Search found 74 matches

by Hussell
Wed May 22, 2013 2:17 pm
Forum: Anacreon General Discussions
Topic: Bugs
Replies: 239
Views: 121063

Re: Bugs

I've captured some planets that belonged to an empire whose emperor abdicated about a day before I invaded. Some of the planets are in a state of civil war, but do not display the usual news showing rebel forces and support levels. The efficiency levels are hovering around 33%, so I'm assuming the p...
by Hussell
Tue May 21, 2013 2:10 pm
Forum: Anacreon General Discussions
Topic: Questions
Replies: 47
Views: 26744

Re: Questions

What do neural processors do?
by Hussell
Sun May 19, 2013 11:05 am
Forum: Anacreon General Discussions
Topic: Questions
Replies: 47
Views: 26744

Re: Questions

How do you amass lots of jumpships (ie a standard fleet to District V)? The unhelpful answer is: "Time. Lots of Time." Really, you just have to designate a lot of jumpship yards and jumpship component autofacs and supply them with everything they need for a long time. See also this post on how to i...
by Hussell
Mon May 13, 2013 9:44 pm
Forum: Anacreon General Discussions
Topic: Questions
Replies: 47
Views: 26744

Re: Questions

At the time that I did it, I thought the asymmetry would be OK: people love an underdog. Maybe I was wrong and symmetric labels would be better. Nah, I don't think it matters. I just guessed it might be symmetric. I do, however, suggest adding an arrow indicating which way the level of support is m...
by Hussell
Sun May 12, 2013 11:49 am
Forum: Anacreon General Discussions
Topic: Questions
Replies: 47
Views: 26744

Re: Questions

What are all the possible "popular support" during a civil war? I've seen: unquestioning rebel support very strong rebel support strong rebel support rebel support neutral imperial support strong imperial support very strong imperial support I assume 'unquestioning imperial support' exists too, but...
by Hussell
Fri May 10, 2013 10:59 am
Forum: Anacreon General Discussions
Topic: Bugs
Replies: 239
Views: 121063

Re: Bugs

Anyone else noticed how the import button often doesn't respond until you click on a different planet and back to the original planet? I've seen this too. It happens when you select any structure other than the default designated industry. Clicking on the planet again resets the selected structure....
by Hussell
Wed May 08, 2013 12:11 pm
Forum: Anacreon General Discussions
Topic: Alpha 6 released
Replies: 1
Views: 2404

Re: Alpha 6 released

This is a wonderful list of bugs fixed! Among other things, after 72 cycles of continuous rebellion, the people of High Dirag got a flare shelter and finally calmed down enough to accept imperial rule. I just conquered quite a few worlds, and was building a large number of habitat structures when th...
by Hussell
Wed May 08, 2013 11:56 am
Forum: Anacreon General Discussions
Topic: Fallen Worlds players
Replies: 86
Views: 48827

Re: Fallen Worlds players

My empire, the Republic of Theodrakis V, capital at Theodrakis V Command Center, currently has 17 worlds. And I have one question. Why is Point Numinarus(my favorite sector capital) making more ships than my capital? High-tech jumpship production requires an enormous amount of chronimium. Since you...
by Hussell
Wed May 08, 2013 11:48 am
Forum: Anacreon General Discussions
Topic: Bugs
Replies: 239
Views: 121063

Re: Bugs

On my infantry academy, I have ~90 infantry vehicles and ~10 exotroop armor, and it has NEVER EVER produced a single exotroop brigade or armored infantry brigade, despite being at biotech level. (could be intentional) I've found that unless an infantry academy has a trade route to import from an in...
by Hussell
Mon May 06, 2013 10:10 pm
Forum: Anacreon General Discussions
Topic: Gameplay tips
Replies: 11
Views: 9073

Re: Gameplay tips

If Anacreon 2 is any guide, the types and frequencies of planets are going to vary from scenario to scenario, but for now we just have one scenario to play with. There appear to be 10 types of planets: Barren, Desert, Earth-like, Fiery, Greenhouse, Ocean, Primordial, Transuranic, Underground, and Vo...
by Hussell
Wed May 01, 2013 6:56 pm
Forum: Anacreon General Discussions
Topic: Bugs
Replies: 239
Views: 121063

Re: Bugs

I tried invading a few planets for the first time in a while, and had some problems with the actual invading part of things. Destruction of the planetary defenses was accomplished quickly, and then the transports just kept circling, never attempting to land. Meanwhile the planet keeps trying to buil...
by Hussell
Fri Apr 26, 2013 10:51 am
Forum: Anacreon General Discussions
Topic: Gameplay tips
Replies: 11
Views: 9073

Re: Gameplay tips

You may not yet have spotted the place on the interface where you can get some information on the capabilities of defenses. Here's what I've seen: GDM silo nuclear warhead: D:32 R:10 armor: 16 HEL cannon HEL cannon: D:10 R:10 armor: 20 autocannon satellite x-ray laser cannon: D:16 R:10 armor: 16 hyp...
by Hussell
Thu Apr 25, 2013 12:35 pm
Forum: Anacreon General Discussions
Topic: Gameplay tips
Replies: 11
Views: 9073

Re: Gameplay tips

Ground units infantry brigade 250 0/0/0 imperial guard brigade 500 0/0/0 light armored vehicle 400 1/10/0 armored infantry brigade 500 0/0/0 + light armored vehicle exoarmor 6500 5/10/10 exotroop brigade 2500 0/0/0 + exoarmor Jumpships Vanguard-class explorer 95 1/0.5/0 light jumpdrive 72 8/0/0 Reli...
by Hussell
Wed Apr 24, 2013 12:17 pm
Forum: Anacreon General Discussions
Topic: Gameplay tips
Replies: 11
Views: 9073

Re: Gameplay tips

I'm getting a bit tired of writing out resource names, so I'm proposing to write unit costs like this: <unit name> <industry> <trillum>/<hexacarbide>/<chronimium> + <components> Reliant-class jumptransport 200 2/2/0 + light jumpdrive Megathere-class starcruiser 10000 80/200/50 + Grond launcher, X9 r...
by Hussell
Tue Apr 23, 2013 11:38 am
Forum: Anacreon General Discussions
Topic: Gameplay tips
Replies: 11
Views: 9073

Re: Gameplay tips

If you want to conquer the galaxy, you need a lot of ships. To build a lot of ships, you must maximize the industrial capacity of your planets. Important factors affecting industrial capacity include efficiency, population, tech level, and specialization. Efficiency goes down significantly when a pl...