repeating weapon damage

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Betelgeuse
Fleet Officer
Fleet Officer
Posts: 1920
Joined: Sun Mar 05, 2006 6:31 am

I found an odd thing about repeating weapons. They don't always do the damage you tell them too.

I was making a mod and I needed to tell what weapon fired a shot so I was going to use the damage as an ID (this is in onDamage)

I found that repeating weapons do not always do the same damage even if the damage is set to a constant.

(this would all be solved if there was a way to tell what weapon was used to fire the shot that damaged us)
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