I have been a long time player of Transcendence and have decided to pick it up
and update a mod I made circa 2009. I have a few issues however with it, a few
bugs and also a few minor balance issues. The mod incorporates some items from
other mods and credits them.
The mod is available here: https://github.com/howerj/transcendence-mod-cymek,
you will have to compile it yourself, as I have not added a release yet.
The mod adds various items, the main ones being:
- A deployable container habitat that the player can name and use to store
items. Unfortunately I could not get the cargo capacity check to work so you
can store as many items as you like. This is not as bad as it sounds, because
it functions much like a jettisoned item, just slightly more protected and
more organized. Nomads will not search the container as well. - An installable nano-factory which can craft many low to medium tier items.
- An installable CDM shard, much like from the extension Eternity Port, with only
one power. The original mod had a similar device, but I've updated it so it more in
keeping with the surrounding lore. It also acts like a slot-less Quantum CPU,
but is much less powerful than the Eternity port version. - A modified Hornet Battle Pod, which unfortunately is missing the
"miscellaneous devices" screen and few others when doing dock services, and I do not
know to fix it, this is the second bug, but a more major one. It seems to prevent
the black market being able to install smugglers cargo holds.
but I do not know how to do this.
There are some other items as well, but they are less important.
Any hints about the bugs would be helpful, or how to add custom player ships to
Eternity Port. Also does anyone know how to make lower level external weapons?
The ones that put a little sprite on your ship?
Thanks,
howerj