Search found 4816 matches

by Aury
Sat Mar 29, 2025 7:18 pm
Forum: Official Extensions
Topic: The Stars Beyond
Replies: 743
Views: 841774

Re: The Stars Beyond

Current priority list: Fix annoying dependencies/limitations in the base game: * Clean up the horrific mess of base game UNID entity names that cause name collisions because of a lack of namespacing * Finish up engine-level projectile improvements (mainly bugs recently caught by some modders on disc...
by Aury
Sat Mar 22, 2025 2:56 am
Forum: Official Extensions
Topic: The Stars Beyond
Replies: 743
Views: 841774

Re: The Stars Beyond

Kineticore: While its possible a fully remastered version or ship based on it might end up in an extension someday, the original versions aren't coming back because they don't meet our modern graphical standards. StKats: Are you talking about the ancient TX2/pre-official TSB version of StKats? Ignor...
by Aury
Fri Mar 21, 2025 11:16 am
Forum: Ideas & Suggestions
Topic: Black Market Story content (Incomplete/preview)
Replies: 6
Views: 13520

Re: Black Market Story content (Incomplete/preview)

Some nuances not yet explained: 1. "Commie boy" refers to the player being part of the commonwealth not being a communist 2. Black Market is actually a Ranx front within the commonwealth with the goal of disrupting sensitive military and civilian operations to nudge the Commonwealth/Ares war in fav...
by Aury
Fri Mar 21, 2025 11:12 am
Forum: Ideas & Suggestions
Topic: Urak Destroyer notes
Replies: 2
Views: 15118

Re: Urak Destroyer notes

Unfortunately turret models can't be practically animated in transcendence, not without suffering from complex alignment issues and large spritesheets. It would be cool to give them appropriate multi-shot-origin-point weapons for the sprite though. However, I'm glad you like the ship! You might enjo...
by Aury
Fri Mar 21, 2025 11:05 am
Forum: Announcements
Topic: 1.9 Release
Replies: 71
Views: 2022307

Re: 1.9 Release

A workaround has been identified for the library download bug, but additional issues with multiverse have been discovered (Ex, in some cases not downloading updated versions of libraries even though they are available, if an old version is still in your collections folder) Also, additional core chan...
by Aury
Fri Mar 21, 2025 10:19 am
Forum: Official Extensions
Topic: The Stars Beyond
Replies: 743
Views: 841774

Re: The Stars Beyond

The unable to load game message sounds like savegame corruption. You might need to submit the debug log information to george. A lot of legacy ships are going to be getting reclassed, but work on TSB has been paused in order to make some changes to the core game that are needed to be able to sensibl...
by Aury
Fri Mar 21, 2025 10:10 am
Forum: Transcendence Fan Fiction
Topic: The Stars Beyond What We Know
Replies: 9
Views: 10984

Re: The Stars Beyond What We Know

Haha, thats awesome! Didn't expect to see any TSB fanfic this early on given it doesnt even have any of the faction storylines setup, and its currently still attached to Stars of the Pilgrim, rather than a proper openworld sandbox adventure featuring selectable player classes with open ended stories...
by Aury
Mon Jan 27, 2025 6:57 pm
Forum: Announcements
Topic: 1.9 Release
Replies: 71
Views: 2022307

Re: 1.9 Release

Stuff has been a bit delayed by us & George working on fixing a strange multiverse bug first. This is the one that is causing libraries not to be downloaded (sometimes) for large expansions with many libraries like TSB
by Aury
Wed Jan 22, 2025 9:24 pm
Forum: Modding Reference
Topic: Working with the game's models
Replies: 0
Views: 10102

Working with the game's models

The models and textures can be found in this repository: https://github.com/kronosaur/TranscendenceArt To load up and view the models natively, use Truespace 7.6 Modelside 2.1 http://www.flat2d.com/truespace.html To load the models into blender, you can use the above version of truespace to SaveAs t...
by Aury
Wed Jan 22, 2025 8:40 pm
Forum: Modding Reference
Topic: How to decompile the game data for modding
Replies: 5
Views: 21689

Re: How to decompile the game data for modding

Edited the title from decompiling the source code to game data to reduce confusion

Source code is available at https://github.com/kronosaur/TranscendenceDev and does not require decompilation, this thread is instead covering decompiling the game data from the transcendence.tdb file.
by Aury
Tue Jan 14, 2025 7:28 pm
Forum: Official Extensions
Topic: The Stars Beyond
Replies: 743
Views: 841774

Re: The Stars Beyond

Talked with George this week, and he was now able to reproduce the bug, so hopefully there will be a resolution sooner rather than later..
by Aury
Tue Jan 07, 2025 7:59 am
Forum: Official Extensions
Topic: The Stars Beyond
Replies: 743
Views: 841774

Re: The Stars Beyond

Excuse me, but my computer is failing to download library a00a0000. Can someone please look into this? Grab the files from the download link from here https://forums.kronosaur.com/viewtopic.php?p=78843&sid=763ff7f647d724ab1bac1d94baed755c#p78843 The source of the issue is a bug in ministry, which c...
by Aury
Thu Jan 02, 2025 8:05 pm
Forum: Stable (v1.9.2) Bug Reports
Topic: Svalbard Explorer not completing
Replies: 19
Views: 77711

Re: Svalbard Explorer not completing

You might be able to find someone on discord who is more familiar with the mission system and can provide you with a script to simply close out the mission and enable the others.
by Aury
Thu Jan 02, 2025 7:56 pm
Forum: Stable (v1.9.2) Bug Reports
Topic: Svalbard Explorer not completing
Replies: 19
Views: 77711

Re: Svalbard Explorer not completing

Oh nice, though wrecking the svalbard does mean you have to complete 3 of the missions instead of 2, unless you want to just farm iocrym drones for the plot item drops