This has happened to me quite a few times already in version .99, where once I use the gate, I go to the next system, then crash, getting an unusable save file.
Is this happening in Version .99a as well?
Corruption of save files
- Periculi
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That has happened to me in 098d as well- depending on the type of crash. The game doesn't use multiple saves or back ups, so you run the risk of getting a corrupted save when bad things happen.
I even had it happen to me thanks to a (starts with an N) virus scanner that insists on starting up and locking my machine up without warning.
You should update to 099a and find out, Dorne.
I even had it happen to me thanks to a (starts with an N) virus scanner that insists on starting up and locking my machine up without warning.
You should update to 099a and find out, Dorne.
- Aury
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I've had this happen once before, but I keep an archive of .sav files each time I use a gate. Some system in .98d kept crashing me (from that save file) a certain number of seconds into it, so I'd always dash from one gate to another... That was annoying so the next time around I started doing this.
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This is technically sound for people trying to debug the program, but not so much in actual "play" mode.Yugi wrote:How about have the game make a new save every time you save/go through a gate etc., and have it automatically load the save file with the latest number when it starts? And have all these saves in a folder to avoid clutter.

The only noticable event in my game that I think could cause the crashing was fitting a single segment of double titanium barricades to the front of my freighter. The crashing started after that.
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- Aury
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I got another crash after I used "save" under the "esc" menu. Fortunately it seems to have saved it, nothing in the log...
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i just had a WEIRD save corruption, so wierd i have never even heard of it!
i just went through the gate i just came from, and the system got re-created!
it was a complete new system! even though i just came from there!
i used my new jumpdrive to go back much farther and go forward again, and everywhere i went they were ALL new systems, i went to eridani and the game crashed.
so: the game forgot all the systems i have been to!?!?!?!
i just went through the gate i just came from, and the system got re-created!
it was a complete new system! even though i just came from there!
i used my new jumpdrive to go back much farther and go forward again, and everywhere i went they were ALL new systems, i went to eridani and the game crashed.
so: the game forgot all the systems i have been to!?!?!?!
- Periculi
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I experienced systems resetting themselves when I was tinkering with the topology in System26- when a linked gate in a system was destroyed the game seemed to prefer resetting the systems rather than saving them.
I ended up having to use objMoveTo to hide the gates far far away to get rid of the system reset bug.
Are you altering the topology? Did you delete (objDestroy) a stargate?
If not, I wonder what could be causing the bug- it's a very frustrating one!
- Aury
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I get a crash whenever i try to loot titanium ore from a particular outlaw mining station. It causes a force-resurrect
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none of the mods i am using have ANY effect on the topoloy, and the game is still packed in the tdb.
EDIT: i did however, tractor a stargate... i changed it's velocity vector despite the fact that it doesn't move... this has never been a problem other than the purple animation moving.
EDIT: i did however, tractor a stargate... i changed it's velocity vector despite the fact that it doesn't move... this has never been a problem other than the purple animation moving.
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I believe I've fixed one major cause of game corruption in 0.99b. But if you have a corrupt save file, please send it to me (along with any mods) so that I can debug.
Send to [email protected]
Thanks!
Send to [email protected]
Thanks!
- Aury
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Should we send any mods we were using? I doubt that my mods could possibly have caused it but I don't think the replay will run w/out them...
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