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.97 crashing when I load a saved game

Posted: Sat Aug 26, 2006 2:48 am
by sproaticus
It's a savegame I created using this version (.97) and no mods. I have resurrected a few times, and the savegame is not my Windows username. The savegame is almost a week old (and was happily loading all along), but it's only started doing this a few days ago. When I try to load the savegame, Transcendence.exe crashes and I'm left looking at the Windows desktop. When I try another savegame, it loads with no errors.

Debug.log only shows that the logging session started, but never finished. I do have /debugvideo log data of a good session and a crashed one, the only real difference I can see is the crashed session includes the line "Blt with Lock enabled"

Running Transcendence.exe from a command-line doesn't turn anything up; no stdout or stderr messages.

George, are there any other debug switches I can try?

I have stashed away a copy of the savegame and the logfile, in case you wanted to see them.

Jeremy

Posted: Sun Sep 10, 2006 4:01 am
by Petrus
I have an unmodded version of 0.97 that crashed while saving and quitting (I think there was some enemy gunfire going on at the time), and now it crashes when I try to load that save. I get this data from the MS error report screen that comes up when it crashes:

AppName: transcendence.exe AppVer: 0.9.70.0 ModName: transcendence.exe ModVer: 0.9.70.0 Offset: 00068d8d

I have the savegame if you want it. It is my default windows logon name (Administrator) if that matters. It looks like I lost the save for now :(

Posted: Mon Sep 11, 2006 1:02 am
by Petrus
Hmm, I tried it again and it worked. Weird, but anyway, it works. The endgame is better than ever, getting 3 dwarg behemoths backing you up is awesome.

Posted: Sun Sep 17, 2006 12:35 am
by FAD
Petrus wrote:The endgame is better than ever, getting 3 dwarg behemoths backing you up is awesome.
Ya, gotta love those big tugs! They'll take a pounding before they get killed and their loot is worthy of docking for.