Bounty Hunters

Post ideas & suggestions you have pertaining to the game here.
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hookoa
Militia Lieutenant
Militia Lieutenant
Posts: 109
Joined: Sun Mar 05, 2006 10:51 pm

I noticed Burzmali said there was no risk in the Black Market once you get your black market id.

One way to balance this might be to implement bounty hunters.

I know I've preyed on the occasional frieghter/Zulu black market squad.

The corporation already sends cruisers after you if you destroy corp stations, and black market sends it's bounty hunters. There could be commonwealth sponsored bounty hunters that come after you if you're seen leaving a Black Market facility.

-They should have a 20%-50% spawn rate (depending on strength)

-They may come after you even if you didn't purchase anything from the station (they just assume you're loaded up with illegals)

-Commonwealth bounty hunters could be in in a variety of ships since they're civvies; eg. sapphire, wolfen, even reimplement Mikeno destroyers in earlier systems.

-They should send you a message (similar to We FoLoW the StROng) along the lines of "Surrender your illegal cargo."
At which point, they could either just keep shooting at you, or you might have the option of holding ".", being boarded, and let on your way sans drugs.

Destroying these bounty hunters should NOT be illegal because they'll be aggressors and they don't have proof of your illegal activity. Also, it'd unbalance in the wrong direction if you got arrested for that. :-)

Also, they'd have to be coded to give you benefit of the doubt when you're loaded up with nice, profitable slaves. :twisted:
Burzmali
Militia Commander
Militia Commander
Posts: 395
Joined: Tue Aug 15, 2006 12:14 am

Some other games implement Fame / Infamy systems. The sum determines the difficulty while the difference determines which groups attack the player. If you combine that with a Domina and Oracus system, you have can players who are Robin Hoods (High infamy and relation to Domina) and Sheriff's of Nottinghams (High fame but high relation to Oracus).
F50
Fleet Officer
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Posts: 1004
Joined: Sat Mar 11, 2006 5:25 pm

there has been disscusions about having relations to different factions thus being able to ally with the evil or good factions (CW, BM, CWF, CWM, Ares, Ranx, Domina, Oracus, Heliotrope, Hurari, Sapiens) and I think that it would be better to have this than fame/infamy as it would be more original and serve basically the same purpose.
Burzmali
Militia Commander
Militia Commander
Posts: 395
Joined: Tue Aug 15, 2006 12:14 am

*Cough* Freelancer *Cough*

The only problem with that is the transfer of information. If I attack a friend of a friend, how do I determine the effect on my relationship with my friend? Freelancer allows some pretty weird combinations if you play your cards right.
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