Search found 187 matches

by Kourtious
Mon Jun 15, 2020 12:05 am
Forum: Ideas & Suggestions
Topic: Improve flight/navigation
Replies: 4
Views: 7541

Re: Improve flight/navigation

That exists. You just select the station from the Galaxy Map. The galaxy map can be accessed by pressing N ( for me at least ). And I'm glad you are having fun.
by Kourtious
Tue Jun 09, 2020 5:54 pm
Forum: Shipyards
Topic: UNID Database
Replies: 564
Views: 393599

Re: UNID Database

Can I have OxD333?
by Kourtious
Sun May 31, 2020 5:08 pm
Forum: Official Extensions
Topic: The Backroads — an alternate route
Replies: 216
Views: 407272

Re: The Backroads — an alternate route

I don't know how to do that but I will gladly so if I can figure it out.

Also, I assume this isn't intentional?
Image
by Kourtious
Fri May 29, 2020 6:22 pm
Forum: Official Extensions
Topic: The Backroads — an alternate route
Replies: 216
Views: 407272

Re: The Backroads — an alternate route

Played a bit more. I haven't played enough to get to the K3 satellite errors I kept seeing underneath them. Also, are the K3 satellite suppose to wander around the system. Found this station docking bug. I was able to dock previously. https://i.imgur.com/7utjVRw.png If the Zyr, Haeternaro, and Starb...
by Kourtious
Wed May 27, 2020 3:40 pm
Forum: Ideas & Suggestions
Topic: A way to track where you have been on your map
Replies: 4
Views: 7399

Re: A way to track where you have been on your map

Usually that's the case for more experienced players but sometimes, it can be super tedious. I tried Part 2 and finding stargates were extremely time consuming, especially when I'm trying to breeze through to the last system due to Tor Quan ships being OP. I gave up cause I circled around a single s...
by Kourtious
Tue May 26, 2020 10:51 pm
Forum: Official Extensions
Topic: The Backroads — an alternate route
Replies: 216
Views: 407272

Re: The Backroads — an alternate route

I've been playing The Backroads for a few days. There's a lot of cool things that stood out to me but here's a list of more constructive/neutral comments. Some things that stood out to me: Lack of missions, but you made that clear so I played more sandbox and exploration focused. The Legion are hard...
by Kourtious
Tue May 26, 2020 10:19 pm
Forum: Ideas & Suggestions
Topic: A way to track where you have been on your map
Replies: 4
Views: 7399

A way to track where you have been on your map

There are a lot of times where I wish I could see where I have been so I save time and also figure out where I can explore more. For example, finding stargates and certain stations can be very tedious if lets say you missed it by a hair but because there's no physical overlay on your systems to dete...
by Kourtious
Sat May 23, 2020 8:15 pm
Forum: Ideas & Suggestions
Topic: Ships with multiple reactor slots
Replies: 3
Views: 6514

Ships with multiple reactor slots

Are there ever going to be ships with multiple reactor slots? Maybe not for the player but I think it would be realistic for Capital Ships or certain oddities. Ex: Dwarg Behemoths use two old 150 MW reactors.
by Kourtious
Fri May 15, 2020 2:17 am
Forum: Ideas & Suggestions
Topic: Illegal Miners Patrol Asteroid Fields
Replies: 0
Views: 70663

Illegal Miners Patrol Asteroid Fields

I think there should be illegal miners patrolling rich asteroid fields. The way I envision them is to have them be similar to hostile Ronin-class gunships guarding weapon stockpiles. The borers would be docked with asteroids and containers that contain mining related equipment. There will be hammerh...
by Kourtious
Thu Mar 19, 2020 9:56 pm
Forum: The Drawing Board
Topic: The Final Strike
Replies: 75
Views: 125351

Re: The Final Strike

When I destroy the CC training facility in the beginning of the game, it automatically gets replaced. Is this intentional?

Do you plan of putting the game on multiverse to be updated from there? Speaking of that, do you have a newer version that we can try?
by Kourtious
Sun Mar 15, 2020 11:20 pm
Forum: The Drawing Board
Topic: The Final Strike
Replies: 75
Views: 125351

Re: The Final Strike

I have been playing the game on and off for a bit. I don't know how to look at error files so I am going to speak from a gameplay perspective. Assuming the player did come back after 5 years with the Ancient Races, the player should be more powerful than the armament they are given. I suggest level ...
by Kourtious
Tue Mar 03, 2020 7:06 pm
Forum: The Drawing Board
Topic: The Final Strike
Replies: 75
Views: 125351

Re: The Final Strike

Yeah, I would love to try the game in my free time.
by Kourtious
Tue Mar 03, 2020 5:58 pm
Forum: Ideas & Suggestions
Topic: Why can't Auton providers customize Autons?
Replies: 8
Views: 12598

Re: Why can't Auton providers customize Autons?

That's an awesome picture you painted there with the Qianlong and ammo based weapons. Imagine multiple autons shooting them all with icroym light armor and Mammoth Shields. What a sight to behold. But I digress, customization can be expanded upon by making the reactors interchangeable. Quiet a darin...
by Kourtious
Tue Mar 03, 2020 12:22 pm
Forum: Ideas & Suggestions
Topic: Why can't Auton providers customize Autons?
Replies: 8
Views: 12598

Re: Why can't Auton providers customize Autons?

I understand that the NAMI Auton Bay is a paid feature because I have Corporate Command. I'm actually confused as to why the first thing you thought of are commercial reasons, especially since Auton Dealer and Auton Bays are separately accessible features. Just because Auton Bays is a Corporate Comm...
by Kourtious
Mon Mar 02, 2020 5:46 pm
Forum: Ideas & Suggestions
Topic: Why can't Auton providers customize Autons?
Replies: 8
Views: 12598

Re: Why can't Auton providers customize Autons?

@PM

Lore Perspective? I have Corporate Command and Eternity Port. I can get an Auton Bay. I am asking why the Auton Dealer itself does not provide that functionality.