Sovereign Question- inheritance?
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- Militia Lieutenant
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Yeah, but you can override that. The antartica technically spawns the Aquila cruisers. look through the XML if you want to see how that works.
- Periculi
- Fleet Officer
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Actually the easiest sample of sovereign control is found with the Centauri raiders- where a CW station is held by the Raiders until you free it-
In that case, the sovereign of the ship is declared in the <ship> tag for the station- setting them as svPirate instead of CW which the station is.
So, sovereign is inherited from the station if undeclared, but can be declared individually. A station such as used by the Outlaw encounter or Salvager nomad (which use Shipwrecks or Abandoned Containers to spawn from) could also be used to generate random wanderers from a variety of sovereigns!
There it is, sovereign="&svPirates;", independent control over ship sovereigns in the Centauri occupation code.
In that case, the sovereign of the ship is declared in the <ship> tag for the station- setting them as svPirate instead of CW which the station is.
So, sovereign is inherited from the station if undeclared, but can be declared individually. A station such as used by the Outlaw encounter or Salvager nomad (which use Shipwrecks or Abandoned Containers to spawn from) could also be used to generate random wanderers from a variety of sovereigns!
Code: Select all
<Ships>
<Ship count="1d4+1" class="&scCentauriRaider;" orders="guard" sovereign="&svPirates;"/>
</Ships>
- Betelgeuse
- Fleet Officer
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stuff like this is why I am also going to document the elements (tags)
that way you know what all the attributes a element has and what they do in one place. 8)
I will not get to it until I finish the function documenting though.
that way you know what all the attributes a element has and what they do in one place. 8)
I will not get to it until I finish the function documenting though.
Crying is not a proper retort!
- Periculi
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That would be really cool- I dl'd your text version of the functions and it has actually been very useful for me so far, although not yet complete.
Well, the sovereign part of things seems fairly simple.
I was thinking that I could also add some form of sub-faction sovereigns- make a whole slew of various loyalty/ethic positions for sub-factions that the player can choose to relate to differrently, which could be attacked but then they would perhaps have their own versions of consequences such as a Corp Cruiser.
Well, the sovereign part of things seems fairly simple.
I was thinking that I could also add some form of sub-faction sovereigns- make a whole slew of various loyalty/ethic positions for sub-factions that the player can choose to relate to differrently, which could be attacked but then they would perhaps have their own versions of consequences such as a Corp Cruiser.
- Ttech
- Fleet Admiral
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Betelgeuse wrote:stuff like this is why I am also going to document the elements (tags)
that way you know what all the attributes a element has and what they do in one place. 8)
I will not get to it until I finish the function documenting though.
in your own special wacky way that nobdoy could understand.

- Betelgeuse
- Fleet Officer
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bimbel likes the new idea of the element tree docs 

Crying is not a proper retort!
- Betelgeuse
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the sub elements will be in when the element docs get started in earnest.
right now it is just preliminary work, I mean come on the function docs are not even done yet.
right now it is just preliminary work, I mean come on the function docs are not even done yet.
Crying is not a proper retort!
- Betelgeuse
- Fleet Officer
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there are many elements and attributes that relate to sovereigns are you asking what can have a sovereign attribute?
Crying is not a proper retort!
- Periculi
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I wasn't asking anything, but now I may ask what sub-element tree docs have to do with my question, i.e. the topic of the thread, which has the pleasure of being about sovereign inheritance.
- Betelgeuse
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we where talking about what elements can have the sovereign attribute after you found that you can change sovereigns with the sovereign attribute.
As for why the complaints about sub elements I don't know why it is like Ttech has never seen a work in progress.
As for why the complaints about sub elements I don't know why it is like Ttech has never seen a work in progress.

Crying is not a proper retort!