Minotaur Symmetry Fix

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Aury
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Posts: 5510
Joined: Tue Feb 05, 2008 1:10 am
Location: At the VSS Shipyards in the frontier, designing new ships.

This is a quick little extension that corrects some issues with the Minotaur's sprite due to some errors in the original model by George.
It also re-renders it with 360 facings, and uses full 8-bit alpha channel in a png file, rather than a lossy jpg with a 1-bit alpha bitmap, and moves the launcher and non-multishot weapon slots to use the two bow cannons on the model, while the side cannons are left for multishot weapons to use.

https://multiverse.kronosaur.com/transE ... evelopment
(shpOrder gPlayership 'barrelRoll)

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