
On a more serious note, if we keep the scales of the various objects exactly as they are now, but would 'just' make the distances between planets realistic (without changing the 1 pixel = 12,500 km rule), moving from one station to the other would become quite time consuming. Crossing from star to star in a binary system would take longer than I'm prepared to wait, even with autopilot switched on.
This mod made it clear to me just how enormously monstrous the distances between objects in space are even if we are only taking into account our own solar system. I thought I had some idea before, but I did not. I think my understanding was flawed because I'm so used to zooming in and out onto objects and also because almost all the sci-fi visualisations get it wrong or just skip the boring part in between visually attractive planets. The inspiration for this mod came from my idea of writing a sci-fi story/novel that I want to be hard-sf. I will only allow myself one or two fictional bendings of Newtonian physics, limitations in (human) biology, etc. I've by now settled for a story that will be confined to a single planet, because there is just to much complications with sci-fi style interstellar (or even inter-solar) travel.
Transcendence is positioned on the outer edge of space opera, right on the opposite end from