Silverfish Playership

Post about your finished mods here.
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SiegeLord
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Joined: Mon Oct 01, 2018 2:35 am

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Originally a corporate shuttle, this ship was modified with outboard engines and weapon bays. This ship's gimmick is that it's fast but not super maneuverable. For a mildly challenging start, it doesn't start with weapons or a shield, which you must acquire via commerce or looting.

Download Screenshots

Image
Image

Version History

v0.1.2
  • Made the sprites crisper
v0.1.1
  • Fixed armor section display bug
License

CC BY-SA 4.0

Acknowledgements

This design is loosely inspired by a certain Descent 3 playership.
Attachments
Silverfish_0.1.1.zip
Version 0.1.1
(912.13 KiB) Downloaded 212 times
Silverfish_0.1.0.zip
Version 0.1.0
(912.35 KiB) Downloaded 241 times
Last edited by SiegeLord on Sun Jul 05, 2020 8:29 pm, edited 3 times in total.
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AssumedPseudonym
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Posts: 1190
Joined: Thu Aug 29, 2013 5:18 am
Location: On the other side of the screen.

 I had an error after I installed this where I couldn’t use either Xortek or the Garnet playership mods saying that they could not find library 00000024. After decompiling and a bit of poking, I updated the library UNID to D0120024 and they started working again.

EDIT: Having up-to-date copies of all of the aforementioned also works. I’m bad about not keeping up with new mod versions. -.-
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Mod prefixes: 0xA010 (registered) and 0xDCC8 (miscellaneous)

My mods on Xelerus: Click here!

Of all the things I’ve lost in life, I miss my mind the least. (I’m having a lot more fun without it!)
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AssumedPseudonym
Fleet Officer
Fleet Officer
Posts: 1190
Joined: Thu Aug 29, 2013 5:18 am
Location: On the other side of the screen.

 Okay, actual bug report this time. The armor segments don’t line up. The aft segment on the dockscreen is showing as the forward-starboard segment on the HUD (as seen in the screenshot), and most of the rest are similarly scrambled.

Image
Image

Mod prefixes: 0xA010 (registered) and 0xDCC8 (miscellaneous)

My mods on Xelerus: Click here!

Of all the things I’ve lost in life, I miss my mind the least. (I’m having a lot more fun without it!)
SiegeLord
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Posts: 14
Joined: Mon Oct 01, 2018 2:35 am

Thanks! Fixed in version 0.1.1. The "segment" attributes in "ArmorDisplay"''s "ArmorSection" weren't set correctly.
SiegeLord
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Posts: 14
Joined: Mon Oct 01, 2018 2:35 am

Version 0.1.2 uploaded with crisper sprites, due to a new rendering technique I've learned.
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