mods most wanted

General discussion about anything related to Transcendence.
Post Reply

which one do you want better

Poll ended at Wed Aug 15, 2012 8:31 pm

Ships or stations/ both
1
17%
Items(weapons, shields....)
3
50%
Mixed
2
33%
 
Total votes: 6
andrewpen
Commonwealth Pilot
Commonwealth Pilot
Posts: 97
Joined: Thu May 31, 2012 12:35 pm
Location: In my lab

Which of these mod categories is most sort after.
when life throws you a curve ball catch it and throw it back.
Vachtra
Militia Commander
Militia Commander
Posts: 307
Joined: Tue Feb 16, 2010 2:03 am
Location: Texas
Contact:

It's "sought" after and I really want more adventures.

Working on one now, slow going, where you start in the extremely expansive Sol system and as you visit the different orbital areas of the system the gates are guarded by harder opponents. the three inner planets have only 1 gate among them which goes to an easy path for several systems before having to turn around, I'm thinking at the battle arena. By then able to take on basic Ares levels (Mars) and running through harder Ares systems.
Each gate in Sol is guarded by the dominate race in the systems after that gate, but that's not to say other races didn't get in and poke around. Gates in each area keep unnecessary interaction down and provide quick reinforcements.

We need more adventure ideas out there though.
"Have you guys ever watched the show?" ~ Guy
User avatar
Star Weaver
Militia Commander
Militia Commander
Posts: 311
Joined: Sun Nov 07, 2010 10:20 pm
Location: . . . between the stars and the warm black sky . . .

I like utility mods, but they're typically script heavy and sometimes require a lot of game/code knowledge to even know where to get started....
Image
Image
Image
User avatar
Ttech
Fleet Admiral
Fleet Admiral
Posts: 2767
Joined: Tue Nov 06, 2007 12:03 am
Location: Traveling in the TARDIS
Contact:

I've always been a sucker for stations! And there are so many cool ideas for ships and stations!
Image
Image
Post Reply