Succession #5 Game

General discussion about anything related to Transcendence.
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RPC
Fleet Admiral
Fleet Admiral
Posts: 2876
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

PM wrote:Done because Antares V cargo space was less than 1000, as was mine.
Congratulations, PM, I this is the first time this has happened in the history of succession.

When I take a turn I'll sell off all of the random stuff or make tons of autons.
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Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
FourFire
Militia Captain
Militia Captain
Posts: 567
Joined: Sun Aug 12, 2012 5:56 pm

Alright I'm taking turn 20.
(func(Admin Response)= true){
if(admin func(amiable) = true)
Create func(Helpful Posts)
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PM
Fleet Admiral
Fleet Admiral
Posts: 2570
Joined: Wed Sep 01, 2010 12:54 am

RPC wrote:When I take a turn I'll sell off all of the random stuff or make tons of autons.
I can only sell so much before all of the stores run out of money, and I did not want to wait an hour or so for the stores to get their money back. I do not think you need to worry about selling anymore stuff until we are ready to buy Hyperions for all or more than two Aquilas. Just leave the junk behind unless you want to use it (or find and buy a big ticket item at an Outfitters or custom station and need to sell stuff to replenish credits).

Much of the stuff dropped include damaged and/or low-mid level items (especially weapons and armor), ores (fabricator fodder or ringer commodities), and various low level commodities. I mixed fabricator resources (ores and armor) with the junk. No sense cluttering up the party mule with it.

During my last trip to the LV system, the loot kept pouring in, primarily from Ranx dreadnoughts, with some Ares on the side. My ship is stupidly powerful, but still relatively fragile. I do not think a Dragon Slaver would be enough of an upgrade now, since I still want to loot anything that moves, and 300 tons of cargo space is not enough for that.
Download and Play in 1.9 beta 1...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!

Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
FourFire
Militia Captain
Militia Captain
Posts: 567
Joined: Sun Aug 12, 2012 5:56 pm

Well I'd like us to begin hoarding all ithalium ore we can get

I have begun using Autons seriously now: revenant shields on refined duralloy and Ranx beam weapons to go with we have loads of the duralloy and beam weapons, so the only thing stopping us from having potentiall useful autons are the shields...
I've enhanced some light ithalium armor with orthosteel nanos (best upgrade, except regen) and plan to use them in concert with upgraded immortal fives, and Oracus weapons; a deadly combo for elite autons.
An upgraded immortal-10 (thanks a heap PM) is nearly perfect indefinite protection against all Dwarg weapons... unfortunately after mashing them for well over half an hour (damn, those blast shotgun weapons lag with their massive spam of particles if you have more than fifty ships firing at you) the game crashed from one of those random gfx errors so I'm going to skip this system for the time being and continue onward.
(func(Admin Response)= true){
if(admin func(amiable) = true)
Create func(Helpful Posts)
else func(Keep Calm and Post derisive topics)}
PM
Fleet Admiral
Fleet Admiral
Posts: 2570
Joined: Wed Sep 01, 2010 12:54 am

The capital ships RPC and I want later need 24 segments each. Do not spend all of the good armor on autons yet. There are plenty of Ranx dreadnought wrecks, but RPC wants to rebuild one himself if he wants one. I want an Aquila as soon as I can find one, and maybe RPC too. (We cannot buy them from Point Juno yet because we have not satisfied the conditions.) I still use solar armor in case someone needs the alien solar device on my ship. I would have put it on the Manticore if it had a slot to spare.

Due to the glut of Ranx beam rifles I have looted, I am hoarding most of them to sell for millions of credits in case we need that much money to buy loads of Hyperions or more than one Aquila. Hooray for infinite credits at the Black Market.

EDIT: There is some ore in one of the burnt-out pteravore nests in Heretic.
Download and Play in 1.9 beta 1...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!

Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
FourFire
Militia Captain
Militia Captain
Posts: 567
Joined: Sun Aug 12, 2012 5:56 pm

Ok save 20 Here

I went to the next system, on the galactic map, made some refduralloy/Ranxbeamweapon/shield autons to test them out (results: they are too fragile to be much use, though level VIII armors with a patch spider as utility will be MEAN especially with the enhanced Immortal-5 shields I've collected.
got a couple of shipwrights, I sort of feel like someone should use up the centauri shipwrights, and pre st. kats shipyards to get additional ships for our fleet I'm thinking that with the additional drives we have we could either have more manticores, or five capital ships And some missile support ships (praetorians) I've obtained a Nami Heavy launcher and we have a couple of gotha launchers and ammo
(gah healp us, the ammo...)
It's a shame that we don't have auton AI overwrite, because they are less useful this way, but we should max our ship count and use them instead of autons (at the least you can just have additional hornets and equip them with the same stuff as you'd put on the autons
we have over a million credits and I'm sure PM can indulge in further fabricator shenanigans lots of the loot I generated I just left in place... I wonder should I enrage the Dwarg again and farm them for loot of all kinds just for fabricator fodder?
Nanite shields are overpowered, but then so is having more than 8 armor plates...
I wonder what having a fleet consisting only of various capital ships...
we should get pteracnium megadrives...
I think that because the zipped savefile now exceeds 5MB it won't upload on xelerus
I'll try Dropbox
(func(Admin Response)= true){
if(admin func(amiable) = true)
Create func(Helpful Posts)
else func(Keep Calm and Post derisive topics)}
PM
Fleet Admiral
Fleet Admiral
Posts: 2570
Joined: Wed Sep 01, 2010 12:54 am

I do not have time now to play, but since (FourFire's report on) the save has grown too big for Xelerus, I will need to bow out of succession. Just strip my ship and take what you find. Whatever else is not on my ship or the Antares V is in pteravore nests in Heretic.

The experience was useful for exposing problems with my mods. With the beta out, there is much work to be done, which I may delay for now.

EDIT: There are some damaged level 10 shields in my ship. If you want to repair them, use a longzhu sphere or a gem of patience. If you use the latter, make sure nothing else damaged is on the ship. If the damaged shield is the Revenant-70, you can repair that at a Drake factory if you find one, and save the consumable. (They repair Immortal, Revenant, and Sage shields.)
Download and Play in 1.9 beta 1...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!

Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
RPC
Fleet Admiral
Fleet Admiral
Posts: 2876
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

I will take a turn after finals.
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
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Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
RPC
Fleet Admiral
Fleet Admiral
Posts: 2876
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

Taking a turn.
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
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Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
RPC
Fleet Admiral
Fleet Admiral
Posts: 2876
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

I had to kill two phobii in the span of 30 seconds and I barely made it D:
(all these new APA weapons are so... exotic o.o)
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Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
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Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
RPC
Fleet Admiral
Fleet Admiral
Posts: 2876
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

I TOTALLY forgot about this mod. +1 for surprise.
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Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
Image
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Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
RPC
Fleet Admiral
Fleet Admiral
Posts: 2876
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

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RPC

Adventure	Domina & Oracus I: The Stars of the Pilgrim
Black Market rank	Smuggler
Commonwealth militia rank	Colonel
Domina relationship	Canon
Fate	Left Human Space on a journey to the Galactic Core
First ship	Manticore-class heavy gunship
Game	Unregistered
Genome	Human male
Korolov rank	Apprentice
Money (credits)	1,313,132
Money (rin)	224,535
Score	73,628
Ship class	Antares V-class superfreighter
Time played	1 day and 17 hours
Version	1.2 Alpha 1

ACHIEVEMENTS & REGRETS

Destroyed the Fortress in the Charon system	
Earned the right to challenge The Slicer in the Arena	
Found and delivered Professor Dall's alien sphere	
Invited by the Huari to visit Huaramarca	
Liberated Raisu station	

COMBAT

Enemy ships destroyed	2740
Enemy stations destroyed	70
Friendly ships destroyed	10
Friendly stations destroyed	2

COMMERCE

Profit on arms	2,645,660
Profit on goods and materials	123,571

CONDUCTS

Game resurrections	11

ENEMY SHIPS DESTROYED

mad command ship	1
Iocrym command ship	1
Xenophobe ark	1
Phobos-class dreadnought	4
Iocrym sentinel	10
Gaian processor	2
Deimos-class destroyer	5
Chasm-class heavy gunship	2
Dragon Slaver II	3
Ventari destroyer	3
Tundra-class heavy gunship	13
Ranx dreadnought	29
Tripoli-class destroyer	9
Ares pilgrim	2
Polar-class freighter	2
Kobol gunship	4
Luminous drone	22
Xenophobe defender	8
Earth Slaver	23
Tech Slaver	5
Zoanthrope behemoth	1
Manticore-class heavy gunship	2
Sandstorm-class gunship	19
Ares sentry	1
Dwarg master	4
Stalwart-class gunship	1
Huygens Explorer	1
Mikeno-class destroyer	1
Urak destroyer	27
Centurion-class heavy gunship	1
pirate ship Kronosaurus	1
Atonement-class heavy gunship	24
Charon frigate	5
EI500-class freighter	2
Pilgrim-class EI7000 freighter	2
Steel slaver	66
Ranx gunship	97
Barbary-class gunship	81
Sung transport	11
Centauri monitor	2
Xenophobe fighter	136
Ronin/C-class gunship	1
Wolfen-class gunship	12
Drake-class missileship	18
EI200-class freighter	1
Repentant-class gunship	25
T55-class armed transport	11
Ferian miner	4
Heliotrope destroyer	6
Meth enforcer	17
Marauder raid platform	5
Ronin/B-class gunship	1
Sotho-class gunship	18
Denier-class gunship	5
Viking II-class gunship	76
Zoanthrope raider	29
Sung Pilgrim	7
Wind slaver	291
Heliotrope gunship	29
Revelations-class missileship	1
medium IAV Pilgrim-class medium IAV	2
Sapphire-class yacht	4
Plague-class gunship	3
Hammerhead II-class gunship	41
Arco Vaughn	1
Urak sentinel	176
Centauri base ship	2
T31-class armed transport	17
light IAV Pilgrim-class light IAV	4
Corsair II-class gunship	90
EI500 pilgrim-class EI500 Freighter	3
Oromo-class gunship	45
EI100-class freighter	5
Sapphire Pilgrim-class Yacht	2
Separatist-class heavy interceptor	12
Viking-class gunship	138
Centauri heavy raider	32
Borer II-class gunship	29
Super Hornet-class battlepod	102
Ronin/A-class gunship	6
Earthzone-class armed shuttle	21
Earthzone-class escape pod	56
Zulu II-class gunship	60
Himal interceptor	5
medium IAV	2
Hornet-class battlepod	243
Hammerhead-class gunship	33
light IAV	2
Borer-class gunship	32
Corsair-class gunship	217
Tenhove-class sentinel	26
Centauri light raider	25
Centauri raider	44
Zulu-class gunship	69

ENEMY STATIONS DESTROYED

Penitent Sanctum	2
Ranx outpost	1
outlaw pteracnium mine	2
Sung fortress	11
Heliotrope colony	1
outlaw duranium mine	4
Penitent Shrine	2
Anarchist Hangar	2
Arco Vaughn's container habitat	1
Death Drug Cartel outpost	3
Marauder compound	2
Marauder outpost	1
outlaw ceralloy mine	1
Sung slave camp	5
Urak fortress	1
Anarchist Settlement	1
Charon Pirates stronghold	5
Fortress of the Charon Pirates	1
Outlaw Haven	4
outlaw palladium mine	3
Centauri Warlords Stronghold	1
Charon Pirates outpost	2
Himal Refuge	1
Outlaw Base	1
Outlaw Camp	1
outlaw titanium mine	3
Anarchist Camp	1
Centauri Warlords Camp	5
Charon Pirates cache	2

EXPLORATION

Systems visited	18
Never reached Point Juno	
Never reached the Galactic Core	

EXTENSIONS

'PDmod' ICX Overhaul	
Auton Assembly Hangar	
Captain's log 3.1	
Cl Renamer module	
Configure Screen	
Crystal Clear Iocrym	
Crystal Extreme Iocrym	
CW Fleet with Custom Ships	
Dynamic Systems Stuff	
Dynamic Systems V4 Vanilla Override	
Dynamic Systems V5.b Asteroid Override for TG	
Extension d001a001	
Extension d001a002	
Extension d001a003	
Extension d001a004	
Extension d001a005	
Extension d001a006	
Extension d001a007	
Extension d001a082	
Extension d001a083	
Extension d001a090	
Extension d001a308	
Extension d001a370	
Extension d001a375	
Extension d001a454	
Extension d001a777	
Extension d001a778	
Extension d001b017	
Extension d001b054	
Extension d001b060	
Extension d001b068	
Extension d001b190	
Extension d001b256	
Extension d001b296	
Extension d001b337	
Extension d001b378	
Extension d001b417	
Extension d12b0032	
Extension d512aa01	
Extension d512ad00	
Extension dcaf1c00	
Extension dcaf2400	
Extension e1e1c000	
Freelancer Civilian ships pack (PSD6)	
HD Stargates mod, 128 pixel version	
HD Stargates mod, 256 pixel version	
Identify Before Buying or Selling	
Items Pack 912	
Items Pack 912: Plain Items	
Items Pack 912: Rainbow Weapons	
Mining Pack: Commonwealth mining colony upgrade	
Mining Pack: Dual-mode asteroid scanner	
Mining Pack: Item graphics override (trade goods, consumables, fuels, misc items)	
Mining Pack: New fuel types	
Mining Pack: New mining weapons	
Mining Pack: Raw materials for the RMP	
Mining Pack: Raw materials processor (R.M.P.)	
Mining Pack: Tesseract cargo pods	
Nerefir Carrier	
NoDockNavBeacon	
Ore Graphics Override (SF graphics enhanced)	
Osaka	
Osaka-class Transport	
packer auton resources	
PackerTG auton resources	
Playership Drones: Core	
Playership Drones: Ships part 1	
Playership Drones: Ships part 2	
Playership: Agauptera	
Playership: Praetorian	
Playership: Stalwart	
Playership: Starlight	
Point Juno with Custom Ships	
Repair Droids (1.1)	
SF Item (Corporate Armor/Shield/Weapon/Ordnance) Graphics LT v01.0 for 1.04	
Shrikes Mines and Missiles +	
System Density Mod	
Utility Items	
Visible Damage	
Weapons Extended 5	

FINAL EQUIPMENT

Ares advanced plasma archcannon	
Ares seeking plasma archcannon	
Nanite Shield	
24 segments of transuranic armor	
Hyperion reactor	
inertialess drive	
Dash Merc's rotolooter	
smuggler's cargo hold	
damaged repair droid	
smugglers's tesseract cargo pod	

FINAL ITEMS

Shiva furnace	
2 segments of massive Tharsis plate	
6 damaged segments of massive Tharsis plate	
Lazarus shield generator	
Revenant-70 shield generator	
segment of heavy ithalium armor	
2 damaged Ares positron cannons	
2 segments of heavy Aggregate armor	
2 segments of ithalium armor	
20 barrels of Anyon paste	
21 quantum vacuum fuel cells	
26 barrels of orthosteel nanos	
3 cases of Bariani olive oil	
3 segments of massive ceralloy armor	
41 Gotha-400 seekers	
5 damaged segments of heavy Tharsis plate	
Ares positron cannon	
cerusite crystal	
damaged Ares advanced lightning cannon	
damaged Ares rapid positron cannon 	
damaged heavy ion blaster	
damaged Immortal-10 deflector	
hierolith crystal	
Revenant-55 shield generator	
segment of heavy orthosteel armor	
segment of heavy Tharsis plate	
segment of massive blast plate	
ton of tetramite ore	
14 damaged segments of transuranic armor	
18 damaged segments of Tharsis plate	
2 blue ion blasters	
2 damaged Fat Man Fusionfire howitzers	
2 gems of patience	
2 ion blasters	
2 portable shipwrights	
2 Rasiermesser launchers	
2 segments of refined ithalium armor	
2 worldship armor plates	
27 boson condensate fuel cells	
27 segments of transuranic armor	
28 segments of P450 Hexphase armor	
3 cases of Ringer spice	
3 damaged Circe cannons	
3 gems of contrition	
3 Koshiba-500 reactors	
31 segments of orthosteel armor	
4 enhanced segments of orthosteel armor [+Ion]	
4 segments of Aggregate armor	
4 segments of ultralight ithalium armor	
49 Gotha-30 missiles	
5 Ares fourth generation lightning cannons	
5 enhanced segments of light ithalium armor [+50%]	
54 Gotha-20 missiles	
6 segments of carbide carapace	
63 Gotha-10 missiles	
7 segments of V300 powered armor	
8 tons of neutronium ore	
9 crates of cryofrozen prime beef	
9 segments of Tharsis plate	
Ares storm turret	
damaged Ares arc lightning turret	
damaged plasma shield generator	
damaged segment of orthosteel armor [+Ion]	
enhanced segment of P450 Hexphase armor [+20%]	
flaring ion blaster	
Hecates cannon	
Luminous Cortex	
Medea cannon	
plasma shield generator	
portable autodoc	
R9 deflector	
spare device parts: advanced	
TM7 warhead ammunition box	
14 gems of despair	
2 Bushido thermo cannons	
2 crates of Icelandic salmon	
2 damaged Ares turbo lightning cannons	
2 damaged heavy Penitent cannons	
2 enhanced Ranx Beam Rifles [+Efficient]	
2 enhanced SN2500 reactors [+Enhanced]	
2 twin ion bolters	
3 damaged Ares ER lightning cannons	
3 light Bussard assemblys	
3 transpace jumpdrives	
36 Ranx Beam Rifles	
4 segments of heavy blast plate	
4 segments of Luminous heavy armature	
444 pteracnium fuel rods	
47 medium armor repair kits	
5 chests of jinn-khan	
5 spare weapon parts: advanceds	
5 tracking thermo ammunition boxes	
6 Luminous 5care algorithms	
60 spare shield parts: advanceds	
727 Ares micronukes	
anti-beam attenuator	
Ares heavy lightning cannon	
Ares thunderbolt cannon	
Atgeir Ion Blaster	
barrel of dyon dust	
booby-trapped ammunition box	
Cydonian heavy shield generator	
damaged blue ion disruptor	
damaged omnidirectional TeV 9 blaster	
damaged segment of advanced ceralloy armor	
damaged SN2500 reactor	
damaged Xenophobe ion lancer	
Dash Merc's rotolooter	
enhanced Ranx Beam Rifle [+Efficient]	
enhanced Ranx Beam Rifle [+Fast]	
IM 60 TeV 9 blaster	
inertialess drive	
Mammoth 50MW deflector	
NAMI tritium-3He cannon	
Revenant-30 shield generator	
Salamander Fang ammunition box	
segment of advanced ceralloy armor	
segment of Dragon armor	
segment of light orthosteel armor	
segment of P150 Hexphase armor	
Voulge Ion Blaster	
XM900 Lucifer ammunition box	
10 damaged patch spiders	
14 enhanced Immortal-5 deflectors [+140%]	
1M/i battle auton	
2 Ceratops 5T quasi-armors	
2 Cold Plasma Shields	
2 Scramble1.5 algorithm cubes	
2 segments of advanced plasteel armor	
2 segments of Duralloy armor	
2 segments of heavy Sung armor	
2 segments of TriSol armor	
2 spare device parts: Intermediates	
2 TeV 9 penetrator blasters	
201 kilos of dried Europan ice moss	
24 enhanced segments of blast plate [+Ablative]	
25 cases of Terran eggs	
3 Nandao bolt cannons	
3 Nandao bolt cannons	
3 segments of light Tharsis plate	
3 ShieldEfficiency v1.2.5 algorithm cubes	
3 ZG12 Cluster MAG ammunition boxes	
32 segments of refined Duralloy armor	
4 400 Hexagene MAG ammunition boxes	
4 segments of blast plate	
4 TeV 9 blasters	
5 barrels of ion resistance coating	
5 Bracers++ algorithm cubes	
5 longzhu spheres	
5 Titan 440 fusion drives	
6 enhanced segments of blast plate [+Regen]	
6 patch spiders	
Cherub auton	
Cydonian shield generator	
damaged Cold Plasma Shield	
DESCENT plasma cannon	
enhanced 150NX reactor [+Enhanced]	
enhanced Mammoth 25MW deflector [+20%]	
enhanced Mammoth 25MW deflector [+40%]	
enhanced Sage-90 deflector [+40%]	
Longreach I autocannon	
Mammoth 25MW deflector	
mark I Omsk deflector	
omni slam cannon	
R5 deflector	
segment of heavy Solaris armor	
Syrtis lightning cannon	
tracking Kiloton ammunition box	
10 kilos of natural periweed	
11 barrels of monopole dust	
14 barrels of Misato sake	
155 Heliotrope fuel cylinders	
175 KM550 Broadsword missiles	
18 xenotite fuel rods	
2 damaged extreme Urak mass drivers	
2 enhanced segments of Solaris armor [+Rad Immune]	
3 enhanced Nova-100 reactors [+Enhanced]	
3 ShieldPower v3.1.8 algorithm cubes	
3 spare weapon parts: intermediates	
30 crates of frozen natural ham	
4 spare shield parts: Intermediates	
5 Nanite Shields	
5 tons of duranium ore	
6 particle reflectors	
Auxiliary Shield Generator	
calligraphy scroll	
Commonwealth Medal of Distinction	
damaged Rasiermesser Akan 30 cannon	
damaged Turbo-ICX missile defense system	
enhanced Heliotrope sunflare cannon [+Fast]	
Heliotrope sunflare cannon	
hexagene booster	
ICX_attackmode.bat	
ICX_attackmode_NOSAFETY.bat	
ICX_escortmode.bat	
ICX_escortmode_NOSAFETY.bat	
ICX_PDmode.bat	
ICX_PDmode_NOSAFETY.bat	
light armor repair kit	
Makayev weapon enhancer	
Nova-100 reactor	
ShieldPower v1.0 algorithm cube	
12 KM500 Stiletto missiles	
146 empty NAMI pods	
15 cobalt-thorium fuel rods	
1728 helium³ reactor assemblies	
23 barrels of regenerating nanos	
3 damaged segments of depleted uranium armor	
3 segments of Tevlar-composite armor	
31 crates of frozen Hogei salmon	
407 Akan 30 cannon shell cartridges	
7 superconducting coils	
Commonwealth military identification chip	
damaged hypervelocity Urak mass driver	
damaged Magnetic Shield	
damaged Turbo Urak mass driver	
EMP Pulse Launcher	
enhanced Turbo Urak mass driver [+Efficient]	
KM520 Baselard ammunition box	
Magnetic Shield	
mark-II tesseract cargo pod	
particle source upgrade	
rapid cycle shield generator	
segment of heavy Urak armor	
10 containers of biofactor paste	
107 KM110 Starburst missiles	
14 barrels of repairing nanos	
16 uranium fuel rods	
17 shield enhancement ROM v2s	
2 SmugglersPods	
2 targeting program ROMs	
21 NAMI missile launchers	
22 barrels of particle resistance coating	
3 spare device parts: basics	
3 weapon optimizer ROMs	
4 barrels of Centauri nanos	
4 Centauri portable mechanics	
42 cases of Europan Ice vodka	
5 barrels of Eridani mineral water	
5 barrels of reflective armor coating	
9 prometheon fuel rods	
AutoSentinel®	
damaged Dwarg light xiphon cannon	
damaged Kinematic deflector	
damaged monopole deflector screen	
ICX-SE	
JAMcorp dual-mode asteroid scanner	
mark-I tesseract cargo pod	
miners's cargo pod	
Nova-25 reactor	
smugglers's tesseract cargo pod	
10 barrels of semiconducting nanos	
15 barrels of organic acid	
2 black market identification chips	
2 spare shield parts: basics	
22 KM100 Longbow missiles	
3 barrels of inorganic acid	
3 spare weapon parts: basics	
5 cases of Martian Merlot	
6 visual display enhancement ROMs	
9 system map ROMs	
Charon Kanjar ammunition box	
damaged small bussard ramscoop	
enhanced mining laser wall [+20%]	
enhanced mining laser wall [+50%]	
kinetic upgrade	
NAMI KM80 Gungdo ammunition box	
shield enhancement ROM	
1885 helium³ fuel rods	
2 Hornet-class battlepods	
3 autopilot ROMs	
407 <virtual ammo>s	
45 barrels of armor repair paste	
8 tons of titanium ore	
data ROM	
data ROM	
ICX_holdfire.bat	
ICX_modereset.bat	
laser amplifier	
segment of light reactive armor	

FRIENDLY SHIPS DESTROYED

Corporate cruiser	1
Salvager Nomad	3
AutoSentinel®	1
Viking-class gunship	2
330M mule auton	1
V3 variable auton	2

FRIENDLY STATIONS DESTROYED

St. Josephine mission	1
Ferian colony	1

ITEMS INSTALLED

Shiva furnace	
Ares advanced plasma archcannon	
Ares seeking plasma archcannon	
(launcher) omni dual Katana star cannon	
Ares positron cannon	
heavy Tharsis plate	
hexacarbide armor	
Hyperion reactor	
Immortal-10 deflector	
Jotun deflector	
launcher-mounted Kytryn blaster	
Nephren X1 shield generator	
Phoenix shield generator	
Ares fourth generation lightning cannon	
Ares lightning turret	
Circe cannon	
Daystar armor	
Koshiba-500 reactor	
light ithalium armor	
Medea cannon	
orthosteel armor	
P450 Hexphase armor	
quadrocarbide armor	
transuranic armor	
advanced Solaris armor	
Bushido Katana star cannon	
Cydonian heavy shield generator	
Dash Merc's rotolooter	
inertialess drive	
light Bussard assembly	
NAMI tritium-3He cannon	
Nephren B700 shield generator	
Ranx Beam Rifle	
Revenant-30 shield generator	
SN2500 reactor	
solar powered dynamo	
transpace jumpdrive	
Voulge Ion Blaster	
150NX reactor	
advanced Mirage armor	
blast plate	
DESCENT plasma cannon	
Duralloy armor	
heavy Solaris armor	
heavy Sung armor	
Immortal-5 deflector	
Luminous thermo shield	
Mammoth 25MW deflector	
Orion Atomic Lance	
patch spider	
R5 deflector	
refined Duralloy armor	
Revenant-25 shield generator	
Sage-90 deflector	
TeV 9 blaster	
Titan 440 fusion drive	
Auxiliary Shield Generator	
Bushido Shuriken neutron blaster	
Enhanced Autopilot	
flaring EMP cannon	
grand lancer cannon	
heavy Mirage armor	
Heisenmachines quantum CPU	
Heliotrope sunflare cannon	
ICX_attackmode.bat	
ICX_attackmode_NOSAFETY.bat	
ICX_escortmode.bat	
ICX_escortmode_NOSAFETY.bat	
ICX_PDmode.bat	
ICX_PDmode_NOSAFETY.bat	
launcher-mounted mark I howitzer	
Light Trenton field generator	
Nanite Shield	
Nova-100 reactor	
refined ceralloy armor	
Solaris armor	
Yoroi S100 shield generator	
Yoroi S250 shield generator	
advanced reactive armor	
antiquated Urak howitzer	
Bushido neutron blaster	
carbide shell	
dual recoilless tribarrel cannon	
EMP Pulse Launcher	
GIAT-Armalite light howitzer	
hypervelocity Urak mass driver	
Makayev slam cannon	
massive reactive armor	
NAMI fast-fire missile launcher	
omnidirectional mining Zapper	
particle beam weapon	
patcher arm	
quad titanium barricade	
rapid cycle shield generator	
Rasiermesser Flenser cannon	
RK15 Partisan turret	
smuggler's cargo hold	
solar armor	
Talisman Cannon	
Turbo Urak mass driver	
Centauri BASH Cannon	
close spread laser cannon array	
heavy CLAW cannon	
heavy reactive armor	
ICX-SE	
JAMcorp dual-mode asteroid scanner	
light plasteel armor	
mark-I tesseract cargo pod	
miners's cargo hold	
Moskva 15	
NAMI missile launcher	
Nova-25 reactor	
repair droid	
smugglers's tesseract cargo pod	
Tanto heavy laser	
tritium propulsion upgrade	
turbo CLAW cannon	
capacitor dual laser cannon	
capacitor turbolaser cannon	
cargo hold expansion	
class II deflector	
heavy recoilless cannon	
heavy titanium armor	
mining laser	
mining laser wall	
NAMI Close spread TK11 Trident	
ranseur cannon	
small bussard ramscoop	
Urak mass driver	
Yari omni laser cannon	
class I deflector	
Cyclotron S10 deflector	
ICX_holdfire.bat	
ICX_modereset.bat	
light ceramic armor	
light reactive armor	
LongreachIIConfig.bat	
Pilum minigun	
titanium armor	
Urak civilian mass driver	

MISSIONS & ACTIVITIES

Commonwealth habitat missions	2
Commonwealth militia missions	6
Korolov escort missions	1
Mining colony missions	1
Money earned on missions	1,900
Slaves freed	43
Slaves offered to Domina	20

PLAYERSHIP DRONES SETTINGS

More shipyards	Off
No friendly fire	On
Shipwrights	On
Shipyard purchase limit	1
Warnings	On

SHIPS ACQUIRED

Antares V-class superfreighter	
CTE-1350AX Starblazer-class light fighter	
EI7000-class freighter	
Manticore-class heavy gunship	
Sapphire-class yacht	
Stalwart-class gunship	

WEAPONS EXTENDED 6

Dark Weapons	SKIP SHIELDS
Difficulty	NORMAL
Mode	VANILLA MODE
Player honored unknown weapons	
Randomizer Status	ON

WEAPONS FIRED

Ares advanced plasma archcannon	333
Ares seeking plasma archcannon	796
(launcher) omni dual Katana star cannon	417
Ares positron cannon	16
launcher-mounted Kytryn blaster	104
Ares fourth generation lightning cannon	1,465
Ares lightning turret	19
Circe cannon	851
Medea cannon	115
Bushido Katana star cannon	832
Flenser2-AM turret	156
NAMI tritium-3He cannon	2,510
Ranx Beam Rifle	410
Voulge Ion Blaster	24
DESCENT plasma cannon	2,962
Orion Atomic Lance	167
TeV 9 blaster	177
Bushido Shuriken neutron blaster	14,145
flaring EMP cannon	1,778
grand lancer cannon	133
Heliotrope sunflare cannon	126
launcher-mounted mark I howitzer	1,862
antiquated Urak howitzer	364
Bushido neutron blaster	53
dual recoilless tribarrel cannon	1
EMP Pulse Launcher	1
GIAT-Armalite light howitzer	749
hypervelocity Urak mass driver	2,462
KM500 Stiletto missile	29
Makayev slam cannon	18
NAMI fast-fire missile launcher	58
omni turbolaser cannon	6
omnidirectional mining Zapper	11
particle beam weapon	7,073
Rasiermesser Flenser cannon	742
RK15 Partisan turret	1,867
Talisman Cannon	41
Turbo Urak mass driver	508
anti-missile laser turret	2,586
Centauri BASH Cannon	1
close spread laser cannon array	1
heavy CLAW cannon	1
KM110 Starburst missile	27
Moskva 15	1
NAMI AK15 Partisan cannon	1
NAMI missile launcher	119
Tanto heavy laser	126
turbo CLAW cannon	1
capacitor dual laser cannon	438
capacitor turbolaser cannon	4
dual recoilless cannon	14
heavy recoilless cannon	1,212
KM100 Longbow missile	121
mining laser	633
mining laser wall	8,915
NAMI Close spread TK11 Trident	1
ranseur cannon	5
Urak mass driver	2
Yari omni laser cannon	1,384
Pilum minigun	3
Urak civilian mass driver	1
I found these weapons in the cargohold and so I decided to just gun it.
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Image

Final Save

I'm thinking about making the next succession vanilla 1.2 beta 2 but at this point I don't have enough support so I'll see how things go in ~2-3 months.
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
Image
Image
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
FourFire
Militia Captain
Militia Captain
Posts: 567
Joined: Sun Aug 12, 2012 5:56 pm

RPC wrote:I TOTALLY forgot about this mod. +1 for surprise.
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Ho Shi so THATS what Extreme Iocrym is like (I didn't get to play up to heretic so far so I never found out)
I look forward to when I have more time then I can organize the next succession game myself.
(func(Admin Response)= true){
if(admin func(amiable) = true)
Create func(Helpful Posts)
else func(Keep Calm and Post derisive topics)}
RPC
Fleet Admiral
Fleet Admiral
Posts: 2876
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

Actually I was thinking about having the next succession a vanilla permadeath because 1.2 beta 2 has lots of new stuff.
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
Image
Image
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
Post Reply