Basically, it triples the number of systems, but creates them in a network system with three branches which converge and split again at each main system (Eriadani, Rigel, Charon, St. Kats, ect.). It adds hours to the game, and gives you far more systems to play in and explore. I even added a basic galactic map. The topology looks like:
Code: Select all
H Key:
/ | \ H = heretic
S S S PJ = Point Juno
\ | / SK = St. Kats
PJ C = Charon
/ | \ BA = Rigel
S S S E = Eridani
\ | / S = 1 or more systems in a
SK Linear Chain
|
C
/ | \
S S S
\ | /
BA
/ | \
S S S
\ | /
E