Succession #6 Corporate Command Sneak Peek
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- Fleet Admiral
- Posts: 2876
- Joined: Thu Feb 03, 2011 5:21 am
- Location: Hmm... I'm confused. Anybody have a starmap to the Core?
Ah sorry, uni started and I was thinking about taking a turn but those midterms are every week for a different class for me D:
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Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
Get on Discord for mod help and general chat
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
- Autohummer
- Militia Lieutenant
- Posts: 238
- Joined: Fri Jan 06, 2012 10:51 am
We call those "Death weeks" over here. If I can survive the next week or so, I would be in a position to pick up the game.
Has resurfaced!
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- Fleet Admiral
- Posts: 2876
- Joined: Thu Feb 03, 2011 5:21 am
- Location: Hmm... I'm confused. Anybody have a starmap to the Core?
Please do Ttech :3
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
Get on Discord for mod help and general chat
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
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- Fleet Admiral
- Posts: 2876
- Joined: Thu Feb 03, 2011 5:21 am
- Location: Hmm... I'm confused. Anybody have a starmap to the Core?
Ok, taking turn, apparently all we have to do is Heretic? o.o
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
Get on Discord for mod help and general chat
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
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- Fleet Admiral
- Posts: 2876
- Joined: Thu Feb 03, 2011 5:21 am
- Location: Hmm... I'm confused. Anybody have a starmap to the Core?
Welp, it's finished:
So I did the MRAD mission first:
And on the way I found the Ringer base and the Svalbard:
But it's under attack D:
I had no idea +850% was so OP, I just fired ~5 shots and the sentinel died in 5 seconds
Killing the Huygens:
It was right next to the Iocrym outpost. I probably should have taken it on to stop the spawns but I don't know if Heretic works that way.
Doing the Taikon mission:
Ark of the Seven Paths...
I just spammed Domina powers....
and it's still not down :S
I was too used to the letter keybinding and TOTALLY forgot that they were bound to numbers now even when I had to figure it out for Star Genesis >.<
I realized I had no thermocannon ammo left so I had to find more D:
I'll make every shot count.
But... the marker disappeared.
So apparently I didn't have to do anything... the outpost took care of the Ark.
Just in time, if I didn't do the mission I'd have to do another mission D:
Just clearing out the pteravores.
More pteravore cleanup.
I wondered if the Corp Cruiser could take on the sentinel.
Apparently it did.
Did the Svalbard mission.
At least the Domina powers cooled down.
I forgot about this as well, if I didn't have the longreach it would have been a game over D:
ICS down.
Started the gate
Game over, it was way overdue.
Here's a save for those that want to beat the ICS:
Heretic done, ICS final battle.
Stats:
So I did the MRAD mission first:
And on the way I found the Ringer base and the Svalbard:
But it's under attack D:
I had no idea +850% was so OP, I just fired ~5 shots and the sentinel died in 5 seconds
Killing the Huygens:
It was right next to the Iocrym outpost. I probably should have taken it on to stop the spawns but I don't know if Heretic works that way.
Doing the Taikon mission:
Ark of the Seven Paths...
I just spammed Domina powers....
and it's still not down :S
I was too used to the letter keybinding and TOTALLY forgot that they were bound to numbers now even when I had to figure it out for Star Genesis >.<
I realized I had no thermocannon ammo left so I had to find more D:
I'll make every shot count.
But... the marker disappeared.
So apparently I didn't have to do anything... the outpost took care of the Ark.
Just in time, if I didn't do the mission I'd have to do another mission D:
Just clearing out the pteravores.
More pteravore cleanup.
I wondered if the Corp Cruiser could take on the sentinel.
Apparently it did.
Did the Svalbard mission.
At least the Domina powers cooled down.
I forgot about this as well, if I didn't have the longreach it would have been a game over D:
ICS down.
Started the gate
Game over, it was way overdue.
Here's a save for those that want to beat the ICS:
Heretic done, ICS final battle.
Stats:
Code: Select all
RPC
Adventure Domina & Oracus I: The Stars of the Pilgrim
Black Market rank Civilian
Commonwealth Fleet rank Master sergeant
Commonwealth militia rank Colonel
Corporate privateer rank Special Agent
Domina relationship Canon
Fate Left Human Space on a journey to the Galactic Core
Game Debug
Genome Human male
Korolov rank Apprentice
Money (credits) 3,990,725
Money (rin) 117,085
Score 84,381
Ship class Constellation-class freighter
Time played 19 hours and 42 minutes
Version 1.2
ACHIEVEMENTS & REGRETS
Befriended the Huari
Defended Point Juno
Defended the CSC Antarctica
Destroyed the Silla anomaly
Discovered the Tau Ceti anomaly
Earned the right to challenge The Slicer in the Arena
Found and delivered Professor Dall's alien sphere
Joined by Rama
Raided Cyclops Corporation headquarters
Rescued Project Lamplighter scientists
COMBAT
Enemy ships destroyed 1655
Enemy stations destroyed 128
Friendly ships destroyed 64
Friendly stations destroyed 1
COMMERCE
Profit on goods and materials 1,387,587
Profit on illegal items 4,738
Profit on luxury goods 12,019
Stock market capital gains 1,492,262
CONDUCTS
Game resurrections 12
ENEMY SHIPS DESTROYED
Iocrym command ship 1
Phobos-class dreadnought 3
Huygens Explorer 1
Iocrym sentinel 11
Xenophobe worldship 1
Aquila-class cruiser 6
Gaian processor 1
Chasm-class heavy gunship 16
Cometfall-class missileship 5
Omnithor hunter-killer 8
Ventari destroyer 14
Ferian warrior 2
Tundra-class heavy gunship 4
Ranx dreadnought 1
Ares sentry 22
Manticore-class heavy gunship 5
Lumiere destroyer 1
Centurion/X-class heavy gunship 5
Polar-class freighter 5
Omnithor heavy gunship 19
Aurochs-class mine layer 2
Zoanthrope behemoth 4
Earth Slaver 3
Kobol gunship 6
Omnithor gunship 46
Xenophobe defender 8
Sandstorm-class gunship 209
Wolfen-class gunship 4
Dwarg master 4
Luminous drone 42
EI500-class freighter 3
Ronin/C-class chimera 1
Molotok bounty hunter 2
Centurion-class heavy gunship 22
Troglav-class frigate 3
Sung transport 3
Xenophobe fighter 118
Atonement-class heavy gunship 1
Steel slaver 9
Ranx gunship 31
Lumiere battle auton 20
Scarab-class superfreighter 1
Ronin/C-class gunship 1
Viking-class chimera 2
T55-class armed transport 4
Barbary-class gunship 4
EI200-class freighter 1
Repentant-class gunship 14
Meth enforcer 18
Sotho-class heavy gunship 15
Drake-class missileship 2
Ferian miner 6
Lumiere sentinel 31
Revelations-class missileship 3
Zoanthrope raider 125
Wind slaver 177
Earthzone-class chimera 1
Plague-class gunship 9
heavy IAV 2
Heliotrope gunship 8
200A defender auton 1
Likho-class heavy gunship 26
Viking II-class gunship 58
Oromo-class gunship 3
T31-class armed transport 5
Viking-class gunship 20
EI100-class freighter 4
Hornet-class chimera 12
Corsair II-class gunship 20
Hammerhead II-class gunship 20
Ronin/A-class gunship 9
Borer II-class gunship 47
Zulu II-class gunship 2
Sirin 3B-class gunship 1
Himal interceptor 8
Hornet-class battlepod 56
Borer-class gunship 30
Earthzone-class armed shuttle 10
Hammerhead-class gunship 33
Corsair-class gunship 79
light IAV 5
Zulu-class gunship 28
Sirin 3A-class gunship 18
TA3-class sentinel 18
Centauri raider 46
ENEMY STATIONS DESTROYED
Ares commune 2
Omnithor settlement 1
Kobol warlord camp 1
Omnithor autofac 1
Ranx fortress 1
Rogue Fleet settlement 1
Ares outpost 3
Omnithor lab 2
Penitent sanctum 3
Ranx outpost 1
Ventari colony 2
Dwarg fortress 1
Lumiere stronghold 8
outlaw pteracnium mine 2
Sung citadel 1
Sung fortress 6
Curators stronghold 3
Cyclops Corporation HQ 1
outlaw duranium mine 10
Penitent shrine 3
container habitat 1
Death Drug Cartel outpost 3
Dwarg colony 10
Lumiere outpost 2
Marauder compound 1
Sapiens compound 2
Sung slave camp 5
Charon Pirates stronghold 2
Heliotrope outpost 1
outlaw palladium mine 2
Abbasid outpost 3
Anarchist gathering 5
Anarchist settlement 2
Centauri warlord stronghold 1
Charon Pirates outpost 5
Himal refuge 1
outlaw camp 2
outlaw titanium mine 11
Urak outpost 1
Anarchist habitat 4
Centauri warlord camp 5
Charon Pirates cache 3
Curators outpost 3
EXPLORATION
Systems visited 31
Never reached the Galactic Core
EXTENSIONS
Corporate Command
FINAL EQUIPMENT
enhanced omnidirectional thermo cannon [+850%]
enhanced omnidirectional tritium cannon [+500%]
enhanced Yoroi MX shield generator [+250%]
damaged segment of light Iocrym armor
enhanced segment of light Iocrym armor [+Ion]
segment of light Iocrym armor
damaged segment of octocarbide armor [+Ion]
Hyperion reactor
enhanced Titan 440 fusion drive [+Enhanced]
Longreach I autocannon
2 patch spiders
NAMI auton bay
FINAL ITEMS
gem of sacrifice
4 segments of light Iocrym armor
3 Iocrym sentinel viruses
4 chests of jasmine pearl tea
7 cases of Bariani olive oil
Nephren X1 shield generator
3 cases of Ringer spice
3 portable autodocs
advanced analyzer
enhanced Fusionfire howitzer [+250%]
plasma shield generator
segment of quadrocarbide armor
thermo shell nanofac
tritium injector
110 pteracnium fuel rods
183 thermo cannon shell cartridges
2 medium armor repair kits
3 gems of despair
76 Thera cannon shells
Ares Campaign Ribbon
enhanced SN2500 reactor [+Enhanced]
inertialess drive
ion power capacitor
Thera cannon
transpace jumpdrive
2 damaged patch spiders
9 longzhu spheres
high-speed howitzer loader
Rasiermesser weapon enhancer
10 Heliotrope fuel cylinders
2 Commonwealth military identification chips
8 military map ROMs
black market identification chip
FRIENDLY SHIPS DESTROYED
Centurion-class heavy gunship 7
310A aegis auton 1
Zoanthrope raider 9
medium IAV 1
Salvager Nomad 4
T31-class armed transport 10
Zulu-class gunship 31
TA3-class sentinel 1
FRIENDLY STATIONS DESTROYED
Ferian colony 1
ITEMS INSTALLED
light Iocrym armor
octocarbide armor
hexacarbide armor
Hyperion reactor
carbide carapace
Fusionfire howitzer
omnidirectional thermo cannon
omnidirectional tritium cannon
thermo shell nanofac
Bushido weapon enhancer
Hanzo blaster
light side-mounted ion blaster
Longreach I autocannon
repeating mark V howitzer
SN2500 reactor
Thera cannon
Yoroi MX shield generator
150NX reactor
blast plate
high-speed howitzer loader
patch spider
Titan 440 fusion drive
Yoroi S500 shield generator
heavy plasteel armor
MRAD experiment
NAMI auton bay
Nova-100 reactor
Shuriken neutron blaster
Sung armor
Yoroi S100 shield generator
ICX missile defense turret
light meteorsteel
Nova-50 reactor
omnidirectional turbolaser cannon
patcher arm
double titanium barricade
light plasteel armor
Moskva 11 light turret
photo-organic armor
polymesh armor
cargo hold expansion
chimeric laser cannon
heavy titanium armor
mining laser
reactive armor
Cyclotron S10 deflector
laser collimator
light reactive armor
ultra-light titanium armor
MISSIONS & ACTIVITIES
Commonwealth militia missions 6
Corporate privateer missions 19 (1 failed)
CSC missions 15
Korolov escort missions 2
Money earned on missions 112,800
Slaves freed 29
Slaves offered to Domina 27
WEAPONS FIRED
Fusionfire howitzer 265
omnidirectional thermo cannon 1,503
omnidirectional tritium cannon 2,060
Hanzo blaster 10,380
light side-mounted ion blaster 517
repeating mark V howitzer 2,833
Thera cannon 8
Shuriken neutron blaster 16,500
Longreach I autocannon 5,433
omnidirectional turbolaser cannon 128
Moskva 11 light turret 308
chimeric laser cannon 40
mining laser 314
laser cannon 413
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
Get on Discord for mod help and general chat
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
It seems from the reports that you stopped using autons some time before the actual endgame.
There have been allegations that autons are not good enough to make a balanced play style for most of the game. If you who played in this game have any insight on this I'd like to hear it, either here or in Shrike's post on the auton bay in the Ideas forum.
There have been allegations that autons are not good enough to make a balanced play style for most of the game. If you who played in this game have any insight on this I'd like to hear it, either here or in Shrike's post on the auton bay in the Ideas forum.
Literally is the new Figuratively
-
- Fleet Admiral
- Posts: 2876
- Joined: Thu Feb 03, 2011 5:21 am
- Location: Hmm... I'm confused. Anybody have a starmap to the Core?
Yeah, I looked at the auton bay and inside the cargo hold, but there weren't any autons. Tbh, I don't think the AI is good enough to make autons usable and even if we give them decent weapons they could be abused from here to Heretic :S
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
Get on Discord for mod help and general chat
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
Ttech, you DO realize that if you had installed the thermo shell nanofac you would have had infinite thermo cannon shots?
(func(Admin Response)= true){
if(admin func(amiable) = true)
Create func(Helpful Posts)
else func(Keep Calm and Post derisive topics)}
if(admin func(amiable) = true)
Create func(Helpful Posts)
else func(Keep Calm and Post derisive topics)}
And I wouldn't have hesitated to swap out that Yoroi MX for that Nephren X1 shield generator or plasma shield generator in your hold, as soon as I got either--both offer better recharge rate than that Yoroi, and are higher level shields. I'd also save any shield enhancers for higher level shields any day. Surprised you took a Yoroi to Heretic, although I have been known to do so with an enhanced Invincible class... back when longzu's were stackable.