
Can't play music file
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- Fleet Admiral
- Posts: 2876
- Joined: Thu Feb 03, 2011 5:21 am
- Location: Hmm... I'm confused. Anybody have a starmap to the Core?
Ao if a music file has non english characters Transcendence can't play it as music like ONE OK ROCK 「完全感覚Dreamer」. I was looking forward to using Neuros Media Player to set it as battle music but then it didn't show up after filtering the list with uiCanPlayMusic 

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Get on Discord for mod help and general chat


Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
- Arisaya
- Fleet Admiral
- Posts: 5535
- Joined: Tue Feb 05, 2008 1:10 am
- Location: At the VSS Shipyards in the frontier, designing new ships.
This is likely because internally it would be using ascii strings, thus you would need the filename to be restricted to ascii characters.
(shpOrder gPlayership 'barrelRoll)
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- Fleet Admiral
- Posts: 2876
- Joined: Thu Feb 03, 2011 5:21 am
- Location: Hmm... I'm confused. Anybody have a starmap to the Core?
Using this right now:
http://xelerus.de/index.php?s=mod&id=1121
No error pops up, it just... doesn't play.
http://xelerus.de/index.php?s=mod&id=1121
No error pops up, it just... doesn't play.
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat


Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
Get on Discord for mod help and general chat


Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
- Arisaya
- Fleet Admiral
- Posts: 5535
- Joined: Tue Feb 05, 2008 1:10 am
- Location: At the VSS Shipyards in the frontier, designing new ships.
right, the game's programming is in C++ and in all likelihood was not designed to account for unicode or something that isn't ascii - it can be done, but.. its a bit of a pain from what i understand, especially to go and implement it for a small section
(shpOrder gPlayership 'barrelRoll)
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