installing 0HP armor on player causes strange stuff + crash
Posted: Sat Mar 12, 2011 6:47 am
If in a mod 0HP armor is installed on the playership it causes a crash (I was in a DS, so it didn't immediately crash, but instead the armor change DS got all weird and displayed the godmod item instead of armor, and my armor HUD completely disappeared, and then doing any action results in an immediate crash)):
Here is a debug pastie, and here is the code I used:
ticket: http://wiki.neurohack.com/transcendence/trac/ticket/623
Here is a debug pastie, and here is the code I used:
Code: Select all
<ItemType UNID="&itTesting0HPPlate;"
name= "[segment(s) of ]Test armor 0HP"
level= "21"
value= "20000000"
mass= "5000"
attributes= "Alien; MinorItem"
frequency= "uncommon"
numberAppearing= "1d4"
description= "Wolves are cute :3."
sortName= "hierosteel armor, segment of"
>
<Image imageID="&rsItems1;" imageX="0" imageY="0" imageWidth="96" imageHeight="96"/>
<Armor
hitPoints= "0"
radiationImmune="true"
disintegrationImmune="true"
/>
</ItemType>
Code: Select all
03/11/2011 22:40:03 Unable to continue due to program error.
program state: OnAnimate
program state: updating object
obj class: CShip
obj name: Wyvera warrior-class living gunship
obj pointer: 2fd6cf8
CPlayerShipController
m_pStation: none
m_pTarget: none
m_pDestination: none
game state: docked
Please contact [email protected] with a copy of Debug.log and your save file. We are sorry for the inconvenience.