Solar System?

General discussion about anything related to Transcendence.
User avatar
Ttech
Fleet Admiral
Fleet Admiral
Posts: 2767
Joined: Tue Nov 06, 2007 12:03 am
Location: Traveling in the TARDIS
Contact:

Hi,
Just wondering, has anyone tried to make the solarsystem as a mod? I'd try, but I'm still rnew to the moding of Transcendence.
Image
Image
User avatar
Periculi
Fleet Officer
Fleet Officer
Posts: 1282
Joined: Sat Oct 13, 2007 7:48 pm
Location: Necroposting in a forum near you

You mean the Sol system, the origin, old mother earth?
Petrus
Commonwealth Pilot
Commonwealth Pilot
Posts: 66
Joined: Sat May 06, 2006 10:01 pm

Yes, that is generally what people mean if they mention the solar system.
User avatar
Fossaman
Militia Captain
Militia Captain
Posts: 556
Joined: Tue Mar 07, 2006 12:56 am
Location: Traveling to the galactic core

Not necessarily. It's a bit of a catch-all term for any star and its orbiting bodies, now. If Alpha Centauri decided to generate flares, we wouldn't call them alpha centauran flares...we'd call them solar flares. Saying 'Sol' instead of 'Solar' is a quick and easy distinction.

In the timeline on the main site, George mentions that Sol is pretty much in shambles. Mars uninhabitable, etc. I would think that there would be very few stations there. Maybe a visitor's center and a war memorial, some sort of wrecked commmonwealth battleship, maybe. It could be kind of fun. Maybe an archeological dig on mars. Some sort of kitschy tourist trap in earth orbit. I can't think of much else that wouldn't be out of place.
X-ray laser! Pew, pew pew!
> = = = = ۞
User avatar
Ttech
Fleet Admiral
Fleet Admiral
Posts: 2767
Joined: Tue Nov 06, 2007 12:03 am
Location: Traveling in the TARDIS
Contact:

Petrus wrote:Yes, that is generally what people mean if they mention the solar system.
Thats what I meant, I didn't want to say "SOL" Because it has some interesting acronyms. :)
Image
Image
User avatar
Fossaman
Militia Captain
Militia Captain
Posts: 556
Joined: Tue Mar 07, 2006 12:56 am
Location: Traveling to the galactic core

The SOL system? Well, it did get mostly destroyed...
X-ray laser! Pew, pew pew!
> = = = = ۞
User avatar
Periculi
Fleet Officer
Fleet Officer
Posts: 1282
Joined: Sat Oct 13, 2007 7:48 pm
Location: Necroposting in a forum near you

lol, visit mother earth- but be sure to bring your hazmat suit!
Petrus
Commonwealth Pilot
Commonwealth Pilot
Posts: 66
Joined: Sat May 06, 2006 10:01 pm

I think what he's trying to say is that if you want to visit a green Earth, you're SOL.
User avatar
Ttech
Fleet Admiral
Fleet Admiral
Posts: 2767
Joined: Tue Nov 06, 2007 12:03 am
Location: Traveling in the TARDIS
Contact:

Petrus wrote:I think what he's trying to say is that if you want to visit a green Earth, you're SOL.

Exactly... :D
Image
Image
User avatar
Ttech
Fleet Admiral
Fleet Admiral
Posts: 2767
Joined: Tue Nov 06, 2007 12:03 am
Location: Traveling in the TARDIS
Contact:

So, is there a way, can we make a system?
Image
Image
User avatar
Betelgeuse
Fleet Officer
Fleet Officer
Posts: 1920
Joined: Sun Mar 05, 2006 6:31 am

yes but it basically requires modding the transcendence.xml to put them in
Crying is not a proper retort!
User avatar
Ttech
Fleet Admiral
Fleet Admiral
Posts: 2767
Joined: Tue Nov 06, 2007 12:03 am
Location: Traveling in the TARDIS
Contact:

Betelgeuse wrote:yes but it basically requires modding the transcendence.xml to put them in
Doh! I tried that, it never works. :( I think I must have a dup somehwere. But yeah, lets go try it. If willing? My main issue was how to place correct orbits and kiper belt and the images of hte planets.
Image
Image
User avatar
Periculi
Fleet Officer
Fleet Officer
Posts: 1282
Joined: Sat Oct 13, 2007 7:48 pm
Location: Necroposting in a forum near you

Copy everything in the SystemType tag for maybe something simple like the Elysium system to a clean fresh text file.

Remove the majority of what's already there. Probably grab a yellow star for a start. Find some planets in the Worlds module- you can match them to the graphics without too much trouble.

Now you want to set up the orbits for the inner planets and so on- just start experimenting. uses light minutes or light seconds, you can adjust to make the spacing look right, and it looks to me like you can keep adding orbits- nothing stopping you from making a very very large system. Orbital eccentricity can also be adjusted, I am not sure about the specifics atm but it's possible to set it.

To make a static system based on a model, look close into the Starton Eridani system, St. Katharines, Rigel, Charon, Point Juno- there are many easy ways to place the planet stations right where you want them. Maybe don't try for all the moons of Jupiter and Saturn. :P

Asteroid belts are fairly easy- look into charon and stk for some good belt samples.

Put the stargate in the Oort cloud like in the story. :)

You can also move the systems to a module file to make it easy to work on. (remove the SystemTypes tag entirely and place in a xml file, named it Systems.xml and put filename into the module list at the bottom of transcendence.xml. Keep the ss entites where they are at top of trans, add new ones there)
User avatar
Cardinal
Militia Commander
Militia Commander
Posts: 258
Joined: Wed Jun 20, 2007 6:10 pm
Location: New Zealand

I think it would be cool to have a Sol solar system. Bear in mind though that to get to it might be going backwards away from the Iocrym and the objective of the game - the journey to the galactic core.

I'm all for it though - particularly if there are missions involved.

The game needs more missions.
I will not be pushed, filed, stamped, indexed, briefed, debriefed or numbered. My life is my own.
User avatar
Fossaman
Militia Captain
Militia Captain
Posts: 556
Joined: Tue Mar 07, 2006 12:56 am
Location: Traveling to the galactic core

I've always figured it would be in a side-branch at right angles to the main line off of St. K's. That's the way I would do it, anyway.

And yes, it would need to be plottified. That would rock.
X-ray laser! Pew, pew pew!
> = = = = ۞
Post Reply