For some reason Transcendence seems to want to call me an idiot, by calling all my extension unids invalid. OxFOODA000 looks perfectly valid to me.
Brainstorm: I just thought, the mods it's complaining about are the ones I put my new ID to, maybe if I try switching them to 777 I can...
ABCDEF...GHIKLMNO... Oops...
It's vaild you stupid program!
- Betelgeuse
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OxFOODA000 is not a valid extension ID they have to start with D or E
Crying is not a proper retort!
- dvlenk6
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As I just finished watching the Resident Evil Trilogy, could I suggest 0xDEADyyyy as the extension ID? 
EDIT - never mind, somebody else is already using that one...

EDIT - never mind, somebody else is already using that one...

Last edited by dvlenk6 on Mon Aug 25, 2008 5:28 pm, edited 1 time in total.
shilcote, this is part of the reason your Stephinians Mod Pack doesn't work.schilcote wrote:For some reason Transcendence seems to want to call me an idiot, by calling all my extension unids invalid. OxFOODA000 looks perfectly valid to me.
Brainstorm: I just thought, the mods it's complaining about are the ones I put my new ID to, maybe if I try switching them to 777 I can...
ABCDEF...GHIKLMNO... Oops...
Code: Select all
<!DOCTYPE TranscendenceExtension
[
<!ENTITY scSteScout "0x445C3002">
<!ENTITY unidFireflyClass "0xDFFF0200">
<!ENTITY unidExtension "0xD80AF310">
<!ENTITY itStephinianMissleRack "0xD80AF334">
<!ENTITY svStephinian "0x00001012">
<!ENTITY it10GWReactor "0x00001013">
<!ENTITY ststephiniancolony "0x00001014">
<!ENTITY unidMerovianArmor "0xDFFF0542">
<!ENTITY itDestructor1 "0xD1606657">
<!ENTITY itDestructor2 "0x12310100">
<!ENTITY vtUnknownStephinian "0x12310120">
<!ENTITY scStephinianFreighter "0x12310560">
<!ENTITY unidMerovianArmor "0xDFFF0100">
<!ENTITY itStephinianDeQuantumizer "0xDFFF0010">
<!ENTITY itdest10Blaster "0xDFFF0030">
<!ENTITY itClockStopper "0xDFFF0031">
<!ENTITY itAutoGun1 "0xDFFF0032">
<!ENTITY scStephinianAuton "0xD80AF337">
<!ENTITY itStephinianDeltaWave "0xD80AF338">
<!ENTITY itStephinianBattleAuton "0xD80AF339">
<!ENTITY itDefectiveStephinianAuton "0xD80AF340">
<!ENTITY itblobgun "0xD0160017>
<!ENTITY itSectroTeleport "0xD80AF342">
<!ENTITY itSchilArchcannon "0xD80AF343">
<!ENTITY snSarchshot "0xD80AF344">
<Sound UNID="&snSarchshot;" filename="Sarchshot.wav"/>
]>
No it doesn't load, it loads in 0.98d though.
I guess I'll put up a fix to the code from the mod pack I posted before.
It should be
I guess I'll put up a fix to the code from the mod pack I posted before.
It should be
Code: Select all
<!DOCTYPE TranscendenceExtension
[
<!ENTITY scSteScout "0xD1E70001">
<!ENTITY unidFireflyClass "0xD1E70002">
<!ENTITY unidExtension "0xD1E70003">
<!ENTITY itStephinianMissleRack "0xD1E70004">
<!ENTITY svStephinian "0xD1E70005">
<!ENTITY it10GWReactor "0xD1E70006">
<!ENTITY ststephiniancolony "0xD1E70007">
<!ENTITY unidMerovianArmor "0xD1E70008">
<!ENTITY itDestructor1 "0xD1E70009">
<!ENTITY itDestructor2 "0xD1E7000A">
<!ENTITY vtUnknownStephinian "0xD1E7000B">
<!ENTITY scStephinianFreighter "0xD1E7000C">
<!ENTITY unidMerovianArmor "0xD1E7000D">
<!ENTITY itStephinianDeQuantumizer "0xD1E7000E">
<!ENTITY itdest10Blaster "0xD1E7000F">
<!ENTITY itClockStopper "0xD1E70010">
<!ENTITY itAutoGun1 "0xD1E70011">
<!ENTITY scStephinianAuton "0xD1E70012">
<!ENTITY itStephinianDeltaWave "0xD1E70013">
<!ENTITY itStephinianBattleAuton "0xD1E70014">
<!ENTITY itDefectiveStephinianAuton "0xD1E70015">
<!ENTITY itblobgun "0xD1E70016">
<!ENTITY itSectroTeleport "0xD1E70017">
<!ENTITY itSchilArchcannon "0xD1E70018">
<!ENTITY snSarchshot "0xD1E70019">
]>