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Aury
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As TX2 thread's 300th post, I would like to present the first ship ever released that has been made from official transcendence 3D resources. :D

The Ares Carrier!

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Boasting a few wings of Chasms, a compliment of Tundras, and an apparently limitless number of sandstorms, this ship is the largest in the ares fleet, dwarfing even the mighty phobos dreadnought. The Ares Carrier is heavily armored with more massive tharsis plate than the CW fleet can shake a stick at, and is defended by a number of Ares Lightning Turrets, and possibly some positron arccannons.

[FYI, the CW CSCs will be getting varied weaponry; seeing as the Ares Carriers are all very modern, they contain very similar weaponry, wheras the CSC's were built at different times & thus contain different weaponry (IE, how decker's Terra has katanas, and the Pangaea has a shield). Also, the CSC australia... Well, that's a secret you'll have to find out later ;)]
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Needs edge smoothing around the cones and cylinders.
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Song
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Wolfy wrote:As TX2 thread's 300th post, I would like to present the first ship ever released that has been made from official transcendence 3D resources. :D

The Ares Carrier!
[SNIP!]

Boasting a few wings of Chasms, a compliment of Tundras, and an apparently limitless number of sandstorms, this ship is the largest in the ares fleet, dwarfing even the mighty phobos dreadnought. The Ares Carrier is heavily armored with more massive tharsis plate than the CW fleet can shake a stick at, and is defended by a number of Ares Lightning Turrets, and possibly some positron arccannons.

[FYI, the CW CSCs will be getting varied weaponry; seeing as the Ares Carriers are all very modern, they contain very similar weaponry, wheras the CSC's were built at different times & thus contain different weaponry (IE, how decker's Terra has katanas, and the Pangaea has a shield). Also, the CSC australia... Well, that's a secret you'll have to find out later ;)]
Sweet! I've been looking at the carrier models, and it'll be sweet to see an Ares equivalent...and some more variation between CW ones.

....if the CSC Australia is at all like its namesake, it will welcome you warmly, then kill you in a quick and agonising way when you least expect it, leaving you saying "Whaaaaa? :shock: " as you look at the End Game screen.


Yeah, I'm totally unbiased in the matter of Australia, as a New Zealander. :P
Last edited by Song on Sat Jul 24, 2010 3:02 am, edited 3 times in total.
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Aury
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@ atarlost; yeah, that's a bug with some residual data I couldn't figure out how to remove; I'll have to manually recreate the mesh for those.

@ shrike; please refrain from copying the pictures. Long post is long... O_o
But yeah, ever since I saw "Ares Carrier" mentioned in some dialogue with the CSC XO from pre 1.0 versions, I wanted to make an Ares Carrier. And I've actually had variable CSC stuff planned for a long time.

CSC Australia is actually missing from original transcendence.
And in TX2, in reference of its abscence in normal Transcendence, it is presumed destroyed. :wink:
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Aury
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Maybe, maybe not, for TX2, but anyways, this is the very first recorded version of the EI100; I'll be releasing it on Xelerus tomorrow as a graphical resource.

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:D
As to my variable CSC weaponry plan, that got expanded to form my variable CSC's. Yes, the CSC's now come with different defesnes and even graphics as well!

There are 4 Generations of CSC's

Generation 1; These are early, CSC's made during the end of and right after the syrtian war. They are armored with massive orthosteel plates, the precursor to hexphase, and pack a set of thermo cannons. Their secondary armament is composed of particle beams, one mounted at the end of each landing platform. They have five, reletivally thin landing platforms, and are lighter than their descendants, but have only two engines, and thus cannot travel very fast. Also, their reliance on thermo cannon shells means they need a number of support vessels to fly over to maintain their stock. Commonly they are seen supporting wings of Ronins, IAV's, and centurions. A number also double as hospital ships.

Generation 2; These are the CSC's you're familiar with - in appearance only. Packing a full compliment of Fusion Fire Howitzers and four lancers at the tip of each landing platform, they are updated with heavier P1300 armor, and can take an incredible beating. By not relying on ammo supply freighters, they are less vulnerable and can venture further out, though they still require pteracnium freighters to venture out and refuel them and their fleets. Though heavier than Generation 1 CSC's, they have a third engine, allowing them to maintain the same speed, slow as it is.
These ships carry wings of Centurions, Centurion X's, and praetorians, though they may also have some higher or lower-end ships tagging along with them.

Generation 3; These were the first CSC's to intoduce an armored flight deck. They are much more heavily armored by having non-critical segments of armor, though they still rely upon P1300 hexphase. Their primary compliment is composed of weaker Mark VII howitzers, but make up for that weakness in sheer numbers and fire rate. They carrry a pair of Tev9's at the tip of each flight deck. With five engines, they manage to move along at a more respectable rate than the two earlier CSC models, but they are still quite slow.
These ships usually carry wings of Centurions, Centurion X's, Praetorians and Britannias.

Generation 4; These veritable fortresses are the commonwealth's state-of-the-art carrier ships, with fully armored flightdecks, Moskva 81 defense cannons at the entrances to the launch tubes, Katana Star cannons on the flight decks, and a set of heavy NAMI's firing M5's. They are the first model of CSC to be shielded, and armored like their predecessors with hexphase P1300, but also sporting a mammoth 100 for good measure. With their advanced modern engines, these CSC's are capable of attaining greater speeds than those before them, though as a massive lumbering ship, they are still quite slow. Because of their reliance on ammo, they again require freighters to ship them out, however considering that there are only two of these behemoths so far with another in construction, and one of which is residing in the capitol, its not as much of a problem as it was with the first generation ships.
These are the only Carrier-class ships to fully support the use of a new plasma-cannon armed gunship, the CW's answer to the ares Chasm.


The militia also gets a bunch of old escort carriers left over from the days after the syrtian war. Of nearly the same vintage as the original CSC's, they carry particle cannons, and serve as an IAV and ronin launch & serviving platform in missions against the sung & mauraders. They are much smaller however, consisting of just a single flight deck.

---------------------

The sung are also being expanded, they will be getting a carrier and a gate-blockading ship (for gaurding their inner systems, as their turrets are fairly anemic), as well as some non-combat ships (ie, general use freighters)
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Aury
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And here's the generation 1 CSC!

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Aury
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Also, since I got my topology mixed up, turns out all the CSC's will be running modern ships. :D
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Song
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I've always wanted to see escort carriers ingame. :D

And the Gen 1 CSC looks sweet....I can see you've been picking up a lot from the official game images. :D
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Aury
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Oh oops!
I forgot to post the escort carrier pics

Here you go shrike!

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Song
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Heh. Escort carriers, and a ship that breaks in half on destruction, have been on my "incredibly cool things I'd love to see some day" list for ages.


Now I've got to find something else......<_<
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CW Heavy gunship [Plasma cannon gunship]
It's un-named as of now, but anyways, it's the CW's answer to the chasm; heavier and more powerful than normal gunships [Brittania being the analog to the tundra, and the centurion(x) to the sandstorm], it can get in and deal out some heavy damage. It's equiped with a secondary weapon as well, an omni-directional Tev9.
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Aury
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Ok, I updated the graphic in the previous post. If it does not look any different, try clearing your broswer's cache
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Song
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Got a nice trident/claw shape to it. Looks generally sweet. :D
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Aury
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Sometime I will need to redo that timeline, since I realized I am off by 100 years or so during the most part

Anyways, currently, building off the mysterious Magellanic gate-builders having their own stargates, I'm adding in space for other races who have achieved said level of technology; not much space, mind you, 3 others (4 at the very most), not including the formerly human therrusians who use gravatic space-time manipulation to provide something similar to gate travel, even if it is vastly more crude.
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