0.98c bugs

These are old bug reports that have been closed.
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kaypy
Commonwealth Pilot
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Joined: Wed Apr 25, 2007 6:42 am

OK, time to start a thread for bugs in the new version. 8-)

First up: Decontamination at the tinkers:
The text for a partial antiradiation upgrade probably ought to read "I tried to make your ship immune to radiation, but it didn't fully work. You must have some other coatings on your armor.".

Also, the treatment seems to stop at the first armour segment it finds that isnt upgradable. Surely it ought to treat all the segments it can?

Finally, if you apply radioactive waste to radiationproof armour, should you still wind up irradiated?
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Felekar
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Joined: Sat Oct 06, 2007 6:44 am

Another odd bug. When I'm fighting the ferian miners, and get hit by their particle weapon, for some reason I take damage in the rear, even though I'm facing them.
george moromisato
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kaypy wrote:First up: Decontamination at the tinkers:
The text for a partial antiradiation upgrade probably ought to read "I tried to make your ship immune to radiation, but it didn't fully work. You must have some other coatings on your armor.".

Also, the treatment seems to stop at the first armour segment it finds that isnt upgradable. Surely it ought to treat all the segments it can?

Finally, if you apply radioactive waste to radiationproof armour, should you still wind up irradiated?
Thanks! I've fixed all three bugs in the next version.
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Salvagebot 1.0
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Location: Tinker Sanford

As of .98c has anyone been able to get a T-Fab to produce an upgrade?

I can get ammo no problem, but I can't seem to get weapon, device, or shield upgrades.

Is it me?
george moromisato
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I'm pretty sure there is a bug in that code that I introduced in 0.98c, but I'm not sure about the symptoms yet.
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FAD
Militia Captain
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Bug in the Rasiermesser Manufacturing--Dvalin.

Gave him items and in return he gave me 4 seg's of enhanced Ceralloy armor, but they never appeared in my cargo hold. My hold was just about full, which could be the reason why they did not appear.
May need a tag to check the cargo hold space/send message if hold is full.
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