PM's mods

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PM
Fleet Admiral
Fleet Admiral
Posts: 2570
Joined: Wed Sep 01, 2010 12:54 am

Rather than upload a new mod featuring a fuel converter device, it has been placed into an updated Items Pack 912 v4.
Download and Play in 1.9 beta 1...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!

Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
PM
Fleet Admiral
Fleet Admiral
Posts: 2570
Joined: Wed Sep 01, 2010 12:54 am

Uploaded new mod Ammo Clips to Xelerus. It adds a device that can store up to ten tons of ammo outside of the ship's cargo hold.
Download and Play in 1.9 beta 1...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!

Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
erik dela cruz
Militia Captain
Militia Captain
Posts: 614
Joined: Wed Mar 02, 2011 7:45 pm
Location: Patrolling Scarborough Shoal and the Spratlys Islands (West Philippine Sea)

Thanks.
Last edited by erik dela cruz on Tue Sep 25, 2012 7:31 pm, edited 1 time in total.
.....cry without weeping......
.....talk without speaking......
.....scream without raising your voice......
PM
Fleet Admiral
Fleet Admiral
Posts: 2570
Joined: Wed Sep 01, 2010 12:54 am

Updated the following:
Ammo Clips: Clips have higher capacity and accepts fuel. (This was updated about two days ago.)
Auton Overwrite: Fixed/removed a bug which mules had PSD dependence.
Items Pack 912: Replaced a kinetic weapon and fixed a weapons effect. (Minor)
Trading Post Menu: Fixed a bug that allowed the player to order any item.
Download and Play in 1.9 beta 1...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!

Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
erik dela cruz
Militia Captain
Militia Captain
Posts: 614
Joined: Wed Mar 02, 2011 7:45 pm
Location: Patrolling Scarborough Shoal and the Spratlys Islands (West Philippine Sea)

My ship was almost completely ionized by those darn Ventari destroyers and up to now it hasn't repaired yet. Insured, i decided to self destruct but it's still the same afterwards......and are there no tinker guilds in the game.
Last edited by erik dela cruz on Tue Sep 25, 2012 7:32 pm, edited 2 times in total.
.....cry without weeping......
.....talk without speaking......
.....scream without raising your voice......
erik dela cruz
Militia Captain
Militia Captain
Posts: 614
Joined: Wed Mar 02, 2011 7:45 pm
Location: Patrolling Scarborough Shoal and the Spratlys Islands (West Philippine Sea)

.....and deleted my debug which YOU DID NOT WANT TO SEE.
.....and yes I'm offended. Very.
Last edited by erik dela cruz on Tue Sep 25, 2012 7:43 pm, edited 3 times in total.
.....cry without weeping......
.....talk without speaking......
.....scream without raising your voice......
PM
Fleet Admiral
Fleet Admiral
Posts: 2570
Joined: Wed Sep 01, 2010 12:54 am

Insurance does not de-ionize items. There is already a ticket on trac about that.

Tinkers are not guaranteed to spawn in the game. Yes, it hurts when a useful station type that appears in most games does not appear in the game. Not just Tinkers, but also Black Market shipyards, Ringer shipyards, CSCs (aside from Terra and Antarctica), etc.
Download and Play in 1.9 beta 1...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!

Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
PM
Fleet Admiral
Fleet Admiral
Posts: 2570
Joined: Wed Sep 01, 2010 12:54 am

Reuploaded PSD6 mod ship patch. Includes patches for Courier, Descendence, and Wyvera.
Download and Play in 1.9 beta 1...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!

Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
PM
Fleet Admiral
Fleet Admiral
Posts: 2570
Joined: Wed Sep 01, 2010 12:54 am

Uploaded new mod Infinite Fuel. This self-explanatory feature can be switched on or off.

Updated Auton Assembly Hangar to 1.08g. Autons may fire both weapon and launcher simultaneously. A previously disabled consumable that can upgrade the hangar has been enabled.

Deleted Reactors Pack 912. 1.08g features an upgrade menu. The solar reactors will be available in the next update of Items912.
Download and Play in 1.9 beta 1...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!

Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
PM
Fleet Admiral
Fleet Admiral
Posts: 2570
Joined: Wed Sep 01, 2010 12:54 am

Updated Items Pack 912 v4 to 1.08g. It includes (disabled) solar reactors from Reactors Pack 912, and other changes.
Download and Play in 1.9 beta 1...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!

Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
marsrocks
Commonwealth Pilot
Commonwealth Pilot
Posts: 55
Joined: Fri Nov 05, 2010 6:29 pm

Hello - I am really excited about the mod "Auton Assembly Hangar."

I am running transcendence v 1.08g with the latest release of the mod from xelerus.

I just bought the auton assembly hangar - but it is not working correctly for me.

I press the button to use it, and it shows my items in the cargo hold. It gives me the options to "Name" it, to get "Help," to "Clear" all - after I name it - and "Done." However, I have scrolled through numerous items, and it won't let me "Equip" any of them. The "equip" option stays gray, and never lights up as an option. I have tried pressing E, enter, and every other button to no avail.

I went to an auton shop and bought a robot. I then used the auton assembly hangar and the option to "Recycle" the nearest auton lights up, and works perfectly.

I am not trying to equip any heavy, special, or military equipment. (I do not have a military i.d. and know not to try it).

The stuff I am trying to equip is low level; one of the weapons in the cargo hold is a miner's laser, for instance. There are about 6-8 types of low level armor also on board.

I hope I have provided enough information for you to fix this mod, or to let me know what I am doing wrong, as it appears to be a really fun addition to the game!

Thanks!
PM
Fleet Admiral
Fleet Admiral
Posts: 2570
Joined: Wed Sep 01, 2010 12:54 am

To marsrocks: It was a bug that blocked [E]quip. Thanks for finding it. Auton Assembly Hangar has been fixed and reuploaded.
Download and Play in 1.9 beta 1...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!

Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
marsrocks
Commonwealth Pilot
Commonwealth Pilot
Posts: 55
Joined: Fri Nov 05, 2010 6:29 pm

PM, Thank you!!!! It works perfectly now.

Wow! This mod is absolutely awesome!!!

Great job!!!!!
PM
Fleet Admiral
Fleet Admiral
Posts: 2570
Joined: Wed Sep 01, 2010 12:54 am

Uploaded new mod Kinetic Overwrite. Adding damage bonuses to most standard kinetic weapons makes the shots they fire go faster. All standard kinetic weapons were overwritten in this mod.

Updated Items Pack 912 v4. It has more weapons, and damage bonuses makes some of the kinetic weapons fire faster bullets (as in Kinetic Overwrite). Restart required after update.
Download and Play in 1.9 beta 1...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!

Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
PM
Fleet Admiral
Fleet Admiral
Posts: 2570
Joined: Wed Sep 01, 2010 12:54 am

The following mods have been updated to 1.08k and uploaded to Xelerus:
Ammo Clips: Item uses a weapon slot instead of non-weapon slot.
Auton Overwrite: Merged xml files into one.
Godmode: Replaced one-time "Fix Ship" option with ongoing "Invulnerability" toggle.
Hints Shown: Merged two xml files into one.
Items Pack 912: Various balance changes. Disabled several shockwave weapons, due to passthrough.
No Fuel: Removed a conflict with Take All mod. Infinite fuel uses an overlay instead of a virtual item.
Playership Drones v6: PSD6: Core is a library, and includes a settings file.
Download and Play in 1.9 beta 1...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!

Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
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