Arena walls: still buggy
Posted: Thu Nov 29, 2007 4:19 pm
I haven't been trapped in the walls myself for a long time, but on my way to the arena this time I was being persued by some kind of anarchist enemy shuttle (which I was ignoring). The poor geek crashed into the wall and got stuck there, still firing at me, but unable to free itself from the wall.
On my way out, I put him out of his misery and looted the ship for all equipment and cigarettes, and left without getting trapped myself.
As a side note... this effectively made him a gun turret in the wall. If he wasn't so weak, that could have made him an interesting addition to advanced arena combat. Turrets would be cool, especially if knocked ships around with Iocrym repeller style effects, EMPs, or stiletto missiles. The turrets should only fire on crafts that get too close to the walls.
On my way out, I put him out of his misery and looted the ship for all equipment and cigarettes, and left without getting trapped myself.
As a side note... this effectively made him a gun turret in the wall. If he wasn't so weak, that could have made him an interesting addition to advanced arena combat. Turrets would be cool, especially if knocked ships around with Iocrym repeller style effects, EMPs, or stiletto missiles. The turrets should only fire on crafts that get too close to the walls.