Especially feeding them :
-> Ammunition <-
(after u buy a ship for them that fires ammo that is). Because they can fire ammo weapons, however when u buy a ship whit ammo weapons u get like 100 rounds or something in cargohold?
Not enough for multiple systems.
Upgrading a companion at any base would be awesome, maybe integrate a command for them to dock whit station?, so that u can start update. (paying for it yourself)
Having them auto- -upgrade / -update at the base?, not sure about that, seems rather complicated to consider all play styles whit that.*1
When and if George finds the time to make any changes i would recommend starting whit their behaviour.
Currently when u buy a new ship for them that is not in line whit thier '' "Advanced" combatstyle setting on their AI '' '' they become white companions, and switch to their weapons layout for combat behaviour. ( as far i can currently determine). And altho this can work out, running out of ammo on them makes it impossible to be usefull. So not so mutch a bug, but rather oversight i would imagine.
Having a simple sub menu talking to them how to behave would be usefull, or a per ship AI companion behaviour, or even better, assign their primary weapon to use.
Al this becomes very complicated, and i would imagine it is even worse coding that. Having multiple selection menu's (talking to them) would be the most simple one i think.
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Not long ago, u would not be able to buy a new ship, or for your companion, i certainly like the progress