SEMESTA REBOOT 2.0

Post about your finished mods here.
User avatar
DigaRW
Militia Captain
Militia Captain
Posts: 517
Joined: Thu Jul 30, 2015 3:10 pm
Location: The place where I belong
Contact:

I'm gladly to announce SEMESTA REBOOT 2.0 has been released!

This mods contain most of content from here. The mods contain Semesta Launcher which was planned to be written in drawing board (along with Serbaguna Launcher), but my phone got wrecked and the data completely lost. Nevertheless, it's available in the mods.

You can download SEMESTA REBOOT from this link or from my signature. If there is any bug or suggestion, please let me know.
Last edited by DigaRW on Mon Sep 14, 2020 5:26 am, edited 6 times in total.
Download Transcendence mods from Reinvented Workbench Project!
Click this link!
User avatar
DigaRW
Militia Captain
Militia Captain
Posts: 517
Joined: Thu Jul 30, 2015 3:10 pm
Location: The place where I belong
Contact:

Updated to version 2.01. Mostly bringing back CM blaster, which renamed to KxK blaster. There also Tambang cannon to mine asteroid. It is blasting-type weapon. So it's effective to volcanic and primordial asteroid, but useless to metallic asteroid.

Here the changelog:

- Rewrite Changelog and Readme.
- Added new mining weapon, "Tambang cannon".
- Added Kritikal Kuasa weapons, "K1K blaster", "K3K blaster", "K5K blaster", "K7K blaster", and "K9K blaster".
- Slighlty lowered damage for Akurat longreach cannon and Semesta Pecah missile pack.
- Added label for armor ionization.

Note that I'm also removed older version of Semesta mods from Dropbox folder.

Again, if any bugs or suggestion, please let me know.
Download Transcendence mods from Reinvented Workbench Project!
Click this link!
User avatar
DigaRW
Militia Captain
Militia Captain
Posts: 517
Joined: Thu Jul 30, 2015 3:10 pm
Location: The place where I belong
Contact:

Updated to version 2.02. Most of the new contents is Serbaguna launcher and its ammo. Serbaguna ammo is mainly consists of:
- Buru and Sasar missile; regular tracking missile and grenade. Each of them also comes with pack version; it fragment into smaller missile/grenade.
- Hilang missile (light and heavy); they are invisible missile.
- Gelombang missile; a missile that explodes into thermonuclear shockwave.
- Gugus grenade; a cluster type grenade that explodes into smaller grenade before exploded into several fragment. They have kinetic, blast, and thermo version.
- Semesta mines; each mine has damage equal with Semesta launcher missile.

Here the changelog:

- Rewrite Changelog.
- Improvised Readme to PDF.
- Added Serbaguna Launcher and its ammo.
- Added more description on Padamium plate for Tameng strength extension.
Download Transcendence mods from Reinvented Workbench Project!
Click this link!
User avatar
DigaRW
Militia Captain
Militia Captain
Posts: 517
Joined: Thu Jul 30, 2015 3:10 pm
Location: The place where I belong
Contact:

Updated to version 2.03. It has a quite major additions and changes. As mentioned in Drawing Board subforum, I added one more mining weapon. Sentinel service is also returned to this mods.

Version 2.03
- Rewrite Changelog and Readme.
- Renamed "Tambang cannon" to "Tambang Dentum cannon.
- Added new mining weapon, "Tambang Riak cannon" and its ammo.
- Added new weapon, "Sembur cannon".
- Removed notforsale attribute to all Tameng.
- Added new shield, "Tameng Langit".
- Added new cargo devices, "Sentinel small cargo bay" and "Sentinel large cargo bay".
- Added new custom sentinel, "SAB", "SAD, "SA82, "SAA", "SA28, and "SAH".
- Added new Semesta station, "Semesta Equipment Trader".
- Increased chance to ignore damage to Padamium plates.

It's quite difficult time at few days ago. Probably the mods might be stalled for a while. I hope I could finish the SEMESTA Reboot before it go beyond.
Download Transcendence mods from Reinvented Workbench Project!
Click this link!
User avatar
Amteloletom
Miner
Miner
Posts: 44
Joined: Wed Jul 11, 2018 10:35 pm
Location: 6°10.5′S 106°49.7′E / 6.1750°S 106.8283°E

I might gonna try it later since there is so much update to the mod, but the constant update probably makes old savegame somehow unplayable when I open it, So maybe you can tell us if the game needs to restart after each update?
Also how long are you plan to finish this mod?
User avatar
DigaRW
Militia Captain
Militia Captain
Posts: 517
Joined: Thu Jul 30, 2015 3:10 pm
Location: The place where I belong
Contact:

Amteloletom wrote:
Tue Aug 11, 2020 4:59 am
I might gonna try it later since there is so much update to the mod, but the constant update probably makes old savegame somehow unplayable when I open it, So maybe you can tell us if the game needs to restart after each update?
Also how long are you plan to finish this mod?
If update mostly bug fixes update, the game usually would runs without problem. But if updates adds new contents and mechanic, then it usually would need a new games. Currently, I need to migrate most contents of Semesta I.G.C to SEMESTA REBOOT. So probably all updates will requires player to start a new game. I usually update more than a week, but mostly based on mood. :D

If that annoys you, I think I could extend time schedule of this update; perhaps once of three or five weeks. I'll start this schedule after upcoming update on 19 August. I'll let you know if the game needs restart.

For plan to finish this mods, it might takes a several months to be polished similar with Semesta I.G.C. However, this mods will always developing as the game does. So this mods will never finished as it be.
Download Transcendence mods from Reinvented Workbench Project!
Click this link!
User avatar
DigaRW
Militia Captain
Militia Captain
Posts: 517
Joined: Thu Jul 30, 2015 3:10 pm
Location: The place where I belong
Contact:

Updated to version 2.04. Mostly fixes, but I added some of new items so a restart definitely needed. Note on new weapon, Luka missile system, is not illegal as its predecessor. I also added dual and omni variants for KxK blasters, some ammo boxes, and misc items.

Version 2.04
- Rewritten Changelog and Readme.
- Revised hitpoints for Padamium plates.
- Changed effect for K7K blaster.
- Increased damage for Bubuk cannon.
- Lowered value to all sentinels.
- Refixed unchanged roll to Tameng Langit.
- Added Semesta sovereign and Semesta auton program; despite yet applied.
- Added some ammo boxes for several weapons.
- Added new misc items, "Semesta Spice" and "LARAS kinetic rifle".
- Added dual and omnidirectional variant for KxK blasters.
- Added new weapon, "Luka missile system" and its ammo
- Added new sentinel, "SAL sentinel".
Download Transcendence mods from Reinvented Workbench Project!
Click this link!
User avatar
DigaRW
Militia Captain
Militia Captain
Posts: 517
Joined: Thu Jul 30, 2015 3:10 pm
Location: The place where I belong
Contact:

Updated to version 2.05. I'm not quite sure if they need a restart because I usually run a clear test (I usually delete save game every mods test), but I have been added new several items. It's recommended to do a new game. As mentioned in drawing board, I add Ledak missile and grenade, but EMP device and SB device is not yet created. Daya reactor is also added in the mods. They are reactor that feature additional slot, but its power is 10% reduced.

Version 2.05
- Rewritten Changelog and Readme.
- Added new Serbaguna ammo and its pack, "Ledak" missile and grenade.
- Tidied up on SemestaShield codes.
- Refixed damage oddities for Sasar ammo (missile deals larger damage than grenade).
- Added new reactor series, "Daya Reactor".
- Moved mining weapon to its own xml.
- Removed Serbaguna's Binasa mine and its pack.
- Renamed all Serbaguna's mine (Hantam to Perangkap, Pecah to Jerat, and Luluh to Ranjau).
- Reduced power cost of Hancur cannon.
Download Transcendence mods from Reinvented Workbench Project!
Click this link!
User avatar
DigaRW
Militia Captain
Militia Captain
Posts: 517
Joined: Thu Jul 30, 2015 3:10 pm
Location: The place where I belong
Contact:

Updated to version 2.06. There is no major change on this update, except on hitpoints rebalance on Padamium armors. As mentioned on previous post, I usually runs a clear test. Because this has been my habits on modding since then. So I cannot tell if it needs a restart. But I think it not needs a restart since I don't add new thing on mods.

Version 2.06
- Rewritten Changelog and Readme.
- Rebalanced hitpoints for all Padamium armors and removed its complete set bonus.
- Lowered armor resistance for all Cangkang plates.
- Removed momentum to all burst-type missile that uses depleted uranium as sometimes pushes small gunship too far.
- Lowered armor penetration to all weapon and missile that uses depleted uranium.
- Increased some Serbaguna ammo numberAppearing.
- Rebalanced some Serbaguna ammo damage.
Download Transcendence mods from Reinvented Workbench Project!
Click this link!
User avatar
DigaRW
Militia Captain
Militia Captain
Posts: 517
Joined: Thu Jul 30, 2015 3:10 pm
Location: The place where I belong
Contact:

Updated to version 2.07. Autons was rebrought from previous mods and rebranded into their respective new name. There is also new mining equipment such as "Tambang Tikam cannon", a combination of lancer cannon and PM9 Slicer cannon for mining purpose; and "Tambang Curah Cannon", a short ranged cannon that spreads plasma cloud within 90 arc.

Probably next updates will requires really long time, as I'm being stuck at creating starystems (asteroid stuff is definitely a huge barrier to overcome). As new items means adding new UNID, it is recommended to restart a new game to run this mods.

Version 2.07
- Rewritten Changelog and Readme.
- Removed military attribute on Rompi and Lamina Mk.III.
- Added new Semesta autons, "Bajang", "Jembalang", "Bota", and "Cindaku.
- Increased value for "Tambang Dentum Cannon".
- Added new mining equipments, "Tambang Tikam Cannon" and "Tambang Curah Cannon".
- Reduced fragment for all Gugus grenade.
- Added slight armor penetration to Neraka longreach howitzer.
Download Transcendence mods from Reinvented Workbench Project!
Click this link!
User avatar
DigaRW
Militia Captain
Militia Captain
Posts: 517
Joined: Thu Jul 30, 2015 3:10 pm
Location: The place where I belong
Contact:

Updated to version 2.08
This version mostly fixes and balance. Although there is major changes on mining equipments. As mentioned in this post, I removed Tambang Tikam and Tambang Curah from this mods and add Tambang Retak and Tambang Lambai. This mods requires game restart as some entity was removed from the game.

- Rewritten Changelog and Readme.
- Added WMD and increased damage for SM82 cannon and turret.
- Rebalanced hitpoints for Padamium armors to compensate reducted damage level adjustment.
- Refixed power output for Daya-90 and Daya-900 and transforming Daya-225 to Daya-230.
- Decreased value and increased numberAppearing for Akurat ammo.
- Reimproved Semesta arms dealer.
- Removed military attribute on "Zirah Mk.III plate".
- Reworked mass on Cangkang plates.
- Rebalanced damage of Serbaguna ammo.
- Reworked Semesta sentinels.
- Added new order for sentinel, "Sentry targeted object". It orders sentinel to move near targeted object and change its sovereign.
- Added new mining weapon, "Tambang Retak cannon" and "Tambang Lambai cannon".
- Removed Tambang Tikam and Tambang Curah.
- Replace repair module to Tameng shield for all Semesta auton.
Download Transcendence mods from Reinvented Workbench Project!
Click this link!
User avatar
DigaRW
Militia Captain
Militia Captain
Posts: 517
Joined: Thu Jul 30, 2015 3:10 pm
Location: The place where I belong
Contact:

Updated to Version 2.09
This mods is mostly fixes and balance. However, I has revised standard ammo for Serbaguna Launcher. Now Serbaguna standard ammo is consist of:
- Ledak: Non-tracking blast missile/grenade.
- Buru: Tracking blast missile/grenade.
- Pack Buru: Pretty much as previous pack missile, but fragment has been reduced.
- Letus: Non-tracking thermomissile/grenade.
- Sasar: Tracking thermo missile/grenade.
- Pack Sasar: Thermo version of Buru.

I also added a new device, "Lumpuh device". It's combination of EMP and SB device. However, unlike its predecessor, it doesn't instantly paralyze or wear down the shield, but they uses shockwave.

Version 2.09
- Rewritten Changelog and Readme.
- Allowed sentinel to return to ship if player have Auton Bay from Corporate Command DLC.
- Allowed sentinel to be salvaged after it destroyed.
- Rebalanced hitpoints for Padamium armors.
- Revised Serbaguna ammo.
- Reimproved station defenders.
- Increased damage for Sembur cannon.
- Reduced explosion radius of Hancur cannon.
- Added new device, "Lumpuh device".
Download Transcendence mods from Reinvented Workbench Project!
Click this link!
User avatar
DigaRW
Militia Captain
Militia Captain
Posts: 517
Joined: Thu Jul 30, 2015 3:10 pm
Location: The place where I belong
Contact:

Updated to Version 2.1
Fixes and balances again, but I added some tinker weapons and some gladiator ship that uses Semesta equipments. These gladiators might be still unbalanced though.

There also a new space map area, "Overseas Dominion". This map contain five systems branched from Charon to a systems after St.Katharine. However, Nusantara system and beyond that is still under development. In addition, I have added new enemy faction which consist of Semesta auton and sentinels. They are hostile to any faction.

Changelog:
- Rewritten Changelog and Readme.
- Added new weapons for Tinkers, "Dual Burst Semesta Launcher", "Alternating Serbaguna Launcher", "Tameng Rangkai I", "Tameng Rangkai II", "Dual SM82 Cannon", "Dual SM28 Cannon", and "Omnidirectional Hancur Cannon".
- Reduced number of mine fragments on Serbaguna mine pack.
- Reduced power on Depleted Uranium type weapons and ammo.
- Added fading damage for all shockwave weapon and ammo
- Refixed Semesta Station Defender.
- Fixed a bug on Luka missile box.
- Reduced damage on Luka missile systems.
- Reworked Semesta Sentinels to newer version of code since RPG Auton updated.
- Disabled Sentry orders and reworked Guard orders on Sentinels.
- Reimproved station defenders.
- Added new area in Human Space map. The area is "Overseas Dominion" which start branched at Charon and end at a system after St.Katharine. Nusantara and beyond is still under development.
- Added enemy stations, "Semesta defected auton post", "Semesta defected auton camp", and "Semesta defected auton base".
- Added some gladiators that uses Semesta equipments.
Download Transcendence mods from Reinvented Workbench Project!
Click this link!
User avatar
DigaRW
Militia Captain
Militia Captain
Posts: 517
Joined: Thu Jul 30, 2015 3:10 pm
Location: The place where I belong
Contact:

Update!

Version 2.11
- Rewritten Changelog and Readme.
- Reworked encounter for hostile auton bases.
- Lowered power usage on K7K Blasters and K9K Blaster.
- Reworked Cangkang plates. Stealth traits removed, level lowered, and resistance bonus added.
- Reworked Ledak and Buru ammo. Now their stats are downgraded.
- Readjusted damage for Hilang missile.
- Added new Semesta autons, "Kuntil", "Halimun", and "Lutung". However, these autons only used as enemy encounters and cannot be obtained for player purpose.
- Readjusted Tameng Rangkai and fixed some typos.
- Readjusted abilities on Tameng Silau and Ganas to match real second.
- Removed "Dual Burst Semesta Launcher".
- Allowed sentinel to acknowledge player commands (except patrol targeted object) if player have Auton Bay from Corporate Command DLC.
- Increased damage for Deras cannon.
- Decreased number of grenade fragment of Gugus, but also increased number of projectile fragment to each fragmented grenade.

Edit: I forgot to mention, this update is definitely need to fresh start as Dual Burst Semesta Launcher has been removed from the game.
Download Transcendence mods from Reinvented Workbench Project!
Click this link!
User avatar
DigaRW
Militia Captain
Militia Captain
Posts: 517
Joined: Thu Jul 30, 2015 3:10 pm
Location: The place where I belong
Contact:

Update!

I was going to put effort and focus on image resources for this mods, but after playing non-GOD run (I usually cheating the game, a lot!), I found many errors and balance issues on this mods and had to fix them.

Version 2.12
- Rewritten Changelog and Readme.
- Increased mining capabilities on all mining equipments.
- Increased damage for Tambang Retak cannon.
- Added essentialMiningEquipment attribute since latest update, Commonwealth mining using this attribute to sell their equipments.
- Rebalanced resistance bonus on Cangkang plate.
- Fixed gladiators G3 doesn't give arena skill point.
- Increased damage for Jerat mines.
- Increased damage for Serbaguna standard grenades line and replace auto-acquire into multitarget configuration.
- Reduced number of pack grenade fragments.
- Changed model for autons.
- Rebalance missile for defected autons.
- Reduced damage for K5K blasters and added military tags for dual and omni variants. They hits really hard for its levels.
- Changed name Semesta Luluh missile to Musnah missile.
- Reduced level of Semesta sentinel cargo bay.
- Increased damage on armor ionization.
- Reduced damage on SM28 cannon and turret.

Quick Update: There are some errors in item description that now fixed. Please redownload the mods. You can continue save game.
Download Transcendence mods from Reinvented Workbench Project!
Click this link!
Post Reply