They were working fine in 1.01
This is the code if the weapon in question:
Code: Select all
<ItemType UNID="&itcirclebeam;"
name= "Circle beam"
level= "10"
value= "780000"
mass= "6000"
frequency= "rare"
attributes= "EnergyWeapon; MajorItem; DigdugWeapons; Ion; Military; Alien; NotForSale"
unknownType= "&itUnknownAlienDevice10;"
description= "This device is a modified shield generator that creates a circular ion beam around a starship. The lethal burst of ion is defensive and offensive at the same time."
>
<Image imageID="&rsItems1;" imageX="96" imageY="0" imageWidth="96" imageHeight="96"/>
<Weapon
type= "area"
damage= "ion:2d20"
fireRate= "15"
expansionSpeed= "40"
missileSpeed= "0"
lifetime= "20"
powerUse= "1"
sound= "&snLaserCannon;"
>
<Effect>
<Image imageID="&rscirclebeam;"
imageX="0"
imageY="0"
imageWidth="142"
imageHeight="142"
imageFrameCount="20"
imageTicksPerFrame="1"/>
</Effect>
</Weapon>
</ItemType>