Believe it or not, 1.08b is ready:
http://www.neurohack.com/downloads/Trans108b.zip
There are no critical bugfixes, but it does fix a problem with getting the high scores from the cloud. It also implements the changes that PM and I were talking about regarding omni/swivel devices (http://wiki.neurohack.com/transcendence/trac/ticket/772)
The complete list of fixes is at the usual place: http://wiki.neurohack.com/transcendence/trac/report/14
Will there be a 1.08c? That depends on whether anyone finds a really interesting bug...
1.08b
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- Developer
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- Militia Captain
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O.o i don't believe it
wow, lots of releases,
thanks george!
wow, lots of releases,
thanks george!
"Dash_Merc - George is a genius, in that he created this game engine that is infinitely extendable"
"<@sheepluva>Good night everybody, may the source be with you." <-- FOSG dev
"You only need THREE tools in life - WD-40 to make things go, Duct Tape to make things stop And C-4 to make things go away"
- Aury
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- Location: At the VSS Shipyards in the frontier, designing new ships.
Wow, that was fast.
-edit: how do these rules apply to multi-targeting devices?
-edit: how do these rules apply to multi-targeting devices?
(shpOrder gPlayership 'barrelRoll)
<New tutorials, modding resources, and official extension stuff coming to this space soon!>
<New tutorials, modding resources, and official extension stuff coming to this space soon!>
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- Militia Captain
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Whoa!!!!! That's mighty fast! George you're the most awesome dude I've ever met. Thanks a million!!!!!
Err me have bad connections so registering is a b**tch for me. Same rules in registration?
Waah, "Unable to Register: Unable to Send Command to Server".
Err me have bad connections so registering is a b**tch for me. Same rules in registration?
Waah, "Unable to Register: Unable to Send Command to Server".
.....cry without weeping......
.....talk without speaking......
.....scream without raising your voice......
.....talk without speaking......
.....scream without raising your voice......
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- Fleet Admiral
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- Location: Hmm... I'm confused. Anybody have a starmap to the Core?
I have the same problem erik, but I don't know why :/
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
Get on Discord for mod help and general chat
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
- Darth Saber
- Militia Commander
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Thank-you-George! Of all the developers Microsoft has ever consulted with, you are indeed the best!
I nice thing to notice is that 1.08 again runs fine under wine, even with older versions like 1.01 (Debian).
Ok, at least with the software-renderer. With "/dx" it crashes on exit, but is playable.
Once thing Im wondering about is: There is no hit effect/sound displayed/played when hitting an asteroid with a mining laser. But thats fine for me - makes mining less noisy
Ok, at least with the software-renderer. With "/dx" it crashes on exit, but is playable.
Once thing Im wondering about is: There is no hit effect/sound displayed/played when hitting an asteroid with a mining laser. But thats fine for me - makes mining less noisy
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I crashed a good game in Charon system!
03/18/2012 02:54:56 --------------------------------------------------------------------------------
03/18/2012 02:54:56 Start logging session
03/18/2012 02:54:58 Transcendence 1.08b
03/18/2012 02:56:42 End logging session
03/19/2012 03:20:53 --------------------------------------------------------------------------------
03/19/2012 03:20:53 Start logging session
03/19/2012 03:20:55 Transcendence 1.08b
03/19/2012 03:21:47 Created new game
03/19/2012 04:40:09 End logging session
03/21/2012 13:12:04 --------------------------------------------------------------------------------
03/21/2012 13:12:04 Start logging session
03/21/2012 13:12:05 Transcendence 1.08b
03/21/2012 13:12:54 Created new game
03/21/2012 13:14:45 Created new game
03/21/2012 14:25:19 End logging session
03/22/2012 03:39:01 --------------------------------------------------------------------------------
03/22/2012 03:39:01 Start logging session
03/22/2012 03:39:02 Transcendence 1.08b
03/22/2012 03:39:21 End logging session
03/22/2012 03:39:54 --------------------------------------------------------------------------------
03/22/2012 03:39:54 Start logging session
03/22/2012 03:39:54 Transcendence 1.08b
03/22/2012 03:40:40 Loaded game file version: 1000802
03/22/2012 03:56:09 Created new game
03/22/2012 03:57:30 Created new game
03/22/2012 06:15:49 Loaded game file version: 1000802
03/22/2012 09:06:34 Exception in scrShowScreen; arg = (16488408 "0x0000A013")
03/22/2012 09:06:34
03/22/2012 09:06:39
03/22/2012 09:06:40 End logging session
Funny thing is I had the same crash with 1.08 but without error message in the log.
03/18/2012 02:54:56 --------------------------------------------------------------------------------
03/18/2012 02:54:56 Start logging session
03/18/2012 02:54:58 Transcendence 1.08b
03/18/2012 02:56:42 End logging session
03/19/2012 03:20:53 --------------------------------------------------------------------------------
03/19/2012 03:20:53 Start logging session
03/19/2012 03:20:55 Transcendence 1.08b
03/19/2012 03:21:47 Created new game
03/19/2012 04:40:09 End logging session
03/21/2012 13:12:04 --------------------------------------------------------------------------------
03/21/2012 13:12:04 Start logging session
03/21/2012 13:12:05 Transcendence 1.08b
03/21/2012 13:12:54 Created new game
03/21/2012 13:14:45 Created new game
03/21/2012 14:25:19 End logging session
03/22/2012 03:39:01 --------------------------------------------------------------------------------
03/22/2012 03:39:01 Start logging session
03/22/2012 03:39:02 Transcendence 1.08b
03/22/2012 03:39:21 End logging session
03/22/2012 03:39:54 --------------------------------------------------------------------------------
03/22/2012 03:39:54 Start logging session
03/22/2012 03:39:54 Transcendence 1.08b
03/22/2012 03:40:40 Loaded game file version: 1000802
03/22/2012 03:56:09 Created new game
03/22/2012 03:57:30 Created new game
03/22/2012 06:15:49 Loaded game file version: 1000802
03/22/2012 09:06:34 Exception in scrShowScreen; arg = (16488408 "0x0000A013")
03/22/2012 09:06:34
03/22/2012 09:06:39
03/22/2012 09:06:40 End logging session
Funny thing is I had the same crash with 1.08 but without error message in the log.
.....cry without weeping......
.....talk without speaking......
.....scream without raising your voice......
.....talk without speaking......
.....scream without raising your voice......
This is the same bug as the "let's try to installa piece of armor as a device" bug that turned up in 1.07a.CFG wrote:Another minor issues:
I bought an unidentified level 1 barrel at an armor dealer. The station offered me to install that device - but could not
Although installing a BARREL is new. And quite impressive.
Mischievous local moderator. She/Her pronouns.
- Darth Saber
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I guess that it would be easier to "install" the contents of a barrel in dry dock, than it would be to do so in the depths of space while wearing an environment suit. Perhaps this is a new service?
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- Commonwealth Pilot
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I would like to request more string functions. Specifically a function for searching item names for keywords and returning if it found the word. Example searching armors for their materials keywords like 'titanium' from 'a segment of light titanium armor'. The function would search for the word titanium and return turn if it is found.
So lets hope "installing (the contents of) a barrel" is a "really interesting bug"
One thing that still (for several versions of Transcendence) annoys me is: Im again playing a game with extensions installed that I dont use. I think I mentioned this several versions back, but I would highly appreciate if I could select which extensions Transcendence should use upon creation of a new game (a scrollable list with checkboxes for each extension may be ...).
Having to move/copy/delete stuff in your extensions folder before each game just doesnt seem to be the right way to handle extensions for me...
One thing that still (for several versions of Transcendence) annoys me is: Im again playing a game with extensions installed that I dont use. I think I mentioned this several versions back, but I would highly appreciate if I could select which extensions Transcendence should use upon creation of a new game (a scrollable list with checkboxes for each extension may be ...).
Having to move/copy/delete stuff in your extensions folder before each game just doesnt seem to be the right way to handle extensions for me...
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- Militia Commander
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can't you just edit the folder name with an "_" prior to the actual name to disable an extension?