I found a Dockable Planets thread here, but I couldn't post in it. There's been a prototype on the Unnoficial Transcendence Forums for years. I just took up the project and it works pretty well, exept Trancendence complainins about a duplicate UNID which dosen't exist.
http://z8.invisionfree.com/Transcendenc ... st=0&#last
Dockable Planets
- digdug
- Fleet Admiral
- Posts: 2620
- Joined: Mon Oct 29, 2007 9:23 pm
- Location: Decoding hieroglyphics on Tan-Ru-Dorem
ehm... yes !
that was an idea I had around xmas to dock with a planet, then select "land on planet" or something and you get transported to a special system with a terrain map to simulate the planet with a couple of stations (could be a space elevator and a trading station for example).
Unfortunately it still a smoky idea.
To make it working we need:
1. Make some special systems, 1 for each type of planet ?
2. Make some new dockscreens for Bobby's Dockable Planets prototype mod.
To make it nice:
3. Some 3d models of ground stations ala "Cloud City"
4. Make some terrains to use. (that's why I started the graphics thread some time ago, and started playing with animations, background images, nebulae, etc.)
But still I have near zero skills in dockscreens and systems topology.
schilcote, I'm very happy that you resurrected this idea
that was an idea I had around xmas to dock with a planet, then select "land on planet" or something and you get transported to a special system with a terrain map to simulate the planet with a couple of stations (could be a space elevator and a trading station for example).
Unfortunately it still a smoky idea.
To make it working we need:
1. Make some special systems, 1 for each type of planet ?
2. Make some new dockscreens for Bobby's Dockable Planets prototype mod.
To make it nice:
3. Some 3d models of ground stations ala "Cloud City"
4. Make some terrains to use. (that's why I started the graphics thread some time ago, and started playing with animations, background images, nebulae, etc.)
But still I have near zero skills in dockscreens and systems topology.
schilcote, I'm very happy that you resurrected this idea