1.2 Beta 2
Posted: Mon Sep 09, 2013 1:24 am
http://kronosaur.com/downloads/TranscendenceNext.zip
Thanks for all your bug reports. I've made the following fixes:
BUGS
* Fixed this crash: http://multiverse.kronosaur.com/crashRe ... %3a23.0883
* Fixed this crash: http://multiverse.kronosaur.com/crashRe ... %3a31.0478
* Fixed a savefile corruption bug.
* Fixed a crash when installing an external device.
* Fixed a bug in which stations would install devices of any level.
* Fixed Mule autons so they behave as they did in earlier versions.
* Autons no longer lose all their cargo if recalled.
* Autons cannot be recalled if they do not fit in cargo hold.
* Fixed bug with speed enhancements
API VERSION 15
* objGetProperty and itmGetProperty also accept data fields as properties (just for consistency).
* Added concept of "character classes" to begin distinguishing Pilgrim class from other potential classes: NOTE that this is just setting up for later. There is still only one character class, but I'm setting things up to add more. Right now there is a single type (unidPilgrimClass) which you may use to test. For example, a station may give different text depending on the character class. Use (objGetProperty gPlayerShip 'characterClass) to figure out the character class of the player.
* Added "plain" style to <Flare> effect to have a constant flare (used in some missile graphics).
* Added animateOpacity="fade" parameter to <Ray> to fade the effect.
* Added lifetime= parameter to <Ray>
* Added xformRotation= parameter to <Ray> to rotate the effect by a given number of degrees.
MULTIVERSE
* Added checks/timeouts for invalid passwords. If you fail to enter the correct password 5 times in a row, you will need to wait 1 hour before trying again. This is to help prevent dictionary attacks on the server.
* Added debug output for Multiverse connection problems.
* Added autoIncludeForCompatibility= parameter on extensions. This will allow us to create a compatibility library for old images.
* Added Settings.xml option to disable downloading extensions from Multiverse (noCollectionDownload)
VISUAL EFFECTS
* Changed some blast weapon graphics (e.g., slam cannon, etc.)
Thanks for all your bug reports! Keep them coming!
Thanks for all your bug reports. I've made the following fixes:
BUGS
* Fixed this crash: http://multiverse.kronosaur.com/crashRe ... %3a23.0883
* Fixed this crash: http://multiverse.kronosaur.com/crashRe ... %3a31.0478
* Fixed a savefile corruption bug.
* Fixed a crash when installing an external device.
* Fixed a bug in which stations would install devices of any level.
* Fixed Mule autons so they behave as they did in earlier versions.
* Autons no longer lose all their cargo if recalled.
* Autons cannot be recalled if they do not fit in cargo hold.
* Fixed bug with speed enhancements
API VERSION 15
* objGetProperty and itmGetProperty also accept data fields as properties (just for consistency).
* Added concept of "character classes" to begin distinguishing Pilgrim class from other potential classes: NOTE that this is just setting up for later. There is still only one character class, but I'm setting things up to add more. Right now there is a single type (unidPilgrimClass) which you may use to test. For example, a station may give different text depending on the character class. Use (objGetProperty gPlayerShip 'characterClass) to figure out the character class of the player.
* Added "plain" style to <Flare> effect to have a constant flare (used in some missile graphics).
* Added animateOpacity="fade" parameter to <Ray> to fade the effect.
* Added lifetime= parameter to <Ray>
* Added xformRotation= parameter to <Ray> to rotate the effect by a given number of degrees.
MULTIVERSE
* Added checks/timeouts for invalid passwords. If you fail to enter the correct password 5 times in a row, you will need to wait 1 hour before trying again. This is to help prevent dictionary attacks on the server.
* Added debug output for Multiverse connection problems.
* Added autoIncludeForCompatibility= parameter on extensions. This will allow us to create a compatibility library for old images.
* Added Settings.xml option to disable downloading extensions from Multiverse (noCollectionDownload)
VISUAL EFFECTS
* Changed some blast weapon graphics (e.g., slam cannon, etc.)
Thanks for all your bug reports! Keep them coming!