unusual looking crate

General discussion about anything related to Transcendence.
Post Reply
Icabod458
Miner
Miner
Posts: 44
Joined: Mon Mar 27, 2006 4:57 pm

I am currently playing my first game with v.96c. I'm in the astroids in St. Katherine's and have come across a couple of Ronin caches so far. I am used to seeing the abandoned cubes but there has been a very different looking "object" that says it's an abandoned crate. Am I seeing things or has my brain finally fried from too many plasma hits? I would post the screen shot but I have no site to place it on.
Yugi
Fleet Officer
Fleet Officer
Posts: 1027
Joined: Sun Mar 05, 2006 8:21 am

If you have no site to place it on, get a photobucket account. Or upload it to imageshack.
Icabod458
Miner
Miner
Posts: 44
Joined: Mon Mar 27, 2006 4:57 pm

Thanks for the ideas, Yugimotomanager.

here's the link:

Image

I hope this works.
OddBob
Militia Captain
Militia Captain
Posts: 505
Joined: Sun Mar 05, 2006 6:05 pm

I was under the impression that the forum allowed images. Even if it doesn't, that image is very small, I can't see a thing.
Icabod458
Miner
Miner
Posts: 44
Joined: Mon Mar 27, 2006 4:57 pm

Sorry about the image size.

This one should be better.

Image
Icabod458
Miner
Miner
Posts: 44
Joined: Mon Mar 27, 2006 4:57 pm

george moromisato
Developer
Developer
Posts: 2998
Joined: Thu Jul 24, 2003 9:53 pm
Contact:

Thanks.

It's definitely a bug of some sort. The image that you showed looks like a piece of an Anarchist Settlement (which happens to be right below the cargo crate images in the Stations1.jpg bitmap)

I'll look into it. Thanks for reporting it.
User avatar
dvlenk6
Militia Captain
Militia Captain
Posts: 519
Joined: Sun Mar 05, 2006 6:56 am
Location: Sanctuary and beyond
Contact:

I saw that before. I thought it was a new crate graphic variation. :oops:
Now that you mention it it is part of the anarchist settlement.
- - - - -
If anyone wants to fix that before an official fix, it is just a typo.
Of course backup your original .xml files before altering anything.
Change this line:

Code: Select all

<Image imageID="&rsStations1;" imageX="480" imageY="408" imageWidth="32" imageHeight="32" />
To this:

Code: Select all

<Image imageID="&rsStations1;" imageX="480" imageY="352" imageWidth="32" imageHeight="32" />
There are couple places it needs changed in EncountersVol01.xml
- Weapons Cache
- Weapons Crate
It is the last image variation of the <ImagesVariants> tags.

I actually like it the way it is though. :D
"War is hell."
-William Tecumseh Sherman
http://dvlenk6.blackraven3d.com/transgals.html
Post Reply