Page 1 of 1

minor scripting bug on Point Juno?

Posted: Mon Oct 15, 2007 12:51 pm
by darksider
OnTimerZeroHour [Point Juno]: No binding for symbol: status ###(not status)###
I've got this onscreen message doing as following.

1. I visited Point Juno for the first time in that game, and gone to the command center, but I was only Master Sergeant and could not get to General Verner, so I refueled, changed my ship's equipment there, placed titanium barricades around, and flew away.

2. then I found large Ares fleet led by a Tundra-class seemingly approaching Point Juno, so I promptly destroyed *ALL* of them with my turrets before they can ever fire - oh, I remember the Tundra-class fired the lightning cannon once or twice, but it should be blocked by the Centurions or the barricades, I guess.

3. decided to lurk around further, searching in the nebula and found nothing interesting, then I've got a message "Point Juno under attack!" so I went back there and immidiately destroyed the Chasm-class.
Then I've got 2 messages "OnTimerZeroHour [Point Juno]: No binding for symbol: status ###(not status)###" and "Mission Accomplished!"


EDIT: oops, I forgot to mention this happened in ver.0.98d with some mod extensions (player ships and items) none of which I think affect this event.

Posted: Mon Oct 15, 2007 9:38 pm
by george moromisato
Thank you!

It's a dumb cut-and-paste bug, probably introduced in 0.98d.