14078
Re: 1.6 Beta 1 Graphics Quality
Can I suggest rather than manually recording system specifics simply post a link to a (current!) Dxdiag? This contains all info necessary, including driver versions FWIW my system hasn't had any problems as yet, other than an irritating 'stepping' effect when using the autopilot in the map, but I ha...
- Mon May 04, 2015 12:35 am
- Forum: Beginner's Luck
- Topic: The Beginner's Guide to Commerce [WIP guide]
- Replies: 34
- Views: 32712
Re: The Beginner's Guide to Commerce [WIP guide]
This is an excellent guide! I'm eagerly looking forward to the next section..
- Wed Feb 12, 2014 11:10 pm
- Forum: Commonwealth
- Topic: How did you learn of Transcendence?
- Replies: 34
- Views: 24217
Re: How did you learn of Transcendence?
Me too.. although I suspect I was searching for free, non-MMO (ie standalone) at the time; it may have been linked from a Nethack pageUltimate Chicken wrote:I... have completely forgotten how I came across it.
IIRC my earliest experience was with v0.94.. then with 0.96 and counting..
- Mon Feb 03, 2014 12:24 am
- Forum: Ideas & Suggestions
- Topic: replayability and a greater role for procedural content
- Replies: 4
- Views: 3230
Re: replayability and a greater role for procedural content
There's no +1 on this site, so here's mine!
- Mon Feb 03, 2014 12:17 am
- Forum: Ideas & Suggestions
- Topic: More HUD information
- Replies: 4
- Views: 3260
Re: More HUD information
Granted, some of these aren't as useful as others, and I'm sure no one wants a bunch of screen/HUD spam... I just wanted to throw some ideas out there. Some of these can be be just tiny icons, bars, etc. and not too imposing (so long as it's obvious what they're for). [...] For many players, there ...
- Sun Feb 02, 2014 11:05 pm
- Forum: Stable (v1.7) Bug Reports
- Topic: Anton Nasser drifting away
- Replies: 15
- Views: 9038
Re: Anton Nasser drifting away
Every time (only about 3 so far, sorry) he's started off at approximately 180deg from the target direction. Once I get about halfway to the target, he turns around and arrives at about the same time I do Since he kills+destroys pretty much everything in sight perhaps this is intentional in order to ...
- Sun Feb 02, 2014 10:42 pm
- Forum: Commonwealth
- Topic: Transcendence Picture thread
- Replies: 600
- Views: 708504
Re: Transcendence Picture thread
No problem with it looking like a Beaufighter; however the only image I can see from that link looks a little lopsided..
At least it didn't look like a Swordfish... now that may be an idea
Skins should take care of prettyfying if that's all you want..
At least it didn't look like a Swordfish... now that may be an idea
Skins should take care of prettyfying if that's all you want..
- Mon Jan 13, 2014 12:03 am
- Forum: Stable (v1.7) Bug Reports
- Topic: Anton Nasser drifting away
- Replies: 15
- Views: 9038
Re: Anton Nasser drifting away
Just sit still; he'll catch up eventuallystarstrike wrote:I get the same in Silla - while/after destroying the Charon station, Anton runs away faster than I can hope to catch up. [...]
Alternatively, if you've played before, just head toward the ultimate target.. again he'll catch up and/or pass you
- Wed Jan 08, 2014 1:42 am
- Forum: Beginner's Luck
- Topic: Dvalin, the missing scientist
- Replies: 9
- Views: 6379
Re: Dvalin, the missing scientist
FWIW I've seen this too in previous incarnations of the games; whether it's changed now I've no idea (I haven't been able to concentrate for long enough to play the new version as much as I'd like)sun1404 wrote:I've seen many games where I find Dvalin in systems AFTER the first Rasiermesser Manufacturing Plant.
- Sat Jan 04, 2014 2:02 am
- Forum: Commonwealth
- Topic: Unidentified items; discuss
- Replies: 16
- Views: 9433
Re: Unidentified items; discuss
3. More methods for identification. All should come with a trade-off (even if just fuel use) but there should be more interested (i.e., fun) ways to identify items. [Please suggest some.] The immediate method that occurs to me is time combined with fuel use I'm not sure whether this should/could in...
- Sat Nov 30, 2013 8:22 pm
- Forum: Ideas & Suggestions
- Topic: More HUD information
- Replies: 4
- Views: 3260
Re: More HUD information
Maybe add a Speed-o-meter, or another feature where drives overheat and the drive's heat is shown on the HUD Cosmetic only I think; it's rare that someone can equip a drive so far above their reactor's power level that it overheats regularly and a warning is shown when a missile is after or fired u...
- Sat Nov 30, 2013 8:12 pm
- Forum: Stable (v1.7) Bug Reports
- Topic: Bugs
- Replies: 3
- Views: 2559
Re: Bugs
PM wrote: Mules and other unarmed autons should not reak & Attack.
Mules will join with the rest of your wingmen and/or combat autons when this order is given. I do not want such noncombatants to charge into a battle to die!
Damright!!
- Sat Nov 23, 2013 5:01 pm
- Forum: Stable (v1.7) Bug Reports
- Topic: Screen lagging
- Replies: 6
- Views: 3540
Re: Screen lagging
my pc specs ram:1gb cpu: pentium 4 2.8 ghz videocard: onboard 32mb shared something something I can't comment on the mods, but your PC spec is a little low. Which OS are you using? You should be able to find an option to increase the shared video memory in the BIOS settings. That and doubling (at l...
- Wed Oct 30, 2013 3:32 pm
- Forum: Ideas & Suggestions
- Topic: Copied from beta comments:
- Replies: 0
- Views: 1695
Copied from beta comments:
http://forums.kronosaur.com/viewtopic.p ... 034#p55034
I thought I'd put this here in case it was in the wrong place..
I thought I'd put this here in case it was in the wrong place..
- Wed Oct 30, 2013 3:41 am
- Forum: Announcements
- Topic: 1.2 RC 2
- Replies: 53
- Views: 41307
Re: 1.2 RC 2
Would it be possible to add a 'total' filesize to the 'downloading upgrade' status dialog? Something saying 'downloading upgrade xxx.x MB of yyy.y MB' would be fine Also, from the loading screen, the dialog (once upgraded) reads 'Press restart to continue' (or similar).. but there is no 'restart' op...