thought I make a topic with some ideas on how to make this happen more. (please give your own)3. Experience should count (someone who's played 100 games should be consistently better than someone who's played 10 games).
for better fliers
shield facings (they could optimize where things land)
ship profiles (they could optimize where things land and hit where the enemy is the thickest)
race track
for better explorers
more trade routes (beginners would rarely use trade)
more usable items (items that a beginner wouldn't know how to use effectively like the jump drive)