Well, the topic says it all. After perhaps a month and a half of browsing through this forum I decided to join you, and become a part of the community.
My personal thanks to Wolfy, for helping me with the registration.
Hello everyone!
- Hatsuya Kanzaki
- Militia Lieutenant
- Posts: 145
- Joined: Wed May 13, 2009 6:10 pm
- Location: leading an armada of Realians driving sword-shaped gunships and WearGears
Welcome to the Transcendence Forums, Rustman! I'm Hatsuya, from the Philippines (though that name is very significant on one of my other works) :3
- Aury
- Fleet Admiral
- Posts: 5510
- Joined: Tue Feb 05, 2008 1:10 am
- Location: At the VSS Shipyards in the frontier, designing new ships.
Technically I already welcomed him over email ttech
Anyways, welcome to the community? Have you tried making any mods yet?


Anyways, welcome to the community? Have you tried making any mods yet?
(shpOrder gPlayership 'barrelRoll)
<New tutorials, modding resources, and official extension stuff coming to this space soon!>
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-
- Anarchist
- Posts: 3
- Joined: Sun Jan 09, 2011 4:27 pm
- Location: Poland
Well, nice to meet you all 
Ttech - I'm currently in Numerianus. It's my first playthrough (yep, a newb so giant that I don;t even know if it's far or not
), and I fell in love with this game
I use v 1.01 of the game.
Hatsuya - thanks, and hello from Poland
Wolfy - nope, no mods - as I am a newb in Transcendence, and unforunately know nothing about modding... In the future - who knows.

Ttech - I'm currently in Numerianus. It's my first playthrough (yep, a newb so giant that I don;t even know if it's far or not


Hatsuya - thanks, and hello from Poland

Wolfy - nope, no mods - as I am a newb in Transcendence, and unforunately know nothing about modding... In the future - who knows.
- Ttech
- Fleet Admiral
- Posts: 2767
- Joined: Tue Nov 06, 2007 12:03 am
- Location: Traveling in the TARDIS
- Contact:
Hard thing about the system names is we can only tell how far you are based on a few system names - St. Katherine Star System, Point Juno, Endari.Rustman the Mad wrote:Well, nice to meet you all
Ttech - I'm currently in Numerianus. It's my first playthrough (yep, a newb so giant that I don;t even know if it's far or not), and I fell in love with this game
I use v 1.01 of the game.
Hatsuya - thanks, and hello from Poland
Wolfy - nope, no mods - as I am a newb in Transcendence, and unforunately know nothing about modding... In the future - who knows.

- Aury
- Fleet Admiral
- Posts: 5510
- Joined: Tue Feb 05, 2008 1:10 am
- Location: At the VSS Shipyards in the frontier, designing new ships.
Eridani
Rigel
Charon
St.k's
Sanctuary
Jiang's star
Point Juno
Dantalion
Heretic
I think I'm missing a couple, but those are all the major/static nodes IIRC (the ones that always appear in every game).
Rigel
Charon
St.k's
Sanctuary
Jiang's star
Point Juno
Dantalion
Heretic
I think I'm missing a couple, but those are all the major/static nodes IIRC (the ones that always appear in every game).
(shpOrder gPlayership 'barrelRoll)
<New tutorials, modding resources, and official extension stuff coming to this space soon!>
<New tutorials, modding resources, and official extension stuff coming to this space soon!>
-
- Anarchist
- Posts: 3
- Joined: Sun Jan 09, 2011 4:27 pm
- Location: Poland
After Sanctuary, before Jiang's Star (at least I don't remember the second one). I have just discovered Howtizer MK III and am thrilled about the ease with which I can kick some Sung ass
BTW, it's very nice how the game is (uptill now) intuitive and relatively easy, while at the same time being challenging and fun.
Edit:
As far as the system and how far I am are concerned, in this Numenorian System I found the first CSC ship, Arctica.

Edit:
As far as the system and how far I am are concerned, in this Numenorian System I found the first CSC ship, Arctica.
- Aury
- Fleet Admiral
- Posts: 5510
- Joined: Tue Feb 05, 2008 1:10 am
- Location: At the VSS Shipyards in the frontier, designing new ships.
Also, CSC's are randomly placed, just like nearly everything in the game 

(shpOrder gPlayership 'barrelRoll)
<New tutorials, modding resources, and official extension stuff coming to this space soon!>
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- ThePrivateer
- Militia Captain
- Posts: 943
- Joined: Tue Oct 12, 2010 5:12 am
- Location: Starton Australia
Welcome to the forums Rustman!
Don't worry if you're a newb to the game -- we have a special forum for that - Beginner's Luck. Don't be afraid to ask questions about the game or modding.
We're all playing a version of the game that hasn't been publically released yet -- 1.04.
The thread is here: Version 1.04
I hope your time on the forums will be enjoyable.
Don't worry if you're a newb to the game -- we have a special forum for that - Beginner's Luck. Don't be afraid to ask questions about the game or modding.
We're all playing a version of the game that hasn't been publically released yet -- 1.04.
The thread is here: Version 1.04
I hope your time on the forums will be enjoyable.

Er, if you are taking about the silly 5 point typeface that I used, then sorry. But if not, here's an explanationTtech wrote:Ag. I'm not sure if I understand what you mean?
Numerianus can appear as a name for the Level 6 system "C8". There is a 25% chance that system C8 will be named Numerianus. And every game will have a system C8. Here's an excrept from Transcendence.xml
Code: Select all
<!-- LEVEL VI -->
<Node ID="C8">
<System
level= "6"
attributes= "ungoverned"
variant= "ungoverned"
>
<Table>
<System chance="17" name="Zethus" UNID="&ssEarthSpaceBinary;"/>
<System chance="8" name="Nobunaga" UNID="&ssEarthSpaceStandard;"/>
<System chance="20" name="Galgaliel" UNID="&ssEarthSpaceNebulae;"/>
<System chance="5" name="Cinder" UNID="&ssEarthSpaceRedDwarf;"/>
<System chance="25" name="Numerianus" UNID="&ssEarthSpaceAsteroids;"/>
<System chance="20" name="Exael" UNID="&ssEarthSpaceVolcanic;"/>
<System chance="5" name="Alembra" UNID="&ssEarthSpaceDesert;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<Table>
<StarGate chance="50" Name="Outbound" DestID="C8A" DestGate="Inbound"/>
<StarGate chance="50" Name="Outbound" DestID="C9" DestGate="Inbound"/>
</Table>
</StarGates>
</Node>
Here's the code for system C8A
Code: Select all
<Node ID="C8A">
<System
level= "6"
attributes= "ungoverned"
variant= "ungoverned"
>
<Table>
<System chance="50" name="Maharashtra" UNID="&ssEarthSpaceNebulae;"/>
<System chance="50" name="Bhutihan" UNID="&ssEarthSpaceVolcanic;"/>
</Table>
</System>
<StarGates>
<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
<StarGate Name="Outbound" DestID="C9" DestGate="Inbound"/>
</StarGates>
</Node>
C8 C8A C9 A1 A2 EC A3 A3A PJ A5 A6 A7 G1 G2
Code: Select all
C8
|\
| C8A
|/
C9
|
A1
|
A2
|
EC
|
A3
|\
| A3A
|/
PJ
|
A5
|
A6
|
A7
|
G1
|
G2
Aaaand, it turns out I can't count

The minimum number of systems left is 11 and the maximum is 13.