<OnEnteredSystem> <OnPlayerEnteredSystem> not fi

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Aury
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When used in the playership's events, they don't fire.
Last edited by Aury on Tue Feb 02, 2010 4:35 am, edited 1 time in total.
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alterecco
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OnGlobalPlayerEnteredSystem is not supposed to set gSource. It is an event which triggers regardless if the type it is defined in is created as an object. Personally I use it in virtual stations, which never get spawned in game.
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Aury
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I edited it to what the current bug (as determined in IRC) is.
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