Bugs in rc4

These are old bug reports that have been closed.
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Militia Lieutenant
Militia Lieutenant
Posts: 125
Joined: Sat Apr 18, 2009 6:03 pm
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Thu Jan 28, 2010 7:34 am

george moromisato wrote: Great listing:

1. Fixed in RC5.
2/3. Better, but not completely fixed in RC5.
4. Better in RC6.
5. Fixed in RC6.
6. Not fixed.
7/8. Fixed one bug that might help this (Korolov should sometimes give a targeting ROM)
8. Fixed in RC5--CSCs move away from danger.
Did you mean 9. ? And, what about 8 (Autopilot ROM)?
george moromisato wrote: 10. Not sure what the problem is yet.
Could it have anything to do with the Arena HQ base being red on the scanner and enhanced visual display, indicating an enemy base?
george moromisato wrote: 11. Fixed the text so it is clear what's happening. Thanks!
12. Not fixed yet--do you remember which mission?
13. Not fixed yet.
14. Fixed in RC6. Thanks!
15. Fixed in RC6. Thanks!
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Commonwealth Pilot
Commonwealth Pilot
Posts: 55
Joined: Wed Aug 27, 2008 6:30 pm
Location: USA

Sat Feb 06, 2010 7:08 am

george moromisato wrote:
Drayk wrote:12. military mission target indicator did not clear after completing mission, but cleared after accepting new mission
12. Not fixed yet--do you remember which mission?
I encountered this twice in RC6 on the Commonwealth Militia mission to destroy an enemy station. Both targets were Sapiens compounds, if it matters.

If a ship is ordered to attack a station, and the station is destroyed, must the ship's orders be cancelled explicitly, or should it happen automatically?