Smarter Mercenaries one day ? but not a Bug

General discussion about anything related to Transcendence.
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shanejfilomena
Fleet Officer
Fleet Officer
Posts: 1533
Joined: Tue Mar 22, 2011 8:43 pm
Location: Alaska
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after all this time you would think Korolov could Hire a smarter Mercenary.

on the Kill Stronghold mission I raced ahead of the Ronin and destroyed the station ( I hate seeing the ronin get Waxed by the Pirates )

Anyway - not to be outdone, the Ronin proceed to kill the Dead station....I mean they were seriously trying to earn the pay.

I killed Two of them trying to take out the Leader who kept moving around, Korolov gave me a " Great Flying" welcome ( with no mention of killing the Mercs.....LOL

*** Yes, the PlayerShip is "Godly" - it is my Testing Ship, I am testing an edit to the Korolov Code because you have to Pry Korolov from the Docked ships after it is destroyed : the edit orders the Freighters and Escorts to 'gate OnDestroy :

I am using DySy and being as DySy is DySy, it is only a matter of time before the station is destroyed and i see if the edit works..

Well, it Works..except the escorts are not exactly Commonwealth : and the only effective thing I got that works is a scare Program call to get rid of +Commonwealth
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Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
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