NCC-1701E Sovereign Class Playership

Post about your finished mods here.
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dvlenk6
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How about some ships from Babylon 5?
http://b5tech.com/
"War is hell."
-William Tecumseh Sherman
http://dvlenk6.blackraven3d.com/transgals.html
Dalva
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schilcote wrote:A green Chevy pickup. Duramax Diesel.
really plain and straight forward answer: A green Chevy pickup. Duramax Diesel.
(i mean, imagine he's speaking in front of professional shipbuilder's meeting in a commonwealth drydock. is that funny? :wink: i bet everyone in that meeting will Laugh Out Loud)

so you wanna make a car, flying car? what's the reason? is this car so cool in shape?
Bobby wrote:ezimagerotator(at least the version i have) won't support 40 facings.
what is ezimagerotator? why you didnt use Photoshop ( i always use Photoshop CS3)
dvlenk6 wrote:How about some ships from Babylon 5?
http://b5tech.com/
cool spaceships. i mean, really cool
schilcote
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Actually, it is a good looking truck, and I just like it because that's my dad's truck in real life. I might be able to put some pictures up. It's supposed to be the largest pickup on the road right now.
[schilcote] It doesn't have to be good, it just has to not be "wow is that the only thing you could think of" bad
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Darth Saber
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Hey Dalva, have you ever heard of a movie called: "Chitty Chitty Bang Bang?" The movie starred Dick Van Dyke, and was about an inventor named "Cratticus Pots" (Crackpot; lunatic) who invents a flying car that can also act as a boat. It was a favorite childhood movie of mine many years ago. Anyhow, flying cars are rather an enduring concept; take a look at the De Lorian from "Back to the Future." Anyhow, it is an idea.
Dalva
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well if you think that's cool enough just give me the top-down view of the car and i'll start working. :)

and, i think i need to cancel this week's update again.
in case one of you asking why, it's because i'm "busy" playing GTA:San Andreas Multiplayer. :D
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Cygnus.X1
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With your permission (if I have to :P) I will be copying your technology from your ship class and porting it to those lovely Defiant gfx somebody else posted. I've been struggling with re-creating the functionality of StarTrek weaponry in this game engine and seems like you have already done a great deal of that work, so I'm flattering you by plagiarizing what I can use.

I'm a hobbyist at best, so don't expect anything anytime soon, yah?
Dalva
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Cygnus.X1 wrote:With your permission (if I have to :P) I will be copying your technology from your ship class and porting it to those lovely Defiant gfx somebody else posted.
Ok you got my permission, as long as you add me to the to the credits
like for example in the readme file there's a line saying:

Original Star Trek weaponry xml file by Dalva

or such thing... 8)
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digdug
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With your permission (if I have to ) I will be copying your technology from your ship class and porting it to those lovely Defiant gfx somebody else posted
So, now I've been demoted to "somebody else" :cry:
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Prophet
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I love your Defiant, digdug. It's my current debug ship.
I switched the graphic of the NCC-1701E to the Defiant, changed the phaser to dual, and removed omni, reduced the speed and maneuver to give it more of a war ship feel.
Looks great and you can almost hear the ares scream when i approach their stations!
Coming soon: The Syrtian War adventure mod!
A Turret defense genre mod exploring the worst era in Earth's history.
Can you defend the Earth from the Syrtian invaders?
Stay tuned for updates!
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digdug
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Thanks! :D
However the model is not mine. Alterecco found a website full of Star Trek meshes, so I rendered one ship to see if I could blend it nicely in the Transcendence graphics.
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Cygnus.X1
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So, now I've been demoted to "somebody else" :cry:
Sorry, I was in a hurry, I promise full credit will be given in any mod I make that uses someone else's work.
Dalva
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digdug wrote:Alterecco found a website full of Star Trek meshes, so I rendered one ship to see if I could blend it nicely in the Transcendence graphics.
what's the website!!!! :D
cmon will you tell me? :D

and, :? one more question, what's the rule of mesh angles? like, the lightsource must be 2 unit north and 3 unit up, bla bla bla.... :wink:
Last edited by Dalva on Thu Mar 12, 2009 9:46 am, edited 1 time in total.
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Cygnus.X1
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Ditto!
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Darth Saber
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digdug wrote:
Alterecco found a website full of Star Trek meshes, so I rendered one ship to see if I could blend it nicely in the Transcendence graphics.

Where are they to be found, and: are there any Klingon, Romulon, Soloban, or any other ememy ship meshes included on the site in question? :twisted:
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alterecco
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I believe the site in question was this one:

http://stblender.iindigo3d.com/meshes_startrek.html

As for camera and light source angle the information can be found elsewhere on this forum. I can't remember where, so you will have to go hunting or hope someone else has the thread bm'ed
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