another unknwon ship and main menu question + suggestion

General discussion about anything related to Transcendence.
Post Reply
User avatar
Aury
Fleet Admiral
Fleet Admiral
Posts: 5510
Joined: Tue Feb 05, 2008 1:10 am
Location: At the VSS Shipyards in the frontier, designing new ships.

Question1)
what's this?
Image
(sorry for my complete cluenessness as to some of these ships)

Question2)
Isn't the main menu NOT supposed to show "hidden" ships? Since I managed to get the Iocrym command ship. This is on the latest version too (98d)

Suggestion:
maybe add a little text showing the name of the ship currently shown? :D
(shpOrder gPlayership 'barrelRoll)

<New tutorials, modding resources, and official extension stuff coming to this space soon!>
F50
Fleet Officer
Fleet Officer
Posts: 1004
Joined: Sat Mar 11, 2006 5:25 pm

That is an Aquillia-class Cruiser.

It has an (omnified) NAMI heavy launcher and four (omnified) Katana Star Cannons.

You must face a fleet of these if you wish to save the Antarctica. Currently they have no other place in the game but are a great CW ship that is very versatile in modding situations.
User avatar
Aury
Fleet Admiral
Fleet Admiral
Posts: 5510
Joined: Tue Feb 05, 2008 1:10 am
Location: At the VSS Shipyards in the frontier, designing new ships.

F50 wrote:That is an Aquillia-class Cruiser.

It has an (omnified) NAMI heavy launcher and four (omnified) Katana Star Cannons.

You must face a fleet of these if you wish to save the Antarctica. Currently they have no other place in the game but are a great CW ship that is very versatile in modding situations.
thanks- found the code.
I'm trying to compile all the ship data into a single file. :D
(shpOrder gPlayership 'barrelRoll)

<New tutorials, modding resources, and official extension stuff coming to this space soon!>
Czert
Militia Lieutenant
Militia Lieutenant
Posts: 164
Joined: Tue Mar 14, 2006 5:21 pm
Location: Milky way galaxy, third rock from sun

WOW, very nice ship. Begging for beging playable.
My English, may be poor, but better than yours Czechs.

Do you chalenge me ? But be nice :-)) http://czert1938.mybrute.com
User avatar
Periculi
Fleet Officer
Fleet Officer
Posts: 1282
Joined: Sat Oct 13, 2007 7:48 pm
Location: Necroposting in a forum near you

Wolfy- an easy method to get all the ship data is to use the TransData utility- you can export the ships to a text file that gives you lots of information about the ship and it's equipment config.

Otherwise, have fun. :)
User avatar
Aury
Fleet Admiral
Fleet Admiral
Posts: 5510
Joined: Tue Feb 05, 2008 1:10 am
Location: At the VSS Shipyards in the frontier, designing new ships.

Periculi wrote:Wolfy- an easy method to get all the ship data is to use the TransData utility- you can export the ships to a text file that gives you lots of information about the ship and it's equipment config.

Otherwise, have fun. :)
is it in the exact form as used in the xml's?
(shpOrder gPlayership 'barrelRoll)

<New tutorials, modding resources, and official extension stuff coming to this space soon!>
User avatar
Ttech
Fleet Admiral
Fleet Admiral
Posts: 2767
Joined: Tue Nov 06, 2007 12:03 am
Location: Traveling in the TARDIS
Contact:

Wolfy wrote:
Periculi wrote:Wolfy- an easy method to get all the ship data is to use the TransData utility- you can export the ships to a text file that gives you lots of information about the ship and it's equipment config.

Otherwise, have fun. :)
is it in the exact form as used in the xml's?
yes that is what it does.
Image
Image
User avatar
Periculi
Fleet Officer
Fleet Officer
Posts: 1282
Joined: Sat Oct 13, 2007 7:48 pm
Location: Necroposting in a forum near you

No, it is not in the exact form.

If you need the ship tag structures for modding purposes, you will need to search through the xml files and pull out all the tags.

Which, actually isn't a bad idea- things are spread around all over in the files because the modules are mostly add-ons, extending the core content of the game further and further.

Organizing the xml around groups such as all stations in one file, all weapons in another file and so on might make modding easier to get up to speed on- I know it took me a while to get familiar enough with the locations of things in the file set, and could be frustrating at times.
F50
Fleet Officer
Fleet Officer
Posts: 1004
Joined: Sat Mar 11, 2006 5:25 pm

it is however, nice to have everything grouped by sovereign.

That said, you are usually looking for just Ares stations, or just ares weapons, etc.
Post Reply