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BUG: multiple <Missile> weapons get installed as launc

Posted: Sun Mar 01, 2009 3:57 pm
by digdug
I have a bug in one of my mods, and alterecco was so kind to try to debug it, but we found that the bug is not in my mod.


all the weapons with multiple <Missile> get installed as launchers
http://wiki.neurohack.com/transcendence/trac/ticket/80

if in the weapon there is only 1 <missile> then you can install it as main weapon or launcher (when you use launcher="true")
when you have multiple <Missile> (as in multiple ammo) the weapon get always installed as launcher.

Posted: Tue Mar 03, 2009 9:59 pm
by george moromisato
Sorry, this is a limitation of the game currently.

Launchers are the only kind of weapon that can switch ammo (with the Tab key); and you can't switch launchers (W-key only works for non-launchers).

Posted: Tue Mar 03, 2009 10:59 pm
by digdug
Thanks for the explanation George.

That means I will make multiple weapons and not multiple ammo. :)