Succession #4

General discussion about anything related to Transcendence.
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Mods to Include in V4?

Poll ended at Tue Jun 25, 2013 1:20 pm

Add Extreme Iocrym
4
1%
Wait for a fixed Mining Pack
5
2%
Remove Planet Parallax
6
2%
Remove Tesseract Cargo Pods
5
2%
Play only Vanilla
2
1%
Permadeath only conduct
2
1%
Play with few (less than 20) mods
5
2%
Vote for mods below (don't vote this option)
1
0%
800 New Weapons
7
2%
Agauptera
4
1%
ODM Alarm System
3
1%
Paper Fleet V2
5
2%
Ancora
6
2%
Angelus
1
0%
Asteroid Scanner
4
1%
Banks
6
2%
Bussard Reactors
5
2%
Cantharid (recon + heavy Assault)
3
1%
Captain's Log
8
3%
Cargo Summary
5
2%
Cestus
5
2%
ODM Civilian Crafts
5
2%
Crystal Clear Iocrym (conflicts with Extreme Iocrym though :( )
4
1%
Osaka
4
1%
Aeonic Ships (Praetorian + Stalwart + Starlight)
5
2%
Danu
3
1%
dbg Q-ships
4
1%
Descendence
4
1%
Descent Pyro GX
2
1%
Weapons Extended 5
5
2%
Doomstar
2
1%
DraCorpItems
5
2%
Bobby's Repair Droids
5
2%
Dynamic Systems
6
2%
Gravity
2
1%
Neuros Media Player
2
1%
Test Drive
3
1%
RPC's Utility Items
5
2%
Visible Damage V2
5
2%
Emergency Escape Beacons
3
1%
Encounter Expansions
6
2%
Europa Code (remembers code given to you for Europa vault)
4
1%
Mined Asteroids Explode
5
2%
Fellow Pilgrims
3
1%
Gauntlet
2
1%
Hawking
4
1%
HD Stargates
5
2%
"PDmod" ICX Overhaul
5
2%
Interceptor
2
1%
Items 912
7
2%
Named Ore
5
2%
New Armors
5
2%
Newts in space
1
0%
Nighthawk X
1
0%
NoDockNavBeacon
4
1%
NoPowers
1
0%
Orbital Space Station
5
2%
Patch Spider Icon
3
1%
Planet Parallax
1
0%
Playership Drones
5
2%
Sandbox ADVLRS
4
1%
SFItemGraphics
5
2%
SI CMS (SI Commonwealth Military Station)
4
1%
Slaver912
4
1%
SM&M
5
2%
SpongeJr's Variety Sounds
5
2%
Starburn Autons
3
1%
Thunderbird
2
1%
Tesseract Cargo Holds
2
1%
Mining Pack
4
1%
Uncharted
5
2%
WaveTransceiver/Interstellar Communication
3
1%
Weapons Labs
3
1%
Rogue Traders Guild
5
2%
Configure Screen/Change Cargohold View By Category
6
2%
Extreme Iocrym(conflicts with Crystal Clear Iocrym)
4
1%
Item repair framework
5
2%
Salvagers upgrade
3
1%
System Density
5
2%
TSB (can't find link yet but will)
2
1%
 
Total votes: 319
RPC
Fleet Admiral
Fleet Admiral
Posts: 2876
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

Ok, here is the modlist.

These mods got 6+ votes:
800
Ancora
Banks
Captain's log
Dynamic Systems
Encounter Expansions
Items 912
Config Screen

Here are the mods that got 5 votes, and exactly why they are/aren't in the Succession.
System Density
---> more stuff to shoot at.
Playership drones
---> this is pretty much a given ;)
new armors
---> We don't really have an *armors* extended yet....
Repair Droids
---> Our only defense against Ventari D:
HD stargates
---> pretty stargates :D
ICX overhaul
---> I want to test out this weapon.
mining Pack
---> fixed most of the major bugs, hopefully there aren't any more >.<
WE5
---> this is also pretty much a given ;)
Paper Fleet
---> Don't want to get stuck in the last few systems without much needed paper fleet support. Too bad we don't have the Danu to compliment them though...
Bussard Reactors
---> Without Descendence giving us free fuel, we might use these more often now.
Utility Items
---> I don't want to spend time looting when we could be spending it shooting at ships ;)
Visible Damage V2
---> Helps target damaged segments, what more can you ask? ;)

I also chucked in two more mods:
FL Civillian Ship Pack
Reactors Extended 2
This is because we haven't really played with them yet and I was unprepared to put them in the poll. Since they're new we might as well give them the benefit of the doubt.

MODS THAT DID NOT MAKE THE CUT:
Uncharted
---> last succession there was was an issue with finding Heretic, and I still have yet to make a Heretic -> Elysium connection through code. I'll work on a method to 'divining' gates and we'll see if it gets into Succ 5.
Named ore
---> Mining Pack has a scanner and a looter so we don't really need named ore.
Mined Asteroids explode
---> Mining Pack covers our mining needs.
Cargo Summary
---> We don't really use it.
SM&M
---> WE5 covers most of our weapon needs.
Dra Corp
---> same as SM&M
orbital space station
---> This got accidentally blown up last playthrough and we got blacklisted from the CW. *Not* going to happen again.
Civillian Crafts
---> It's a graphical mod, so we don't really need it.
Cestus
---> we haven't bought this ship, like, ever. We won't even see it ingame since we don't have Civillian Crafts either.
Aeonic ships
---> same as Cestus.
SF Item graphics
---> another graphic mod cut from the succession. (no space)
Variety sounds
---> Overrides a lot of weapons, and I'm afraid it will conflict in some way.
Rogue Traders Guild
---> still in beta, and stocks illegal reactors for some reason o.o
Item Repair Framework
---> last succession we had tons of sables and I don't want to break my fingers again. We also have repair droids to do this for us.
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
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Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
RPC
Fleet Admiral
Fleet Admiral
Posts: 2876
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

Ok, I just tried out the Ancora (since it got 6 votes and all), and it is *not* a forgiving playership.
Couple issues:
-speed: It's pretty slow for a gunship (as slow as an Agauptera) and has virtually none of the regenerating abilities the Agauptera has.
-shield: It's got a 10hp shield that "takes a long time to regen when downed".
-no credits: We start out as a VERY poor pilgrim. I couldn't even repair my armor because it was "too expensive for me" :/

Thank goodness we aren't doing a permadeath. This is going to be fun.

Code: Select all

Game Statistics - RPC 29.06.2013 - 19:20
RPC
AdventureDomina & Oracus I: The Stars of the Pilgrim
Domina relationshipNovice
FateDestroyed by a Centauri base ship in the Eridani System
GameUnregistered
GenomeHuman male
Money (credits)56
Score100
Ship classAncora-class gunship
Time played4 minutes and 33 seconds
Version1.2 Alpha 1
COMBAT
Enemy ships destroyed5
Enemy stations destroyed1
CONDUCTS
 Honored permadeath
 Never backtracked
 Never destroyed friendly ships or stations
ENEMY SHIPS DESTROYED
Centauri raider5
ENEMY STATIONS DESTROYED
Centauri Warlords Camp1
EXPLORATION
Systems visited1
 Never reached Rigel Aurelius
 Never reached St. Katharine's Star
 Never reached Jiang's Star
 Never reached Point Juno
 Never reached Heretic
 Never reached the Galactic Core
EXTENSIONS
 'PDmod' ICX Overhaul
 Alcurean Fleet V2
 Ancora playership
 Captain's log 3.1
 Cl Renamer module
 Configure Screen
 Dynamic Systems Stuff
 Dynamic Systems V4 Vanilla Override
 Dynamic Systems V5.b Asteroid Override for TG
 Extension d001a001
 Extension d001a002
 Extension d001a003
 Extension d001a004
 Extension d001a005
 Extension d001a006
 Extension d001a007
 Extension d001a082
 Extension d001a083
 Extension d001a090
 Extension d001a308
 Extension d001a370
 Extension d001a454
 Extension d001a777
 Extension d001b017
 Extension d001b054
 Extension d001b060
 Extension d001b068
 Extension d001b190
 Extension d001b256
 Extension d001b296
 Extension d001b337
 Extension d001b378
 Extension d001b417
 Extension d512ad00
 Extension e9201011
 Freelancer Civilian ships pack (PSD6)
 Freelancer Civilian Weapons Pack
 Freelancer Shields Pack
 HD Stargates mod, 128 pixel version
 HD Stargates mod, 256 pixel version
 Items Pack 912
 Items Pack 912: Drake Technologies
 Mining Pack: Commonwealth mining colony upgrade
 Mining Pack: Dual-mode asteroid scanner
 Mining Pack: Item graphics override (trade goods, consumables, fuels, misc items)
 Mining Pack: New fuel types
 Mining Pack: New mining weapons
 Mining Pack: Raw materials for the RMP
 Mining Pack: Raw materials processor (R.M.P.)
 Mining Pack: Tesseract cargo pods
 Nerefir Carrier
 Ore Graphics Override (SF graphics enhanced)
 packer auton resources
 PackerTG auton resources
 Playership Drones: Core
 Playership Drones: Ships part 1
 Playership Drones: Ships part 2
 Repair Droids (1.1)
 System Density Mod
 Universal Savings Bank
 Utility Items
 Visible Damage
 Weapons Extended 5
FINAL EQUIPMENT
 laser cannon
 Ancora shield generator
 3 segments of photo-organic armor
 damaged segment of photo-organic armor
 Dash Merc's rotolooter
 Enhanced Autopilot
 solar panel array
FINAL ITEMS
 2 barrels of Centauri rice
 double titanium barricade
 Centauri recoilless
ITEMS INSTALLED
 Dash Merc's rotolooter
 Enhanced Autopilot
 photo-organic armor
 solar panel array
 Ancora shield generator
 laser cannon
WEAPONS FIRED
laser cannon277
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
Image
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Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
RPC
Fleet Admiral
Fleet Admiral
Posts: 2876
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

Image
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
Image
Image
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
RPC
Fleet Admiral
Fleet Admiral
Posts: 2876
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

New Plan: Wait near the sun and just start looting stuff.
Well derp, we don't have gravity.
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
Image
Image
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
RPC
Fleet Admiral
Fleet Admiral
Posts: 2876
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

Woo
Image
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
Image
Image
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
RPC
Fleet Admiral
Fleet Admiral
Posts: 2876
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

TIL that Korolov freighters don't get cargo crates *unless* you dock and request for a mission. This means that if you request a mission and deny it, and instead *follow* the ship when it does leave and it dies, you can loot the cargo crates.

The cargo crates weren't dynamic systems this time, it was just normal vanilla T and me not wanting to escort that ship o.o
Image
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
Image
Image
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
FourFire
Militia Captain
Militia Captain
Posts: 569
Joined: Sun Aug 12, 2012 5:56 pm

What are all of the extensions named d001xxx ?
surely that makes it more than 20?
if not could they be condensed into a single .xml? (on a later succession of course)
(func(Admin Response)= true){
if(admin func(amiable) = true)
Create func(Helpful Posts)
else func(Keep Calm and Post derisive topics)}
Jay2Jay
Militia Commander
Militia Commander
Posts: 283
Joined: Fri Jan 11, 2013 12:57 am

@FourFire: A lot of older mods have that because of the multiple xml files they use, and the fact that the xmls dont have a name attribute since they were made when there wasn't a nice pretty screen to look at.

@RPC: And you may want to get rid of Freelancer pack until Autohummer balances it. Even though all the prices are fine, there are many different shields that are at least twice as good as the Iocrymn cocoon and soundly beat both the Lazarus in regen and the Kaidon in hp. ALso all the shields use up 1mw of power. The ships are all horribly unbalanced, with the only real reason not to use an eagle being that it has a slightly lower turn rate (or was it thrust to mass ratio?) and it only has four armour segments.

I am sorry Autohummer, if it were freelancer and not transcendence it would be perfect, but its just waaaaaaaaay too unbalanced.

One more thing, no TSB? The ansabi are really useful late game as they buy just about everything. (I just sold them 3 Ares Positron cannons for 200000 rin a piece) Oh and I have never had a problem getting to heretic with uncharted, probably because I always make like 50 nodes per cluster so my map is massive. And Elysium has ALWAYS spawned a gate to heretic, st. Katherines, Point Juno, and Eridani. Plus I need some sort of THING with all those mods, since some are just Extension UNID's.
FourFire
Militia Captain
Militia Captain
Posts: 569
Joined: Sun Aug 12, 2012 5:56 pm

Edit:
Someone derped with the modpack so I restarted now with the full modpack.

Finished.
A couple of notes:
we are beyond titanium armor at the moment, but please keep all titanium ore (don't turn it into ingots either!)
just dump it in one place somewhere away from salvagers and mark it on the log.
The freighter has omni on all Earth Industries brand weapons (and all launchers) it also has targeting ROM.
keep any and all Blastplate type armors (ultralight, light, normal etc.) even if they are damaged, just dump them in the same place as the ore.
The freighter is technically RPC's ship which I bought on his behalf, he can trade it in if he likes, but I'd prefer that we keep a missileship.

Everything else is up to you guys, good luck!
https://www.dropbox.com/s/db2bakbv581sw ... urFire.zip
Last edited by FourFire on Sun Jun 30, 2013 3:28 am, edited 1 time in total.
(func(Admin Response)= true){
if(admin func(amiable) = true)
Create func(Helpful Posts)
else func(Keep Calm and Post derisive topics)}
whaleduck
Militia Lieutenant
Militia Lieutenant
Posts: 185
Joined: Tue Jan 01, 2013 3:31 am
Location: Dodging jumpmissiles in a Helion

Jay2Jay wrote:One more thing, no TSB? The ansabi are really useful late game as they buy just about everything. (I just sold them 3 Ares Positron cannons for 200000 rin a piece) Oh and I have never had a problem getting to heretic with uncharted, probably because I always make like 50 nodes per cluster so my map is massive. And Elysium has ALWAYS spawned a gate to heretic, st. Katherines, Point Juno, and Eridani. Plus I need some sort of THING with all those mods, since some are just Extension UNID's.
Uhh, I happened to stumble upon a working link of TSB.
https://github.com/AvanWolf/TheStarsBeyond
EDIT: Is buggy.
Jay2Jay
Militia Commander
Militia Commander
Posts: 283
Joined: Fri Jan 11, 2013 12:57 am

Dude, thanks. BTW: You may want to put that link in URL tags next time (its under the subject right beside the font) unless of course you already tried or you cant for some reason which will make me look like a complete idiot.
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Autohummer
Militia Lieutenant
Militia Lieutenant
Posts: 238
Joined: Fri Jan 06, 2012 10:51 am

Can someone pack all the mods into a rar? This would be much appreciated as my Internet here is pretty unreliable, and I would like to make sure all the files I download are correct.
Has resurfaced!
FourFire
Militia Captain
Militia Captain
Posts: 569
Joined: Sun Aug 12, 2012 5:56 pm

Here is the Modpack

Here is the Save

Again: if you find Titanium ore, just sell it to a station where I can buy it back later if you need the credits the same with (undamaged) armor just sell it and mark the station in captain's log so I can find it later.

Have fun!


Edit: since it's been ~10 hours and noone has taken the save I'm going to play a little more and reupload the save here when I'm done.

Edit 2: I'm finished, see my post on page 4
Last edited by FourFire on Sun Jun 30, 2013 8:55 pm, edited 1 time in total.
(func(Admin Response)= true){
if(admin func(amiable) = true)
Create func(Helpful Posts)
else func(Keep Calm and Post derisive topics)}
Jay2Jay
Militia Commander
Militia Commander
Posts: 283
Joined: Fri Jan 11, 2013 12:57 am

If I can figure out how to extract that rar without 7zip then I'll take this turn.

EDIT: Goddamn school computer wont even let me get to dropbox. Github works just fine, so if someone wants to put it up tehre then thanks, if not then I suppose that I'm waiting until succession 5 or I finish moving.
whaleduck
Militia Lieutenant
Militia Lieutenant
Posts: 185
Joined: Tue Jan 01, 2013 3:31 am
Location: Dodging jumpmissiles in a Helion

Jay2Jay wrote:Dude, thanks. BTW: You may want to put that link in URL tags next time (its under the subject right beside the font) unless of course you already tried or you cant for some reason which will make me look like a complete idiot.
I just decided not to. TSB isn't officially released yet.
Jay2Jay wrote:If I can figure out how to extract that rar without<dfn class="dictionary-of-numbers"> 7zip then I</dfn>'ll take this turn.

EDIT: Goddamn school computer wont even let me get to dropbox. Github works just fine, so if some<dfn class="dictionary-of-numbers">one wants to put </dfn>it up tehre then thanks, if not then I suppose that I'm waiting until succession<dfn class="dictionary-of-numbers"> 5 or I finish </dfn>moving.
It is my turn. It's okay if you took one today, though.
http://transcendence.kronosaur.com/wiki ... sion_games
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