targetability of ships

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Betelgeuse
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I was wondering if you can put in something that allowed ships to not be targetable by the player. In a related want it would also be cool if you couldn't see certain ships on the minimap.
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Bobby
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for minimap visibility- give it stealthy armor (and shield?).


as for targetability: give it two events:
1 oncreate- starts the second recurring frequently
2 checks to see if it is targeted by the player, and if so un-target itself.
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Betelgeuse
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having hundreds of events called a second seems a bit impractical.
Non targetable can be done with stations just not ships.

do you know the specifics of stealth?
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Bobby
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Betelgeuse wrote: do you know the specifics of stealth?
no, but i think "100" is the highest.
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Ttech
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Bobby wrote:
Betelgeuse wrote: do you know the specifics of stealth?
no, but i think "100" is the highest.
is that why 500 seems to not work so well... :roll:
That could explan a few things. ;)
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