Search found 4724 matches

by Aury
Wed Aug 23, 2017 7:43 pm
Forum: Announcements
Topic: Xelerus will no longer function from 1st September, 2017 [Edit: Actually it will, but we're replacing it anyway]
Replies: 29
Views: 43218

Re: Xelerus will no longer function from 1st September, 2017

Ok, so I was investigating xelerus today, and it looks like xelerus was either silently updated a while back (an unknown amount of time ago) to either proxy the mods from dropbox (this is unfortunately still very likely, as the motivation behind it was likely security, the same reason that dropbox ...
by Aury
Wed Aug 23, 2017 3:00 pm
Forum: Announcements
Topic: Xelerus will no longer function from 1st September, 2017 [Edit: Actually it will, but we're replacing it anyway]
Replies: 29
Views: 43218

Re: Xelerus will no longer function from 1st September, 2017

Ok, so I was investigating xelerus today, and it looks like xelerus was either silently updated a while back (an unknown amount of time ago) to either proxy the mods from dropbox (this is unfortunately still very likely, as the motivation behind it was likely security, the same reason that dropbox i...
by Aury
Thu Feb 16, 2017 12:59 am
Forum: Announcements
Topic: 1.7 Beta 6
Replies: 4
Views: 10397

Re: 1.7 Beta 6

Thanks george!
by Aury
Mon Feb 13, 2017 6:22 am
Forum: Commonwealth
Topic: Forum theme
Replies: 50
Views: 42524

Re: Forum theme

Yeah, I feel the same. Much easier on the eyes..
by Aury
Sun Feb 12, 2017 5:18 pm
Forum: Commonwealth
Topic: Forum theme
Replies: 50
Views: 42524

Re: Forum theme

I messed around with the board settings, so if absolution hurts your eyes, you can at least use the digit theme which.. is kinda broken. :|
by Aury
Tue Feb 07, 2017 4:16 pm
Forum: Official Extensions
Topic: The Stars Beyond
Replies: 671
Views: 570692

Re: The Stars Beyond

TSB is temporarily on-hold while I get things moved over to blender (many materials/textures broke, and I spent over a week just fixing the importer so that the meshes themselves would work), and then code up some UI alterations to blender to make it useable for my workflow
by Aury
Tue Feb 07, 2017 6:52 am
Forum: Commonwealth
Topic: Forum theme
Replies: 50
Views: 42524

Re: Forum theme

Any update on the new theme? This one feels rather painful to look at (for me at least)
by Aury
Thu Jan 26, 2017 4:56 pm
Forum: Commonwealth
Topic: Forum theme
Replies: 50
Views: 42524

Re: Forum theme

Pity there isnt much with a proper dark color scheme it seems
by Aury
Sat Dec 24, 2016 3:09 pm
Forum: Commonwealth
Topic: 1.7 Beta 4 and Part II Alpha Test
Replies: 76
Views: 109088

Re: 1.7 Beta 4 and Part II Alpha Test

The ISS Deliverance (maybe should be RISS? or IRSS?) shows up each time you enter mourner it seems. It also doesn't appear in the next system after gating out (assuming you are following it closely)
by Aury
Mon Dec 05, 2016 7:21 pm
Forum: Announcements
Topic: 1.7 Beta 3
Replies: 22
Views: 32841

Re: 1.7 Beta 3

Nice george!
by Aury
Mon Nov 28, 2016 4:36 pm
Forum: Ideas & Suggestions
Topic: Beam physics
Replies: 18
Views: 11390

Re: Beam physics

You could just use the current reasoning behind speeds, and just rescale everything to be 0.1% of C instead of C, and compress the systems so everything APPEARS to be exactly the same, except stuff with 'beam' or 'continuousBeam' which would be going at a value of 1000 instead of 100. Relativistic w...
by Aury
Wed Nov 09, 2016 6:40 pm
Forum: Commonwealth
Topic: Timeline probably ruined
Replies: 9
Views: 5850

Timeline probably ruined

Hey george, I think its time to just say that we're dealing with an alternate future here - first Brexit, and now with isolationist trump at the helm, and an actual secession campaign with money starting to form in California (aka, Calexit - which is actually a very well founded and thought out move...
by Aury
Tue Oct 04, 2016 12:17 am
Forum: Ideas & Suggestions
Topic: Station placement
Replies: 4
Views: 3523

Re: Station placement

I think these are some really interesting ideas I like the sphere of influence idea, as its the most flexible, and having negative spheres helps control things A fully 'off' sphere could use the "-" for not random, signaling that nothing should spawn there, or maybe have a 'invert weights' parameter...
by Aury
Sun Oct 02, 2016 5:37 am
Forum: Official Extensions
Topic: The Stars Beyond
Replies: 671
Views: 570692

Re: The Stars Beyond

Tons of screenshots! I added in a bunch of stations and updated a few station graphics (Sorry, the valuf still have a placeholder station. Getting them a nice asteroid to use will take a bit more work) https://dl.dropboxusercontent.com/u/3061400/TSB_Teaser_Pics/TSBBeta3.2.0_DPRD_ShipyardCapital.png ...