Kaidun shields as applied to a post-modern worldview

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Resident-Pyromaniac
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I've found the Kaidun to be rather weak, actually.

Though at 800Hp... +150% is 2000Hp. so that's the Largest Hp count in the Game.
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Doesn't this five year old thread qualify for the necromancy rules :)

But anyway, I also prefer the kaidun. There's also the Nephran(?) which has ~16 hp/s regeneration, +150 gives it ~600 hp. It is almost unbreachable. The kaidun is best for fast, intense combat. The Nephran(?) is best for sustained combat.
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Yes, I guess I ressurected a five year dead thread.

I had no idea the Nephren had such high regen. My favorite shield generator is probly the R9, though it isn't powerful enough towards Heretic, even if enhanced 150%.

How about a Ceratops10T Qausi-armor? with resistance to thermo damage.
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have no fear split is here. :) You now no longer res.urface a two year old post.
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Resident-Pyromaniac
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Well, This thread should probly be renamed "Kaidun shields as applied to a post-modern worldview" or something, Cuz it no linger has anything to do wiyh the Antarctica. Anybody here ever tried the Lazarus?
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Resident-Pyromaniac wrote:Well, This thread should probly be renamed "Kaidun shields as applied to a post-modern worldview" or something, Cuz it no linger has anything to do wiyh the Antarctica. Anybody here ever tried the Lazarus?
Thats a $5 surcharge and a continued presence on IRC. :P
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Resident-Pyromaniac
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I'm on IRC right now, actually. Thanx for changing the Thread Title. :D

Hey, what about shields optimized for particular attacks? like the Luminous shields can be resistant to, (off the top of my head) thermo, particle, ion, blast, laser, kinetic, and I think.. that's it. positron is probly the most effective method of destroying them. But there were the Solon and ion reflector, Why not a particle reflector? like a green etherium all the time.
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The problem with the luminous shields is that they are a great idea for a large amount of disposable ships, because some are bound to be immune to the damage the enemy uses so there will be several that can shoot forever. The problem using them for one ship is that it doesn't block most other damage types, so you have a 1/8 roughly chance to be immune. That means you survive 1/8! great odds don't you think!
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Yeah, but if you are facing an enemy that ONLY deals one kind of damage, it would effectively make you invincible. Nobody would use one anyway, though.
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Lets say you're attacking some uraks. While fighting with a blast immune shield, our friendly neighborhood wind slavers come in and destroy you with their particle cannons. It's like insurance scams:
This is a great coverage. We give you a million credits if you are injured! So long as you were injured by a rhinoceros in a pink tutu flying through your front canopy while you were eating a toast covered in blue jelly next to a container of liquid nitrogen mixed with anti-freeze.
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Yes, Though somewhat exaggerated, that is an excellent point. :D
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But, that's why you use your Particle immune shield to go and roflstomp the Sung first- or just use a tracking weapon to demolish them long before they are any real threat to you (Omni weapons and the SmartCannon are excellent examples).
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So you use particle shield and are attacking the sung. In from the side comes a few meth enforcers with blast weapons and blast you out of existence because your shield won't work against their shots.
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Amariithynar
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...Meth enforcers? Oh, those things that die in two shots. :P Really, a wandering patrol of Meths wouldn't be any trouble at all in that example. Wandering patrols are too few in number, and you can easily eliminate them beforehand. Not only that, but having armor that's defensive towards a damage type not supported by your shield is an excellent method of preparing for such situations; they come in and smack your shield down, while you're retreating (lets make it a random Hurin, since that's actually a threat) and your blast-resistant plate takes the beating easily. You get away, recuperate, come back to either the Sung all dead or the Hurin dead, and then continue with what you were doing in the first place.

In other words: don't get greedy, and be smart about how you set up. It saves you pain and time.

...On that note, don't ever have your hand hovering over the p key with the Playerdrones mod active, in the drone dock screen. You will become the freighter with abysmal everything that you were using as a cargo drone, and you will self-destruct, losing your progress throughout the entire system.
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The point of a shield is to block as much damage as possible and preserve the more expensive and difficult to repair armor. A shield that can't block all types of damage is useless when fighting multiple sovereigns.
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