Re: 1.7 Alpha 1a Update
Posted: Mon May 30, 2016 1:35 pm
Arco's difficulty depends whether he has KM500 Stilettos or not, and possibly if you have targeting program or not. If he has KM500 Stilettos, he can target you before you can likely target him, especially if you do not have targeting, and becomes much more dangerous than normal. If he does not, he is fairly trivial. If you have targeting and an Omni weapon or the SmartCannon (and enough ammo), then Arco is very easy unless he has Stilettos, in which he has the advantage.
Arco's armor has very high resistance to laser and especially kinetic. However, thanks to stochastic damage adjustment recently introduced, damage that used to always round to zero can hit for some damage. Any weapon can be used to kill Arco now, even if it takes a while. Personally, I like to aggro Arco then lure him to Starton where Centurions and/or other guards tear him up like the paper tiger he is.
Arco's armor has very high resistance to laser and especially kinetic. However, thanks to stochastic damage adjustment recently introduced, damage that used to always round to zero can hit for some damage. Any weapon can be used to kill Arco now, even if it takes a while. Personally, I like to aggro Arco then lure him to Starton where Centurions and/or other guards tear him up like the paper tiger he is.