a very minor bug (but still a bug)

These are old bug reports that have been closed.
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sdw195
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this is a very minor bug


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Aury
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For others: If you don't see it, look at the ship's launcher.


I think this is actually know already though... I might be mistaken however.
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digdug
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maybe it should say "secondary weapon" instead of "launcher" in this case.

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<Device item="&itOmniLaserCannon;" secondaryWeapon="true"/>
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Song
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A suggestion.

Why not change it so that, instead of showing:

Code: Select all

Weapon: (Name of Primary Weapon)
Launcher: (Name of Launcher, Secondary Weapon, or [blank])

In the arena....

You see:

Code: Select all


Weapon: (Name of Primary Weapon)
Secondary Weapon: (Name of Secondary Weapon, or Nil/None)
Launcher: (Name of Launcher, or Nil/None)

That way you could have "None" or "Nil" values when there is no such weapon in the slot....and "Unknown" on one or more enemies where they aint telling. :)

Because there are a few arena enemies with more than 1 gun......and I'd kinda like there to be a few more....
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And another issue, if the weapon is enhanced as in "enhanced superawesome cannon", the cannon ends up in the launcher line and the launcher ends up in the next line.

Why not just make it "weapons: " and list out whatever it's got. Wouldn't that fix both problems?? You wouldn't have a non-launcher in the launcher column and you the problem of the primary weapon name being too long and ending up in the launcher line wouldn't happen either. And it'll look ok too...
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Song
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Blitz wrote:And another issue, if the weapon is enhanced as in "enhanced superawesome cannon", the cannon ends up in the launcher line and the launcher ends up in the next line.

Why not just make it "weapons: " and list out whatever it's got. Wouldn't that fix both problems?? You wouldn't have a non-launcher in the launcher column and you the problem of the primary weapon name being too long and ending up in the launcher line wouldn't happen either. And it'll look ok too...
Nice idea....simplicity is probably a good thing in this. :D
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Aury
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Shrike wrote:
Blitz wrote:And another issue, if the weapon is enhanced as in "enhanced superawesome cannon", the cannon ends up in the launcher line and the launcher ends up in the next line.

Why not just make it "weapons: " and list out whatever it's got. Wouldn't that fix both problems?? You wouldn't have a non-launcher in the launcher column and you the problem of the primary weapon name being too long and ending up in the launcher line wouldn't happen either. And it'll look ok too...
Nice idea....simplicity is probably a good thing in this. :D
I second this..
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Workstations & Render machines: Threadripper 3990X, 128GB, 6900XT | Threadripper 2990WX, 32GB, 1080ti | Xeon Platinum 8173M, 48GB, 1070ti | R9 3900X, 16GB, Vega64 | 2x E5 2430L v2, 24GB, 970 | R7 3700X, 32GB, A6000
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I third it.
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sdw195
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i fourth it :D
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